Player Matchup

Neith
Neith
Silver I
InMyPeace
Neith
Silver I
Level 170
God Stats
3W - 9L
1,511 SR
Queue Stats
208W - 209L
1,333 MMR
Party 1
Ymir
Ymir
Gold V
Raven_Feels
Ymir
Gold V
Level 147
God Stats
3W - 2L
1,531 SR
Queue Stats
296W - 314L
1,345 MMR
Solo
Bellona
Bellona
Silver II
eleectra
Bellona
Silver II
Level 134
God Stats
2W - 1L
1,250 SR
Queue Stats
32W - 26L
1,321 MMR
Solo
Janus
Janus
Gold IV
ezbrizils
Janus
Gold IV
Level 128
God Stats
4W - 5L
1,345 SR
Queue Stats
58W - 63L
1,356 MMR
Solo
Bastet
Bastet
Gold III
Ôokami
Bastet
Gold III
Level 159
God Stats
76W - 80L
1,408 SR
Queue Stats
465W - 464L
1,335 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 148
1,409 SR
1,338 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 142
1,368 SR
1,347 MMR
Achilles
Achilles
Gold V
GuizXV
Achilles
Gold V
Level 85
God Stats
8W - 15L
1,413 SR
Queue Stats
379W - 391L
1,333 MMR
Solo
Hachiman
Hachiman
Silver I
Ptrollodactyl
Hachiman
Silver I
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 87L
1,354 MMR
Solo
Kali
Kali
Bronze IV
onlyzyrus
Kali
Bronze IV
Level 103
God Stats
0W - 1L
1,324 SR
Queue Stats
3W - 8L
1,354 MMR
Solo
Kukulkan
Kukulkan
Gold V
羊村刁民
Kukulkan
Gold V
Level 158
God Stats
0W - 4L
1,102 SR
Queue Stats
52W - 52L
1,356 MMR
Solo
He Bo
He Bo
Gold IV
茎候佳阴
He Bo
Gold IV
Level 222
God Stats
5W - 6L
1,500 SR
Queue Stats
298W - 296L
1,341 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
InMyPeace
Neith
12
0 / 2 / 1
6,965
464
7,075
9,846
3,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 2 / 2
6,864
458
3,876
8,914
5,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bellona
eleectra
Bellona
14
6 / 1 / 0
8,890
593
5,022
7,604
8,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
ezbrizils
Janus
13
3 / 1 / 2
8,110
541
6,667
7,140
2,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Ôokami
Bastet
15
6 / 1 / 2
8,662
577
8,995
12,608
5,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
ThorSusanoAthenaThoth

VS

Bans
AwilixFafnirBake KujiraThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GuizXV
Achilles
11
4 / 2 / 1
7,325
488
6,137
13,142
13,989
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Ptrollodactyl
Hachiman
14
0 / 2 / 2
7,853
524
6,895
8,942
3,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
11
0 / 5 / 0
6,187
412
2,981
11,652
4,355
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
羊村刁民
Kukulkan
12
1 / 3 / 2
7,072
471
3,973
8,812
3,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 4 / 3
6,776
452
4,702
10,870
3,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
15
Kills
6
7
Deaths
16
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
GuizXV
Achilles
4
2
1
2.25
W
Neith
InMyPeace
Neith
0
2
1
0.25
L
Hachiman
Ptrollodactyl
Hachiman
0
2
2
0.5
W
0
2
2
0.5
W
Bellona
eleectra
Bellona
6
1
0
6
W
Janus
ezbrizils
Janus
3
1
2
4
L
Kali
0
5
0
0
W
Bastet
Ôokami
Bastet
6
1
2
7
L
Kukulkan
羊村刁民
Kukulkan
1
3
2
0.67
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,635
Damage
24,688
46,112
Taken
53,418
26,166
Mitigated
28,633
12,547
Healing
14,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
GuizXV
Achilles
6,137
1,160
0
3,444
13,142
13,989
0
3,284
9,500
0
27,160
W
Neith
InMyPeace
Neith
7,075
1,409
0
3,146
9,846
3,563
328
1,226
8,616
0
52,782
L
Hachiman
Ptrollodactyl
Hachiman
6,895
3,453
0
3,891
8,942
3,588
396
158
8,784
0
74,611
W
3,876
1,269
0
1,474
8,914
5,823
0
1,503
7,389
18,026
166
W
Bellona
eleectra
Bellona
5,022
1,511
0
2,389
7,604
8,241
0
0
7,604
0
44,399
W
Janus
ezbrizils
Janus
6,667
68
0
810
7,140
2,818
0
3,266
3,787
55,646
0
L
Kali
2,981
1,518
0
2,514
11,652
4,355
0
1,204
10,134
0
41,159
W
Bastet
Ôokami
Bastet
8,995
3,225
0
4,728
12,608
5,721
740
2,562
10,041
0
77,988
L
Kukulkan
羊村刁民
Kukulkan
3,973
388
0
380
8,812
3,342
0
4,475
4,170
58,885
1,799
L
4,702
209
0
4,255
10,870
3,359
0
960
9,838
58,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,491
Gold Earned
35,213
403
Minions Killed
423
0
Camps Cleared
0
1,414,333
Distance Traveled
1,351,656
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,325
488
30
2
0
297,122
2
W
Neith
6,965
464
98
7
0
284,404
4
L
Hachiman
7,853
524
112
7
0
231,922
2
W
Ymir
6,864
458
30
2
0
286,123
2
W
Bellona
8,890
593
72
5
0
227,733
0
W
Janus
8,110
541
109
7
0
277,091
0
L
Kali
6,187
412
67
4
0
266,339
0
W
Bastet
8,662
577
94
6
0
338,982
0
L
Kukulkan
7,072
471
111
7
0
276,761
1
L
He Bo
6,776
452
103
7
0
279,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role