Player Matchup

Nemesis
Nemesis
ChevitsLV
Nemesis
Level 110
God Stats
11W - 4L
1,885 SR
Queue Stats
77W - 66L
1,614 Elo+
Solo
Medusa
Medusa
KeloFr0sT
Medusa
Level 123
God Stats
6W - 2L
1,826 SR
Queue Stats
260W - 253L
1,489 Elo+
Solo
Nu Wa
Nu Wa
LordOdai
Nu Wa
Level 109
God Stats
24W - 18L
1,599 SR
Queue Stats
155W - 160L
1,467 Elo+
Solo
Shiva
Shiva
REm1RISH
Shiva
Level 107
God Stats
18W - 16L
1,500 SR
Queue Stats
37W - 37L
1,396 Elo+
Solo
Chiron
Chiron
ToldStory
Chiron
Level 128
God Stats
7W - 7L
1,500 SR
Queue Stats
61W - 68L
1,363 Elo+
Solo
Team Averages
Level 115
1,662 SR
1,466 Elo+

VS

Team Averages
Level 108
1,695 SR
1,516 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DerEineLuca
Tiamat
Level 79
God Stats
0W - 1L
1,701 SR
Queue Stats
135W - 96L
1,500 Elo+
Solo
Cerberus
Cerberus
FozaFana
Cerberus
Level 121
God Stats
1W - 1L
1,782 SR
Queue Stats
6W - 4L
1,568 Elo+
Solo
Izanami
Izanami
Redhawk42
Izanami
Level 88
God Stats
2W - 2L
1,691 SR
Queue Stats
11W - 11L
1,524 Elo+
Party 1
Nemesis
Nemesis
Sepus
Nemesis
Level 124
God Stats
5W - 2L
1,799 SR
Queue Stats
20W - 21L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ChevitsLV
Nemesis
11
3 / 0 / 1
6,205
564
5,617
9,025
2,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
KeloFr0sT
Medusa
13
3 / 0 / 0
7,108
646
3,378
5,735
2,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
LordOdai
Nu Wa
11
3 / 2 / 1
6,229
566
8,817
6,982
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
REm1RISH
Shiva
9
0 / 0 / 2
5,120
465
3,047
7,297
4,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chiron
ToldStory
Chiron
11
3 / 0 / 1
6,800
618
7,374
5,273
2,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
1 / 2 / 0
5,828
530
4,385
9,212
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tiamat
9
0 / 4 / 0
4,996
454
2,957
7,402
2,927
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
FozaFana
Cerberus
8
0 / 1 / 0
4,469
406
2,369
7,305
5,583
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Redhawk42
Izanami
10
0 / 3 / 0
5,174
470
2,309
6,065
1,850
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nemesis
Sepus
Nemesis
10
1 / 2 / 0
5,390
490
4,226
11,529
3,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
12
Kills
2
2
Deaths
12
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
2
0
0.5
W
Nemesis
ChevitsLV
Nemesis
3
0
1
3.5
L
Tiamat
0
4
0
0
L
Cerberus
FozaFana
Cerberus
0
1
0
0
W
Medusa
KeloFr0sT
Medusa
3
0
0
3
W
Nu Wa
LordOdai
Nu Wa
3
2
1
1.75
W
Shiva
REm1RISH
Shiva
0
0
2
1
L
Izanami
Redhawk42
Izanami
0
3
0
0
L
Nemesis
Sepus
Nemesis
1
2
0
0.5
W
Chiron
ToldStory
Chiron
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,233
Damage
16,246
34,312
Taken
41,513
14,022
Mitigated
16,864
14,977
Healing
15,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,385
476
0
5,756
9,212
2,766
0
6,326
2,886
43,013
0
W
Nemesis
ChevitsLV
Nemesis
5,617
1,864
0
4,792
9,025
2,985
0
1,099
7,921
0
43,885
L
Tiamat
2,957
127
0
1,296
7,402
2,927
0
432
6,970
27,022
901
L
Cerberus
FozaFana
Cerberus
2,369
93
223
1,549
7,305
5,583
0
499
6,806
17,051
252
W
Medusa
KeloFr0sT
Medusa
3,378
1,155
0
3,888
5,735
2,271
0
323
5,412
0
62,628
W
Nu Wa
LordOdai
Nu Wa
8,817
3,442
0
2,638
6,982
2,591
0
4,271
2,711
39,491
2,060
W
Shiva
REm1RISH
Shiva
3,047
334
0
1,429
7,297
4,042
147
707
6,550
0
27,101
L
Izanami
Redhawk42
Izanami
2,309
1,719
0
824
6,065
1,850
0
435
5,630
0
37,266
L
Nemesis
Sepus
Nemesis
4,226
1,437
0
5,623
11,529
3,738
0
894
10,635
0
38,157
W
Chiron
ToldStory
Chiron
7,374
2,812
134
2,096
5,273
2,133
412
2,920
2,182
0
52,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,462
Gold Earned
25,857
379
Minions Killed
324
0
Camps Cleared
0
1,117,777
Distance Traveled
1,063,553
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,828
530
72
7
0
183,592
2
W
Nemesis
6,205
564
71
6
0
260,970
0
L
Tiamat
4,996
454
52
5
0
210,999
4
L
Cerberus
4,469
406
56
5
0
207,730
0
W
Medusa
7,108
646
112
10
0
217,118
0
W
Nu Wa
6,229
566
58
5
0
203,255
0
W
Shiva
5,120
465
50
5
0
232,560
0
L
Izanami
5,174
470
75
7
0
214,870
2
L
Nemesis
5,390
490
69
6
0
246,362
0
W
Chiron
6,800
618
88
8
0
203,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role