Player Matchup

Ra
Ra
MajinKiza
Ra
Level 168
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,128 Elo+
Party 1
Scylla
Scylla
PainKilik
Scylla
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,128 Elo+
Party 1
Mulan
Mulan
Zulu-Feuillu-
Mulan
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,202 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
normohh
Ah Muzen Cab
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
pollux08151
Cthulhu
Level 126
God Stats
14W - 9L
1,580 SR
Queue Stats
79W - 75L
1,523 Elo+
Solo
Team Averages
Level 146
1,516 SR
1,296 Elo+

VS

Team Averages
Level 134
1,552 SR
1,493 Elo+
Ravana
Ravana
 
Ravana
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
 
Nut
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
KeIsaik
Skadi
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 128L
1,600 Elo+
Solo
Hera
Hera
SooSors
Hera
Level 173
God Stats
11W - 8L
1,758 SR
Queue Stats
523W - 512L
1,564 Elo+
Solo
Maui
Maui
xIFana
Maui
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 13L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
5,916
1,183
3,204
2,800
1,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
PainKilik
Scylla
10
0 / 0 / 3
5,398
1,080
3,059
1,583
614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 3
5,346
1,069
2,681
3,306
1,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
normohh
Ah Muzen Cab
10
1 / 0 / 2
5,786
1,157
6,150
4,247
1,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
pollux08151
Cthulhu
10
1 / 1 / 2
5,691
1,138
2,947
5,781
4,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

394

VS

Team 2 Tickets

379

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
0 / 2 / 1
5,272
1,054
3,146
5,308
3,446
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nut
 
Nut
10
0 / 0 / 0
5,063
1,013
695
251
85
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Skadi
KeIsaik
Skadi
10
0 / 1 / 1
5,500
1,100
4,472
4,154
1,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Hera
SooSors
Hera
10
1 / 0 / 0
5,646
1,129
7,383
3,874
1,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
xIFana
Maui
10
0 / 1 / 1
5,697
1,139
726
5,426
3,918
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
4
Kills
1
1
Deaths
4
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
2
1
0.25
L
Nut
 
Nut
0
0
0
0
L
Skadi
KeIsaik
Skadi
0
1
1
0.5
W
2
0
0
2
W
Scylla
PainKilik
Scylla
0
0
3
1.5
L
Hera
SooSors
Hera
1
0
0
1
W
0
0
3
1.5
W
Ah Muzen Cab
normohh
Ah Muzen Cab
1
0
2
2
W
Cthulhu
pollux08151
Cthulhu
1
1
2
2
L
Maui
xIFana
Maui
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,041
Damage
16,422
17,717
Taken
19,013
10,107
Mitigated
10,484
2,170
Healing
1,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,146
1,465
0
537
5,308
3,446
0
1,987
3,065
0
9,688
L
Nut
 
Nut
695
341
0
58
251
85
0
123
128
0
4,271
L
Skadi
KeIsaik
Skadi
4,472
1,767
0
250
4,154
1,509
0
1,577
2,443
0
20,797
W
3,204
175
576
692
2,800
1,118
0
1,372
1,428
18,417
0
W
Scylla
PainKilik
Scylla
3,059
354
0
0
1,583
614
0
690
893
9,135
0
L
Hera
SooSors
Hera
7,383
1,568
0
0
3,874
1,526
0
2,037
1,767
15,546
0
W
2,681
651
0
438
3,306
1,997
0
1,631
1,675
0
8,137
W
Ah Muzen Cab
normohh
Ah Muzen Cab
6,150
1,424
0
0
4,247
1,771
0
2,197
2,050
0
16,298
W
Cthulhu
pollux08151
Cthulhu
2,947
238
0
464
5,781
4,607
0
2,219
3,562
6,432
237
L
Maui
xIFana
Maui
726
282
0
320
5,426
3,918
0
2,785
2,433
1,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,137
Gold Earned
27,178
86
Minions Killed
105
4
Camps Cleared
3
485,383
Distance Traveled
436,923
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,272
1,054
29
6
1
101,036
0
L
Nut
5,063
1,013
5
1
0
45,535
0
L
Skadi
5,500
1,100
41
8
1
95,662
0
W
Ra
5,916
1,183
26
5
1
105,453
0
W
Scylla
5,398
1,080
14
3
0
100,282
0
L
Hera
5,646
1,129
25
5
0
100,077
0
W
Mulan
5,346
1,069
17
3
1
95,163
0
W
Ah Muzen Cab
5,786
1,157
18
4
1
101,502
0
W
Cthulhu
5,691
1,138
11
2
1
82,983
0
L
Maui
5,697
1,139
5
1
1
94,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role