Player Matchup

Lancelot
Lancelot
LMP93
Lancelot
Level 65
God Stats
5W - 6L
1,526 SR
Queue Stats
182W - 176L
1,453 Elo+
Party 1
Thanatos
Thanatos
Lukao_da_massa
Thanatos
Level 166
God Stats
6W - 3L
1,752 SR
Queue Stats
242W - 233L
1,481 Elo+
Solo
Yu Huang
Yu Huang
Phourth
Yu Huang
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 33L
1,205 Elo+
Party 1
Hachiman
Hachiman
YSycho
Hachiman
Level 16
God Stats
1W - 9L
1,241 SR
Queue Stats
12W - 22L
1,395 Elo+
Party 1
Fafnir
Fafnir
o10sTemido
Fafnir
Level 126
God Stats
5W - 5L
1,515 SR
Queue Stats
239W - 242L
1,522 Elo+
Solo
Team Averages
Level 81
1,507 SR
1,411 Elo+

VS

Team Averages
Level 94
1,510 SR
1,518 Elo+
Kuzenbo
Kuzenbo
FerroFranco17
Kuzenbo
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 48L
1,520 Elo+
Solo
Ra
Ra
Shawny_Non
Ra
Level 100
God Stats
21W - 13L
1,500 SR
Queue Stats
255W - 234L
1,528 Elo+
Solo
Hun Batz
Hun Batz
Wxazye
Hun Batz
Level 74
God Stats
3W - 3L
1,535 SR
Queue Stats
113W - 100L
1,506 Elo+
Solo
Surtr
Surtr
kakaleluia
Surtr
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,570 Elo+
Solo
Nut
Nut
mmaliloGD
Nut
Level 103
God Stats
4W - 3L
1,513 SR
Queue Stats
78W - 83L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
LMP93
Lancelot
14
2 / 5 / 1
8,102
450
7,561
17,673
8,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thanatos
14
2 / 5 / 0
8,158
453
5,290
15,181
6,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
Phourth
Yu Huang
13
0 / 3 / 0
7,827
435
11,176
7,515
2,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
YSycho
Hachiman
14
1 / 2 / 5
8,025
446
8,939
9,925
3,858
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Fafnir
o10sTemido
Fafnir
12
3 / 1 / 3
8,291
461
7,298
13,604
19,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
12
1 / 3 / 5
8,145
453
7,284
18,485
21,375
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 0 / 2
9,399
522
6,431
6,772
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
Wxazye
Hun Batz
17
6 / 1 / 4
9,924
551
10,388
15,587
7,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Surtr
16
3 / 3 / 4
9,898
550
11,004
13,458
11,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
1 / 1 / 3
9,289
516
6,590
7,511
3,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
8
Kills
16
16
Deaths
8
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
1
3
5
1.17
L
Lancelot
LMP93
Lancelot
2
5
1
0.5
L
Thanatos
2
5
0
0.4
L
Yu Huang
Phourth
Yu Huang
0
3
0
0
W
5
0
2
6
W
Hun Batz
Wxazye
Hun Batz
6
1
4
8
L
Hachiman
YSycho
Hachiman
1
2
5
1.75
W
Surtr
3
3
4
1.67
W
1
1
3
2.5
L
Fafnir
o10sTemido
Fafnir
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,264
Damage
41,697
63,898
Taken
61,813
40,950
Mitigated
46,321
18,645
Healing
13,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
7,284
2,814
163
2,005
18,485
21,375
0
6,321
12,164
24,028
0
L
Lancelot
LMP93
Lancelot
7,561
1,027
0
772
17,673
8,958
0
4,269
13,268
0
78,914
L
Thanatos
5,290
908
0
9,125
15,181
6,264
0
1,075
13,501
0
59,133
L
Yu Huang
Phourth
Yu Huang
11,176
429
0
250
7,515
2,825
0
3,580
3,761
60,178
2,584
W
6,431
386
1,452
2,655
6,772
2,666
256
3,594
3,178
62,140
0
W
Hun Batz
Wxazye
Hun Batz
10,388
2,214
0
1,342
15,587
7,334
0
4,808
10,779
0
97,203
L
Hachiman
YSycho
Hachiman
8,939
6,196
0
4,211
9,925
3,858
0
1,627
8,249
0
64,274
W
Surtr
11,004
3,737
0
2,540
13,458
11,669
39
2,183
11,275
2,279
67,465
W
6,590
4,408
0
3,212
7,511
3,277
0
2,182
5,329
0
84,709
L
Fafnir
o10sTemido
Fafnir
7,298
1,991
0
4,287
13,604
19,045
0
3,404
10,061
22,189
2,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,403
Gold Earned
46,655
445
Minions Killed
486
0
Camps Cleared
0
1,755,888
Distance Traveled
1,859,021
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,145
453
21
1
0
389,025
5
L
Lancelot
8,102
450
108
6
0
399,218
0
L
Thanatos
8,158
453
91
5
0
355,301
5
L
Yu Huang
7,827
435
109
6
0
327,095
0
W
Ra
9,399
522
93
5
0
366,241
5
W
Hun Batz
9,924
551
117
7
0
415,304
4
L
Hachiman
8,025
446
109
6
0
317,290
0
W
Surtr
9,898
550
117
7
0
351,524
5
W
Nut
9,289
516
138
8
0
336,927
0
L
Fafnir
8,291
461
28
2
0
356,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role