Player Matchup

Fenrir
Fenrir
Bar riga6868
Fenrir
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,518 Elo+
Solo
Baron Samedi
Baron Samedi
Espanker
Baron Samedi
Level 139
God Stats
5W - 6L
1,500 SR
Queue Stats
117W - 108L
1,560 Elo+
Solo
Nut
Nut
Pocoyo_exe
Nut
Level 68
God Stats
0W - 2L
1,390 SR
Queue Stats
3W - 7L
1,083 Elo+
Solo
Team Averages
Level 109
1,463 SR
1,387 Elo+

VS

Team Averages
Level 137
1,504 SR
1,449 Elo+
Ah Puch
Ah Puch
MilhouseBicepz
Ah Puch
Level 127
God Stats
5W - 6L
1,835 SR
Queue Stats
35W - 41L
1,597 Elo+
Solo
Nut
Nut
SirPanch0
Nut
Level 128
God Stats
2W - 5L
1,463 SR
Queue Stats
36W - 59L
1,318 Elo+
Solo
Chaac
Chaac
VincesGym
Chaac
Level 157
God Stats
2W - 1L
1,214 SR
Queue Stats
40W - 47L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
3 / 3 / 1
6,836
684
3,341
8,896
3,409
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Espanker
Baron Samedi
12
0 / 2 / 4
6,679
668
3,869
6,470
2,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 1
6,871
687
2,431
7,465
2,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 1
8,245
825
6,729
4,420
1,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
3 / 2 / 3
7,669
767
5,536
6,795
2,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
VincesGym
Chaac
12
1 / 1 / 6
7,453
745
7,142
6,854
5,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
4
Kills
7
7
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
3
1
1.17
L
Baron Samedi
Espanker
Baron Samedi
0
2
4
1
W
3
1
1
3.5
L
1
2
1
0.75
W
3
2
3
2.25
W
Chaac
VincesGym
Chaac
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,641
Damage
19,407
22,831
Taken
18,069
8,770
Mitigated
10,551
3,016
Healing
4,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
3,341
542
0
417
8,896
3,409
0
2,416
5,665
0
12,893
L
Baron Samedi
Espanker
Baron Samedi
3,869
86
74
1,901
6,470
2,864
0
2,402
3,664
28,589
0
W
6,729
99
0
1,196
4,420
1,857
239
490
3,930
42,003
1,142
L
2,431
1,211
0
624
7,465
2,497
0
1,974
5,007
0
14,712
W
5,536
1,669
0
1,386
6,795
2,937
703
1,264
5,531
0
22,169
W
Chaac
VincesGym
Chaac
7,142
710
0
1,782
6,854
5,757
120
2,192
4,662
0
17,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,386
Gold Earned
23,367
104
Minions Killed
140
0
Camps Cleared
0
495,593
Distance Traveled
531,922
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,836
684
19
2
0
180,384
1
L
Baron Samedi
6,679
668
43
4
0
158,883
1
W
Ah Puch
8,245
825
74
7
0
163,688
0
L
Nut
6,871
687
42
4
0
156,326
0
W
Nut
7,669
767
56
6
0
167,401
0
W
Chaac
7,453
745
10
1
0
200,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role