Player Matchup

Thor
Thor
Bronze III
Cutny
Thor
Bronze III
Level 140
God Stats
0W - 1L
1,440 SR
Queue Stats
1W - 5L
1,500 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold V
ElPatron__P96
Cu Chulainn
Gold V
Level 154
God Stats
11W - 19L
1,441 SR
Queue Stats
132W - 133L
1,374 MMR
Party 1
Rama
Rama
Bronze III
LanceSackless
Rama
Bronze III
Level 89
God Stats
8W - 4L
1,314 SR
Queue Stats
40W - 46L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Silver I
Michi90473
Baba Yaga
Silver I
Level 148
God Stats
33W - 31L
1,735 SR
Queue Stats
50W - 64L
1,623 MMR
Party 1
Bacchus
Bacchus
Silver II
roopex1999
Bacchus
Silver II
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 36L
1,454 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 137
1,486 SR
1,490 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 111
1,606 SR
1,499 MMR
Mercury
Mercury
Bronze III
BlackPhaanter
Mercury
Bronze III
Level 121
God Stats
3W - 0L
1,727 SR
Queue Stats
11W - 7L
1,493 MMR
Solo
Ganesha
Ganesha
Bronze III
David2808
Ganesha
Bronze III
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 MMR
Solo
Poseidon
Poseidon
Bronze III
Gethinator125
Poseidon
Bronze III
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Bronze III
Trooper51
Danzaburou
Bronze III
Level 89
God Stats
1W - 0L
1,806 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
iDZC
Bellona
Bronze III
Level 97
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 12L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Cutny
Thor
20
3 / 4 / 5
10,859
494
10,500
27,144
13,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cu Chulainn
ElPatron__P96
Cu Chulainn
19
0 / 3 / 3
11,763
535
17,418
23,327
30,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
3 / 6 / 4
11,107
505
8,182
19,874
10,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baba Yaga
Michi90473
Baba Yaga
15
2 / 7 / 2
9,276
422
16,041
20,490
8,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bacchus
roopex1999
Bacchus
14
2 / 5 / 5
9,884
449
8,332
18,984
25,294
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Bans
ThanatosArachneIzanamiSusano

VS

Bans
VamanaBake KujiraApolloJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
20
13 / 0 / 6
14,575
663
21,698
23,952
14,283
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ganesha
David2808
Ganesha
16
0 / 3 / 18
12,060
548
9,186
24,661
30,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
Gethinator125
Poseidon
19
7 / 4 / 8
13,496
613
19,378
14,900
6,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Trooper51
Danzaburou
18
4 / 3 / 9
13,437
611
17,368
13,826
6,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
iDZC
Bellona
20
1 / 0 / 3
13,424
610
12,758
26,693
36,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
69
10
Kills
25
25
Deaths
10
19
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Mercury
13
0
6
16
L
Thor
Cutny
Thor
3
4
5
1.38
W
Ganesha
David2808
Ganesha
0
3
18
3
L
Cu Chulainn
ElPatron__P96
Cu Chulainn
0
3
3
0.5
W
Poseidon
Gethinator125
Poseidon
7
4
8
2.75
L
3
6
4
0.83
L
Baba Yaga
Michi90473
Baba Yaga
2
7
2
0.43
W
Danzaburou
Trooper51
Danzaburou
4
3
9
2.83
W
Bellona
iDZC
Bellona
1
0
3
2.5
L
Bacchus
roopex1999
Bacchus
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,473
Damage
80,388
109,819
Taken
104,032
88,767
Mitigated
94,399
27,175
Healing
36,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
21,698
11,711
0
9,514
23,952
14,283
3,862
5,211
18,741
0
166,929
L
Thor
Cutny
Thor
10,500
2,121
0
10,784
27,144
13,752
0
5,382
21,762
0
119,669
W
Ganesha
David2808
Ganesha
9,186
1,732
0
6,575
24,661
30,562
691
6,928
17,733
26,777
3,068
L
Cu Chulainn
ElPatron__P96
Cu Chulainn
17,418
2,796
0
4,743
23,327
30,853
0
1,071
22,256
12,952
111,882
W
Poseidon
Gethinator125
Poseidon
19,378
3,547
0
4,400
14,900
6,339
1,411
7,316
7,584
122,648
652
L
8,182
5,944
0
5,111
19,874
10,026
269
5,550
14,324
0
94,179
L
Baba Yaga
Michi90473
Baba Yaga
16,041
410
0
2,924
20,490
8,842
0
8,709
11,781
81,232
0
W
Danzaburou
Trooper51
Danzaburou
17,368
8,564
0
5,776
13,826
6,846
2,770
4,982
8,844
24
94,581
W
Bellona
iDZC
Bellona
12,758
5,228
0
9,978
26,693
36,369
2,882
5,151
21,542
0
110,102
L
Bacchus
roopex1999
Bacchus
8,332
1,006
0
3,613
18,984
25,294
0
7,036
11,948
28,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,889
Gold Earned
66,992
671
Minions Killed
689
0
Camps Cleared
0
2,068,586
Distance Traveled
2,308,610
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,575
663
180
8
0
539,359
0
L
Thor
10,859
494
168
8
0
452,618
2
W
Ganesha
12,060
548
3
0
0
465,148
4
L
Cu Chulainn
11,763
535
198
9
0
406,588
7
W
Poseidon
13,496
613
180
8
0
428,851
1
L
Rama
11,107
505
162
7
0
378,016
0
L
Baba Yaga
9,276
422
114
5
0
406,227
0
W
Danzaburou
13,437
611
134
6
0
424,435
0
W
Bellona
13,424
610
192
9
0
450,817
0
L
Bacchus
9,884
449
29
1
0
425,137
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role