Player Matchup

Thoth
Thoth
Gold I
PuReXxSKilLZxX
Thoth
Gold I
Level 144
God Stats
4W - 4L
1,759 SR
Queue Stats
124W - 156L
1,680 MMR
Solo
Mercury
Mercury
Gold V
Rinatos
Mercury
Gold V
Level 129
God Stats
170W - 221L
1,572 SR
Queue Stats
204W - 267L
1,622 MMR
Solo
Hercules
Hercules
Gold I
heartsabatt
Hercules
Gold I
Level 121
God Stats
4W - 6L
1,595 SR
Queue Stats
32W - 33L
1,667 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 131
1,642 SR
1,656 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 115
1,819 SR
2,293 MMR
Baron Samedi
Baron Samedi
Masters
Haaward
Baron Samedi
Masters
Level 176
God Stats
16W - 4L
2,033 SR
Queue Stats
239W - 97L
2,702 MMR
Party 1
Achilles
Achilles
Masters
MiikeTowers
Achilles
Masters
Level 82
God Stats
19W - 11L
2,075 SR
Queue Stats
559W - 515L
2,676 MMR
Party 1
Medusa
Medusa
Bronze III
chpit 402
Medusa
Bronze III
Level 88
God Stats
2W - 0L
1,351 SR
Queue Stats
11W - 14L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 4
8,537
657
8,780
10,604
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Rinatos
Mercury
14
3 / 2 / 0
9,080
698
5,879
10,165
4,066
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
heartsabatt
Hercules
12
1 / 3 / 2
8,089
622
4,877
18,084
18,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Bake KujiraNe ZhaCharonAresHorus

VS

Bans
BacchusAthenaAnhurKuzenboHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Haaward
Baron Samedi
16
0 / 0 / 6
9,860
758
10,385
8,567
6,047
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
MiikeTowers
Achilles
16
7 / 2 / 1
10,825
833
16,989
19,566
20,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
chpit 402
Medusa
14
1 / 2 / 4
9,197
707
5,866
6,778
2,955
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
4
Kills
8
8
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Haaward
Baron Samedi
0
0
6
3
W
Achilles
MiikeTowers
Achilles
7
2
1
3.75
L
0
3
4
0.67
L
Mercury
Rinatos
Mercury
3
2
0
1.5
W
Medusa
chpit 402
Medusa
1
2
4
1.5
L
Hercules
heartsabatt
Hercules
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,536
Damage
33,240
38,853
Taken
34,911
26,363
Mitigated
29,851
7,771
Healing
13,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Haaward
Baron Samedi
10,385
1,150
1,376
3,753
8,567
6,047
649
2,932
5,421
54,198
2,629
W
Achilles
MiikeTowers
Achilles
16,989
2,390
0
6,494
19,566
20,849
571
4,460
14,723
0
43,170
L
8,780
101
0
490
10,604
3,523
0
1,848
8,078
49,128
0
L
Mercury
Rinatos
Mercury
5,879
3,116
0
1,715
10,165
4,066
0
1,891
7,959
0
20,370
W
Medusa
chpit 402
Medusa
5,866
2,361
0
1,535
6,778
2,955
1,947
2,055
4,636
0
30,132
L
Hercules
heartsabatt
Hercules
4,877
1,175
0
5,566
18,084
18,774
0
6,449
11,093
0
14,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,706
Gold Earned
29,882
125
Minions Killed
182
0
Camps Cleared
0
801,559
Distance Traveled
764,290
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,860
758
95
7
0
249,717
0
W
Achilles
10,825
833
43
3
0
270,212
2
L
Thoth
8,537
657
88
7
0
244,625
2
L
Mercury
9,080
698
25
2
0
295,518
6
W
Medusa
9,197
707
44
3
0
244,361
0
L
Hercules
8,089
622
12
1
0
261,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role