Player Matchup

Erlang Shen
Erlang Shen
Beardslington
Erlang Shen
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,469 Elo+
Solo
Lancelot
Lancelot
Nëfilim
Lancelot
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 50L
1,458 Elo+
Solo
Chang'e
Chang'e
QuackAttorney
Chang'e
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,326 Elo+
Solo
Nox
Nox
SmapYud
Nox
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 95L
1,468 Elo+
Solo
Ganesha
Ganesha
shadowpena3-9
Ganesha
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,387 Elo+
Solo
Team Averages
Level 96
1,500 SR
1,421 Elo+

VS

Team Averages
Level 133
1,485 SR
1,465 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Bpositive247
Bacchus
Level 156
God Stats
1W - 0L
1,690 SR
Queue Stats
41W - 42L
1,499 Elo+
Party 1
Artemis
Artemis
D1G1TAL Snype
Artemis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 148L
1,501 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Godofwar6001036
Morgan Le Fay
Level 108
God Stats
1W - 0L
1,454 SR
Queue Stats
30W - 32L
1,327 Elo+
Party 1
Ix Chel
Ix Chel
ManEater8648
Ix Chel
Level 148
God Stats
3W - 5L
1,282 SR
Queue Stats
185W - 186L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Beardslington
Erlang Shen
15
3 / 3 / 2
7,886
717
9,501
16,076
18,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
Nëfilim
Lancelot
13
0 / 7 / 8
7,412
674
7,026
16,465
9,616
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
14
2 / 4 / 4
8,256
751
7,074
14,897
7,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Nox
16
4 / 5 / 5
8,674
789
10,429
10,510
5,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
15
0 / 3 / 8
8,376
761
6,583
16,765
16,957
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
15
5 / 3 / 9
9,284
844
13,347
13,162
11,556
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
Bpositive247
Bacchus
15
5 / 3 / 14
9,465
860
7,781
15,908
21,030
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
16
3 / 1 / 16
8,958
814
15,669
6,233
3,216
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Godofwar6001036
Morgan Le Fay
16
5 / 2 / 16
9,304
846
19,009
13,097
5,585
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
ManEater8648
Ix Chel
17
4 / 1 / 15
9,420
856
13,548
7,993
4,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
92
9
Kills
22
22
Deaths
10
27
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
5
3
9
3.17
L
Erlang Shen
Beardslington
Erlang Shen
3
3
2
1.33
W
Bacchus
Bpositive247
Bacchus
5
3
14
4
W
Artemis
3
1
16
11
W
Morgan Le Fay
Godofwar6001036
Morgan Le Fay
5
2
16
6.5
W
Ix Chel
ManEater8648
Ix Chel
4
1
15
11.5
L
Lancelot
Nëfilim
Lancelot
0
7
8
0.57
L
Chang'e
2
4
4
1
L
Nox
4
5
5
1.3
L
Ganesha
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,613
Damage
69,354
74,713
Taken
56,393
57,564
Mitigated
45,639
29,450
Healing
24,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
13,347
1,482
1,383
3,372
13,162
11,556
180
7,168
5,579
0
18,026
L
Erlang Shen
Beardslington
Erlang Shen
9,501
4,173
1,143
3,237
16,076
18,119
0
7,938
7,876
0
17,748
W
Bacchus
Bpositive247
Bacchus
7,781
270
781
3,168
15,908
21,030
172
3,981
11,595
10,335
1,658
W
Artemis
15,669
6,217
1,544
926
6,233
3,216
1,112
2,887
3,114
0
30,526
W
Morgan Le Fay
Godofwar6001036
Morgan Le Fay
19,009
2,322
880
2,947
13,097
5,585
385
6,487
6,519
31,125
0
W
Ix Chel
ManEater8648
Ix Chel
13,548
2,104
6,819
3,014
7,993
4,252
483
3,000
4,915
31,310
0
L
Lancelot
Nëfilim
Lancelot
7,026
789
902
877
16,465
9,616
0
9,364
6,876
0
15,255
L
Chang'e
7,074
1,210
12,534
6,416
14,897
7,386
0
8,238
6,611
20,495
0
L
Nox
10,429
344
776
483
10,510
5,486
0
5,555
4,814
17,698
0
L
Ganesha
6,583
192
1,213
1,869
16,765
16,957
0
8,557
8,084
15,461
1,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,604
Gold Earned
46,431
111
Minions Killed
127
0
Camps Cleared
0
1,013,333
Distance Traveled
1,140,170
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
9,284
844
20
2
0
206,948
0
L
Erlang Shen
7,886
717
18
2
0
216,891
0
W
Bacchus
9,465
860
7
1
0
230,954
2
W
Artemis
8,958
814
33
3
0
225,723
0
W
Morgan Le Fay
9,304
846
24
2
0
238,780
0
W
Ix Chel
9,420
856
43
4
0
237,765
0
L
Lancelot
7,412
674
20
2
0
220,645
0
L
Chang'e
8,256
751
57
5
0
186,597
0
L
Nox
8,674
789
16
1
0
181,272
0
L
Ganesha
8,376
761
0
0
0
207,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role