Player Matchup

Fenrir
Fenrir
Gold IV
 
Fenrir
Gold IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Arachne
Arachne
Gold IV
KingMachiavel
Arachne
Gold IV
Level 101
God Stats
59W - 35L
1,670 SR
Queue Stats
229W - 255L
1,234 MMR
Party 1
Martichoras
Martichoras
Silver I
ProudValoran
Martichoras
Silver I
Level 48
God Stats
7W - 7L
1,736 SR
Queue Stats
24W - 25L
1,341 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 85
1,635 SR
1,358 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 94
1,566 SR
1,317 MMR
Tiamat
Tiamat
Silver I
 
Tiamat
Silver I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver II
BuenaPiroboo
Mercury
Silver II
Level 55
God Stats
2W - 4L
1,677 SR
Queue Stats
75W - 92L
1,196 MMR
Solo
Ares
Ares
Silver I
tightshot98
Ares
Silver I
Level 141
God Stats
7W - 16L
1,522 SR
Queue Stats
161W - 188L
1,256 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 0 / 10
6,927
866
3,325
6,927
4,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Arachne
12
12 / 0 / 3
8,454
1,057
11,345
7,096
4,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Martichoras
ProudValoran
Martichoras
12
1 / 0 / 12
6,944
868
5,671
4,585
2,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
ShivaAchillesGilgameshBastetNike

VS

Bans
HachimanCu ChulainnPersephoneChaacKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 3 / 0
5,535
692
3,484
4,154
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
BuenaPiroboo
Mercury
8
0 / 3 / 0
5,176
647
2,883
5,054
1,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 9 / 0
5,101
638
3,484
13,747
9,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
0
15
Kills
0
0
Deaths
15
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
0
10
7
L
Tiamat
 
Tiamat
0
3
0
0
L
Mercury
BuenaPiroboo
Mercury
0
3
0
0
W
Arachne
12
0
3
13.5
W
Martichoras
ProudValoran
Martichoras
1
0
12
7
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,341
Damage
9,851
18,608
Taken
22,955
10,979
Mitigated
13,234
6,990
Healing
1,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,325
1,150
0
2,585
6,927
4,826
659
2,402
4,330
0
16,818
L
Tiamat
 
Tiamat
3,484
100
0
252
4,154
2,053
0
72
3,880
20,045
1,064
L
Mercury
BuenaPiroboo
Mercury
2,883
841
0
601
5,054
1,724
0
0
4,837
0
13,786
W
Arachne
11,345
8,524
0
3,420
7,096
4,082
1,005
2,348
4,452
0
25,969
W
Martichoras
ProudValoran
Martichoras
5,671
2,053
0
985
4,585
2,071
930
1,811
2,672
0
28,621
L
3,484
497
0
726
13,747
9,457
0
0
13,152
10,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,325
Gold Earned
15,812
93
Minions Killed
80
0
Camps Cleared
0
493,994
Distance Traveled
377,728
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,927
866
24
3
0
167,456
0
L
Tiamat
5,535
692
45
6
0
134,471
0
L
Mercury
5,176
647
22
3
0
121,574
0
W
Arachne
8,454
1,057
31
4
0
174,269
0
W
Martichoras
6,944
868
38
5
0
152,269
0
L
Ares
5,101
638
13
2
0
121,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role