Player Matchup

Mercury
Mercury
 
Mercury
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
 
Loki
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
CMAKKERS
Ah Puch
Level 145
God Stats
9W - 10L
1,500 SR
Queue Stats
385W - 423L
1,583 Elo+
Party 2
Nut
Nut
Flareb00t
Nut
Level 173
God Stats
9W - 4L
1,595 SR
Queue Stats
24W - 16L
1,658 Elo+
Party 2
Horus
Horus
cinnabarite
Horus
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,617 Elo+
Party 2
Team Averages
Level 122
1,519 SR
1,572 Elo+

VS

Team Averages
Level 136
1,639 SR
1,560 Elo+
Cliodhna
Cliodhna
Kupoclouds
Cliodhna
Level 168
God Stats
4W - 5L
1,638 SR
Queue Stats
214W - 214L
1,556 Elo+
Solo
Bellona
Bellona
MythClef
Bellona
Level 149
God Stats
10W - 7L
1,703 SR
Queue Stats
51W - 46L
1,560 Elo+
Solo
Ymir
Ymir
Mythicxle
Ymir
Level 155
God Stats
7W - 8L
1,490 SR
Queue Stats
159W - 163L
1,532 Elo+
Party 1
Charon
Charon
THBBIE
Charon
Level 107
God Stats
2W - 2L
1,588 SR
Queue Stats
33W - 38L
1,562 Elo+
Party 1
Nut
Nut
wollis53
Nut
Level 102
God Stats
0W - 2L
1,776 SR
Queue Stats
384W - 352L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
1 / 1 / 5
6,301
630
2,600
6,974
3,671
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Loki
 
Loki
12
3 / 1 / 4
6,269
627
6,461
6,931
2,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
CMAKKERS
Ah Puch
11
1 / 0 / 1
6,053
605
2,712
3,565
1,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 1 / 1
7,058
706
6,839
6,054
2,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 1 / 3
6,735
674
7,065
10,254
6,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Kupoclouds
Cliodhna
10
0 / 2 / 1
5,774
577
3,863
7,324
2,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
MythClef
Bellona
10
0 / 5 / 1
5,614
561
5,337
10,892
11,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ymir
10
2 / 1 / 2
5,398
540
3,810
7,450
3,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
THBBIE
Charon
7
1 / 2 / 1
5,062
506
1,877
7,198
4,899
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 2 / 1
5,095
510
2,329
6,328
2,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
12
Kills
4
4
Deaths
12
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
1
5
3.5
W
Loki
 
Loki
3
1
4
5
W
Ah Puch
CMAKKERS
Ah Puch
1
0
1
1.5
W
4
1
1
4.5
L
Cliodhna
Kupoclouds
Cliodhna
0
2
1
0.25
L
Bellona
MythClef
Bellona
0
5
1
0.1
L
Ymir
2
1
2
3
L
Charon
THBBIE
Charon
1
2
1
0.75
W
3
1
3
4.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,677
Damage
17,216
33,778
Taken
39,192
16,269
Mitigated
25,171
14,934
Healing
7,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,600
1,188
0
1,670
6,974
3,671
0
1,672
5,302
0
20,310
W
Loki
 
Loki
6,461
2,598
0
3,800
6,931
2,390
0
722
6,170
0
47,816
W
Ah Puch
CMAKKERS
Ah Puch
2,712
0
0
1,135
3,565
1,174
0
319
3,246
43,801
0
W
6,839
3,933
0
2,706
6,054
2,473
0
2,023
4,031
0
61,766
L
Cliodhna
Kupoclouds
Cliodhna
3,863
464
0
973
7,324
2,678
0
1,809
5,515
0
55,242
L
Bellona
MythClef
Bellona
5,337
1,996
0
1,779
10,892
11,786
0
413
9,924
0
36,981
L
Ymir
3,810
1,155
0
2,178
7,450
3,749
0
338
7,030
32,499
1,505
L
Charon
THBBIE
Charon
1,877
316
205
1,559
7,198
4,899
0
681
6,473
10,403
0
W
7,065
2,298
80
5,543
10,254
6,561
0
1,563
8,043
1,871
52,295
L
2,329
1,334
0
1,216
6,328
2,059
0
0
6,328
0
26,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,416
Gold Earned
26,943
394
Minions Killed
294
0
Camps Cleared
0
1,125,706
Distance Traveled
1,047,006
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,301
630
29
3
0
237,133
2
W
Loki
6,269
627
83
8
0
243,320
0
W
Ah Puch
6,053
605
79
8
0
220,016
0
W
Nut
7,058
706
119
12
0
212,592
0
L
Cliodhna
5,774
577
103
10
0
241,874
0
L
Bellona
5,614
561
68
7
0
176,243
0
L
Ymir
5,398
540
60
6
0
196,540
0
L
Charon
5,062
506
14
1
0
232,721
0
W
Horus
6,735
674
84
8
0
212,645
0
L
Nut
5,095
510
49
5
0
199,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role