Player Matchup

Chronos
Chronos
 
Chronos
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Greeen_UwU
Fenrir
Level 100
God Stats
1W - 2L
1,483 SR
Queue Stats
96W - 150L
1,387 Elo+
Party 1
Cthulhu
Cthulhu
HabKeinSupport
Cthulhu
Level 134
God Stats
2W - 3L
1,855 SR
Queue Stats
206W - 280L
1,404 Elo+
Party 1
Raijin
Raijin
Jovogeeel
Raijin
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 47L
1,348 Elo+
Party 1
Medusa
Medusa
xl_lSantanal_lx
Medusa
Level 18
God Stats
1W - 1L
1,771 SR
Queue Stats
11W - 29L
1,333 Elo+
Party 1
Team Averages
Level 119
1,622 SR
1,394 Elo+

VS

Team Averages
Level 111
1,516 SR
1,444 Elo+
Ao Kuang
Ao Kuang
David2808
Ao Kuang
Level 127
God Stats
1W - 1L
1,519 SR
Queue Stats
9W - 11L
1,433 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OwBist Zurry
Ah Muzen Cab
Level 178
God Stats
12W - 2L
1,781 SR
Queue Stats
469W - 442L
1,569 Elo+
Solo
Bacchus
Bacchus
The Cainiac
Bacchus
Level 154
God Stats
2W - 3L
1,514 SR
Queue Stats
14W - 21L
1,494 Elo+
Solo
Loki
Loki
TheWizardas
Loki
Level 69
God Stats
1W - 1L
1,284 SR
Queue Stats
13W - 18L
1,362 Elo+
Party 2
Anubis
Anubis
Zer0T0lerance0
Anubis
Level 28
God Stats
7W - 4L
1,483 SR
Queue Stats
17W - 19L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
8
1 / 6 / 1
4,652
465
4,187
9,253
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fenrir
Greeen_UwU
Fenrir
9
2 / 0 / 0
5,332
533
2,659
7,461
2,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 3 / 0
5,121
512
3,533
9,015
8,583
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Raijin
Jovogeeel
Raijin
9
0 / 6 / 0
5,125
513
2,548
7,934
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 1
4,510
451
2,049
5,885
1,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
David2808
Ao Kuang
11
2 / 0 / 1
6,273
627
6,029
8,244
4,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ah Muzen Cab
OwBist Zurry
Ah Muzen Cab
10
6 / 2 / 1
5,998
600
6,311
6,259
2,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bacchus
The Cainiac
Bacchus
9
2 / 1 / 7
5,970
597
3,949
8,358
6,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
4 / 0 / 3
5,602
560
4,359
6,386
1,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
5 / 0 / 2
6,907
691
6,009
4,614
2,011
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
3
Kills
19
19
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
6
1
0.25
W
Ao Kuang
David2808
Ao Kuang
2
0
1
2.5
L
Fenrir
Greeen_UwU
Fenrir
2
0
0
2
L
0
3
0
0
L
Raijin
Jovogeeel
Raijin
0
6
0
0
W
Ah Muzen Cab
OwBist Zurry
Ah Muzen Cab
6
2
1
3.25
W
Bacchus
The Cainiac
Bacchus
2
1
7
5.5
W
4
0
3
5.5
W
5
0
2
6
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,976
Damage
26,657
39,548
Taken
33,861
18,514
Mitigated
16,966
5,970
Healing
14,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,187
1,239
0
1,001
9,253
3,012
0
2,877
6,376
22,694
1,752
W
Ao Kuang
David2808
Ao Kuang
6,029
2,652
0
4,286
8,244
4,212
0
3,056
5,188
37,518
0
L
Fenrir
Greeen_UwU
Fenrir
2,659
524
0
1,365
7,461
2,997
0
1,762
5,699
0
34,578
L
3,533
928
0
1,200
9,015
8,583
0
6,029
2,986
30,564
1,291
L
Raijin
Jovogeeel
Raijin
2,548
304
0
1,475
7,934
2,023
0
3,944
3,990
30,413
0
W
Ah Muzen Cab
OwBist Zurry
Ah Muzen Cab
6,311
2,402
0
710
6,259
2,124
589
1,663
4,596
0
41,313
W
Bacchus
The Cainiac
Bacchus
3,949
490
141
3,258
8,358
6,771
226
1,716
6,642
19,098
0
W
4,359
1,166
0
3,464
6,386
1,848
0
1,831
4,555
0
25,412
W
6,009
322
0
2,605
4,614
2,011
0
1,758
2,856
42,877
1,110
L
2,049
770
0
929
5,885
1,899
0
1,287
4,598
0
20,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,740
Gold Earned
30,750
265
Minions Killed
267
0
Camps Cleared
0
947,898
Distance Traveled
1,017,944
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
4,652
465
48
5
0
182,333
0
W
Ao Kuang
6,273
627
65
7
0
200,288
1
L
Fenrir
5,332
533
67
7
0
237,871
0
L
Cthulhu
5,121
512
57
6
0
178,660
0
L
Raijin
5,125
513
54
5
0
159,250
2
W
Ah Muzen Cab
5,998
600
47
5
0
207,189
2
W
Bacchus
5,970
597
34
3
0
190,735
3
W
Loki
5,602
560
44
4
0
240,068
0
W
Anubis
6,907
691
77
8
0
179,664
2
L
Medusa
4,510
451
39
4
0
189,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role