Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
ivaniko_segorbe
Kuzenbo
Level 64
God Stats
1W - 4L
1,485 SR
Queue Stats
36W - 39L
1,551 Elo+
Party 1
Medusa
Medusa
luis99sgb
Medusa
Level 37
God Stats
7W - 10L
1,577 SR
Queue Stats
34W - 49L
1,457 Elo+
Party 1
Arachne
Arachne
pepillo1999
Arachne
Level 29
God Stats
3W - 4L
1,692 SR
Queue Stats
50W - 48L
1,575 Elo+
Party 1
Surtr
Surtr
x-radiocompas
Surtr
Level 83
God Stats
16W - 17L
1,625 SR
Queue Stats
51W - 55L
1,471 Elo+
Party 1
Team Averages
Level 59
1,576 SR
1,511 Elo+

VS

Team Averages
Level 122
1,503 SR
1,481 Elo+
Da Ji
Da Ji
 
Da Ji
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Niofrey
Ah Puch
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,538 Elo+
Solo
Athena
Athena
Ronfleeex__I
Athena
Level 91
God Stats
6W - 4L
1,709 SR
Queue Stats
137W - 128L
1,387 Elo+
Solo
Atlas
Atlas
WarmFishSalad
Atlas
Level 126
God Stats
169W - 139L
1,488 SR
Queue Stats
366W - 370L
1,459 Elo+
Solo
Nut
Nut
XxJuaN-xX
Nut
Level 158
God Stats
1W - 2L
1,318 SR
Queue Stats
132W - 126L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
6
0 / 3 / 0
3,777
472
1,855
4,364
1,443
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

7
0 / 0 / 1
4,751
594
2,358
5,524
4,252
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
luis99sgb
Medusa
8
1 / 1 / 0
4,496
562
4,287
4,277
1,457
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Arachne
pepillo1999
Arachne
8
1 / 1 / 0
4,299
537
962
8,166
3,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

8
1 / 2 / 0
4,758
595
2,331
7,879
4,499
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
1 / 1 / 3
4,711
589
3,874
5,794
2,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Ah Puch
Niofrey
Ah Puch
10
4 / 0 / 0
5,766
721
2,886
3,893
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
8
0 / 0 / 1
4,790
599
1,664
8,296
4,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
2 / 1 / 0
5,565
696
3,516
5,091
3,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 1 / 0
4,276
535
3,485
3,808
1,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
3
Kills
7
7
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
0
3
0
0
W
Da Ji
 
Da Ji
1
1
3
2.5
W
Ah Puch
Niofrey
Ah Puch
4
0
0
4
W
Athena
0
0
1
0.5
W
2
1
0
2
W
0
1
0
0
L
0
0
1
0.5
L
Medusa
luis99sgb
Medusa
1
1
0
1
L
Arachne
pepillo1999
Arachne
1
1
0
1
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,793
Damage
15,425
30,210
Taken
26,882
14,818
Mitigated
13,153
10,109
Healing
8,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
1,855
86
0
1,186
4,364
1,443
0
1,087
3,277
16,409
0
W
Da Ji
 
Da Ji
3,874
1,294
0
2,852
5,794
2,037
0
680
5,114
0
22,911
W
Ah Puch
Niofrey
Ah Puch
2,886
161
0
669
3,893
1,383
0
1,361
2,532
32,322
1,674
W
Athena
1,664
732
0
2,800
8,296
4,952
0
1,396
6,900
18,727
0
W
3,516
1,326
0
2,000
5,091
3,389
0
202
4,889
30,974
1,496
W
3,485
2,395
178
435
3,808
1,392
0
776
3,032
0
29,828
L
2,358
1,130
0
1,850
5,524
4,252
5
982
4,542
14,363
0
L
Medusa
luis99sgb
Medusa
4,287
1,809
0
1,470
4,277
1,457
0
682
3,595
0
30,737
L
Arachne
pepillo1999
Arachne
962
925
0
2,054
8,166
3,167
0
1,646
6,520
0
24,101
L
2,331
980
0
3,549
7,879
4,499
0
3,163
4,399
472
23,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,081
Gold Earned
25,108
190
Minions Killed
251
0
Camps Cleared
0
756,637
Distance Traveled
817,843
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
3,777
472
32
4
0
120,630
0
W
Da Ji
4,711
589
44
6
0
215,513
0
W
Ah Puch
5,766
721
65
8
0
148,013
2
W
Athena
4,790
599
23
3
0
177,628
1
W
Atlas
5,565
696
66
8
0
146,300
0
W
Nut
4,276
535
53
7
0
130,389
0
L
Kuzenbo
4,751
594
18
2
0
173,964
1
L
Medusa
4,496
562
54
7
0
143,585
0
L
Arachne
4,299
537
45
6
0
164,269
0
L
Surtr
4,758
595
41
5
0
154,189
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role