Player Matchup

Nut
Nut
Baphomeet
Nut
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
284W - 266L
1,535 Elo+
Solo
Nox
Nox
BigNovaKane
Nox
Level 148
God Stats
5W - 7L
1,492 SR
Queue Stats
152W - 145L
1,463 Elo+
Party 2
Cthulhu
Cthulhu
DavidHorst2
Cthulhu
Level 158
God Stats
2W - 2L
1,479 SR
Queue Stats
191W - 179L
1,519 Elo+
Solo
Scylla
Scylla
Frigid Blitz
Scylla
Level 187
God Stats
4W - 9L
1,504 SR
Queue Stats
297W - 315L
1,522 Elo+
Solo
Aphrodite
Aphrodite
d0nTbAnMeHaRp0
Aphrodite
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 85L
1,475 Elo+
Party 2
Team Averages
Level 135
1,495 SR
1,503 Elo+

VS

Team Averages
Level 133
1,384 SR
1,435 Elo+
Kukulkan
Kukulkan
MorehouseMan09
Kukulkan
Level 159
God Stats
2W - 4L
1,320 SR
Queue Stats
127W - 129L
1,505 Elo+
Solo
Yemoja
Yemoja
OGKillaBen
Yemoja
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 33L
1,335 Elo+
Party 3
Medusa
Medusa
PilsburyDoughboy
Medusa
Level 158
God Stats
1W - 1L
1,285 SR
Queue Stats
6W - 11L
1,371 Elo+
Party 3
Ratatoskr
Ratatoskr
SeveNWorlds
Ratatoskr
Level 64
God Stats
3W - 0L
1,315 SR
Queue Stats
142W - 141L
1,515 Elo+
Party 1
Persephone
Persephone
W4RRIORGoD
Persephone
Level 143
God Stats
3W - 1L
1,500 SR
Queue Stats
160W - 180L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 4
9,708
647
13,124
16,518
7,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

19
4 / 1 / 4
10,977
732
11,164
11,256
6,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
DavidHorst2
Cthulhu
15
0 / 5 / 8
8,795
586
10,178
26,673
24,127
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Scylla
17
2 / 3 / 7
10,009
667
16,314
11,982
5,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
d0nTbAnMeHaRp0
Aphrodite
14
1 / 4 / 6
8,620
575
4,521
16,395
10,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
7 / 1 / 8
11,090
739
27,688
10,504
6,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
OGKillaBen
Yemoja
17
1 / 1 / 13
10,441
696
4,163
12,528
12,613
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

16
3 / 5 / 9
9,720
648
21,475
18,239
9,383
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ratatoskr
SeveNWorlds
Ratatoskr
18
5 / 3 / 9
10,372
691
10,325
19,200
21,563
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Persephone
W4RRIORGoD
Persephone
17
2 / 1 / 10
10,161
677
12,511
11,398
5,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
67
10
Kills
18
18
Deaths
11
29
Assists
49
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
L
4
1
4
6
L
Cthulhu
DavidHorst2
Cthulhu
0
5
8
0.8
L
Scylla
2
3
7
1.83
W
Kukulkan
7
1
8
11
W
Yemoja
OGKillaBen
Yemoja
1
1
13
7.5
W
3
5
9
1.5
W
Ratatoskr
SeveNWorlds
Ratatoskr
5
3
9
3.17
W
Persephone
W4RRIORGoD
Persephone
2
1
10
7
L
Aphrodite
d0nTbAnMeHaRp0
Aphrodite
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,301
Damage
76,162
82,824
Taken
71,869
53,428
Mitigated
55,441
38,617
Healing
40,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,124
7,467
580
3,961
16,518
7,686
650
7,827
8,284
0
25,242
L
11,164
59
1,373
2,278
11,256
6,072
0
5,576
5,380
34,965
112
L
Cthulhu
DavidHorst2
Cthulhu
10,178
142
1,103
7,674
26,673
24,127
218
13,430
13,116
16,258
0
L
Scylla
16,314
286
338
2,290
11,982
5,514
0
6,488
5,289
38,378
0
W
Kukulkan
27,688
751
1,041
1,864
10,504
6,091
120
6,087
4,417
58,316
0
W
Yemoja
OGKillaBen
Yemoja
4,163
1,113
19,007
4,772
12,528
12,613
444
8,348
4,180
6,903
1,585
W
21,475
8,322
539
1,091
18,239
9,383
688
12,053
6,186
0
37,161
W
Ratatoskr
SeveNWorlds
Ratatoskr
10,325
1,072
4,211
4,318
19,200
21,563
125
7,768
11,432
0
16,818
W
Persephone
W4RRIORGoD
Persephone
12,511
1,100
1,421
1,946
11,398
5,791
787
7,761
3,631
22,089
0
L
Aphrodite
d0nTbAnMeHaRp0
Aphrodite
4,521
976
10,559
8,461
16,395
10,029
92
10,123
6,186
8,202
42

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,109
Gold Earned
51,784
177
Minions Killed
164
0
Camps Cleared
0
1,402,283
Distance Traveled
1,358,933
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
9,708
647
29
2
0
261,915
0
L
Nox
10,977
732
70
5
0
303,792
0
L
Cthulhu
8,795
586
10
1
0
290,507
0
L
Scylla
10,009
667
55
4
0
290,382
0
W
Kukulkan
11,090
739
78
5
0
296,230
2
W
Yemoja
10,441
696
13
1
0
256,993
0
W
Medusa
9,720
648
25
2
0
243,652
0
W
Ratatoskr
10,372
691
24
2
0
278,189
0
W
Persephone
10,161
677
24
2
0
283,869
0
L
Aphrodite
8,620
575
13
1
0
255,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role