Player Matchup

Zhong Kui
Zhong Kui
Bandiita77
Zhong Kui
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 37L
1,478 Elo+
Solo
Danzaburou
Danzaburou
BlubberBernd1965
Danzaburou
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 136L
1,500 Elo+
Party 2
Bacchus
Bacchus
GoennFreispiele
Bacchus
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
44W - 52L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
NerzKummer71
Sun Wukong
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 210L
1,500 Elo+
Party 2
Thanatos
Thanatos
paulina1999p
Thanatos
Level 34
God Stats
37W - 44L
1,500 SR
Queue Stats
360W - 359L
1,283 Elo+
Solo
Team Averages
Level 32
1,500 SR
1,452 Elo+

VS

Team Averages
Level 35
1,515 SR
1,407 Elo+
Janus
Janus
ForFunwy
Janus
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,343 Elo+
Party 1
Mercury
Mercury
Si1577
Mercury
Level 46
God Stats
11W - 15L
1,525 SR
Queue Stats
166W - 161L
1,428 Elo+
Solo
Cu Chulainn
Cu Chulainn
ecaqpace
Cu Chulainn
Level 75
God Stats
9W - 5L
1,476 SR
Queue Stats
145W - 125L
1,455 Elo+
Party 1
Artemis
Artemis
xMiamoto
Artemis
Level 28
God Stats
3W - 5L
1,354 SR
Queue Stats
81W - 74L
1,465 Elo+
Party 1
Sobek
Sobek
xSuNax
Sobek
Level 15
God Stats
2W - 0L
1,723 SR
Queue Stats
28W - 44L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bandiita77
Zhong Kui
15
7 / 3 / 0
9,123
570
11,759
12,980
10,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Danzaburou
BlubberBernd1965
Danzaburou
11
0 / 3 / 0
6,914
432
3,488
8,228
3,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 3 / 1
6,585
412
5,592
12,725
11,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
NerzKummer71
Sun Wukong
14
1 / 1 / 0
7,705
482
6,351
13,466
11,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
paulina1999p
Thanatos
11
3 / 2 / 1
6,668
417
4,258
8,069
3,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ForFunwy
Janus
13
0 / 6 / 3
7,632
477
4,425
8,422
3,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Si1577
Mercury
13
3 / 4 / 1
7,876
492
6,131
14,472
5,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cu Chulainn
ecaqpace
Cu Chulainn
16
3 / 0 / 0
9,618
601
7,165
11,038
7,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
xMiamoto
Artemis
13
3 / 1 / 2
7,599
475
10,973
9,092
3,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
xSuNax
Sobek
13
3 / 0 / 3
8,331
521
4,615
10,169
10,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
11
Kills
12
12
Deaths
11
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Bandiita77
Zhong Kui
7
3
0
2.33
L
Danzaburou
BlubberBernd1965
Danzaburou
0
3
0
0
W
Janus
ForFunwy
Janus
0
6
3
0.25
L
0
3
1
0.17
L
Sun Wukong
NerzKummer71
Sun Wukong
1
1
0
1
W
Mercury
Si1577
Mercury
3
4
1
0.88
W
Cu Chulainn
ecaqpace
Cu Chulainn
3
0
0
3
L
Thanatos
paulina1999p
Thanatos
3
2
1
1.75
W
Artemis
xMiamoto
Artemis
3
1
2
4
W
Sobek
xSuNax
Sobek
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,448
Damage
33,309
55,468
Taken
53,193
39,999
Mitigated
30,951
15,963
Healing
11,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Bandiita77
Zhong Kui
11,759
446
0
5,580
12,980
10,393
0
4,735
7,931
68,852
684
L
Danzaburou
BlubberBernd1965
Danzaburou
3,488
1,638
0
1,390
8,228
3,372
252
1,747
6,481
0
40,151
W
Janus
ForFunwy
Janus
4,425
245
0
446
8,422
3,076
165
6,791
1,590
43,634
0
L
5,592
362
0
1,803
12,725
11,150
198
1,864
10,861
28,219
0
L
Sun Wukong
NerzKummer71
Sun Wukong
6,351
750
0
3,460
13,466
11,557
0
295
13,171
0
66,376
W
Mercury
Si1577
Mercury
6,131
3,018
0
1,840
14,472
5,917
0
3,491
10,787
0
62,695
W
Cu Chulainn
ecaqpace
Cu Chulainn
7,165
1,578
0
2,045
11,038
7,350
48
687
9,760
4,465
66,144
L
Thanatos
paulina1999p
Thanatos
4,258
1,252
0
3,730
8,069
3,527
0
244
7,825
0
23,362
W
Artemis
xMiamoto
Artemis
10,973
5,498
0
3,358
9,092
3,719
270
3,578
5,514
0
61,023
W
Sobek
xSuNax
Sobek
4,615
454
0
3,695
10,169
10,889
0
2,789
7,380
20,599
1,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,995
Gold Earned
41,056
331
Minions Killed
388
0
Camps Cleared
0
1,571,863
Distance Traveled
1,495,765
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,123
570
115
7
0
309,609
3
L
Danzaburou
6,914
432
63
4
0
270,010
0
W
Janus
7,632
477
67
4
0
274,072
0
L
Bacchus
6,585
412
27
2
0
296,204
0
L
Sun Wukong
7,705
482
87
5
0
352,634
0
W
Mercury
7,876
492
92
6
0
311,074
0
W
Cu Chulainn
9,618
601
113
7
0
301,672
6
L
Thanatos
6,668
417
39
2
0
343,406
0
W
Artemis
7,599
475
90
6
0
284,861
3
W
Sobek
8,331
521
26
2
0
324,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role