Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
ChapperFTW
Yemoja
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 57L
1,510 Elo+
Party 1
Osiris
Osiris
MantisJJ
Osiris
Level 160
God Stats
3W - 5L
1,466 SR
Queue Stats
50W - 60L
1,540 Elo+
Party 1
Bastet
Bastet
Soraxus
Bastet
Level 147
God Stats
3W - 5L
1,394 SR
Queue Stats
23W - 33L
1,444 Elo+
Party 1
Artemis
Artemis
sixtynine69
Artemis
Level 138
God Stats
5W - 6L
1,503 SR
Queue Stats
49W - 55L
1,535 Elo+
Party 1
Team Averages
Level 138
1,473 SR
1,506 Elo+

VS

Team Averages
Level 143
1,548 SR
1,582 Elo+
Nut
Nut
NoPlzIFan
Nut
Level 145
God Stats
12W - 4L
1,786 SR
Queue Stats
129W - 75L
1,624 Elo+
Solo
Anubis
Anubis
Swagman5555
Anubis
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
220W - 201L
1,551 Elo+
Party 2
Yu Huang
Yu Huang
Wishtorm
Yu Huang
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 18L
1,683 Elo+
Solo
Surtr
Surtr
invincible2705
Surtr
Level 152
God Stats
7W - 12L
1,456 SR
Queue Stats
284W - 256L
1,550 Elo+
Party 2
Atlas
Atlas
sakyumi
Atlas
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 87L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 2 / 0
5,115
512
3,526
6,486
3,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Yemoja
ChapperFTW
Yemoja
9
0 / 2 / 1
5,108
511
3,889
10,515
6,925
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
MantisJJ
Osiris
9
0 / 5 / 0
5,385
539
3,162
10,748
7,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bastet
Soraxus
Bastet
9
0 / 3 / 1
4,924
492
2,908
9,358
2,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Artemis
sixtynine69
Artemis
9
1 / 2 / 0
5,031
503
2,794
6,858
2,189
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 0
7,322
732
7,392
5,107
2,083
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
12
3 / 0 / 7
6,513
651
8,546
6,032
2,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Yu Huang
Wishtorm
Yu Huang
11
2 / 0 / 2
6,270
627
4,037
4,069
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

13
3 / 0 / 2
7,494
749
4,742
8,820
5,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Atlas
sakyumi
Atlas
11
2 / 1 / 7
6,464
646
5,182
9,143
6,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
14
14
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
2
0
0
L
Yemoja
ChapperFTW
Yemoja
0
2
1
0.25
L
Osiris
MantisJJ
Osiris
0
5
0
0
W
4
0
0
4
L
Bastet
Soraxus
Bastet
0
3
1
0.17
W
Anubis
3
0
7
6.5
W
Yu Huang
Wishtorm
Yu Huang
2
0
2
3
W
3
0
2
4
W
Atlas
sakyumi
Atlas
2
1
7
5.5
L
Artemis
sixtynine69
Artemis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,279
Damage
29,899
43,965
Taken
33,171
22,103
Mitigated
19,189
13,748
Healing
11,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,526
440
0
1,578
6,486
3,172
0
4,354
2,132
35,263
2,323
L
Yemoja
ChapperFTW
Yemoja
3,889
868
1,086
2,962
10,515
6,925
0
4,108
6,311
18,881
0
L
Osiris
MantisJJ
Osiris
3,162
455
0
2,682
10,748
7,030
0
3,035
7,264
0
38,135
W
7,392
5,525
0
2,618
5,107
2,083
552
703
4,404
0
62,167
L
Bastet
Soraxus
Bastet
2,908
1,018
0
3,811
9,358
2,787
0
4,401
4,957
0
33,349
W
Anubis
8,546
150
0
3,216
6,032
2,776
0
853
5,143
48,118
3,512
W
Yu Huang
Wishtorm
Yu Huang
4,037
516
0
625
4,069
1,569
0
1,561
2,508
50,590
1,131
W
4,742
1,890
0
3,100
8,820
5,866
81
694
7,672
801
55,410
W
Atlas
sakyumi
Atlas
5,182
1,744
0
2,273
9,143
6,895
0
3,592
5,507
17,947
191
L
Artemis
sixtynine69
Artemis
2,794
595
0
1,629
6,858
2,189
0
1,757
5,101
0
31,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,563
Gold Earned
34,063
280
Minions Killed
422
0
Camps Cleared
0
1,042,570
Distance Traveled
1,054,521
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,115
512
71
7
0
205,564
3
L
Yemoja
5,108
511
27
3
0
204,925
5
L
Osiris
5,385
539
75
8
0
178,354
3
W
Nut
7,322
732
97
10
0
214,864
2
L
Bastet
4,924
492
62
6
0
247,514
0
W
Anubis
6,513
651
84
8
0
238,165
0
W
Yu Huang
6,270
627
106
11
0
208,831
0
W
Surtr
7,494
749
107
11
0
178,112
2
W
Atlas
6,464
646
28
3
0
214,549
0
L
Artemis
5,031
503
45
5
0
206,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role