Player Matchup

Sol
Sol
 
Sol
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
DHSsCooP7
Ne Zha
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,270 Elo+
Solo
Horus
Horus
cenix24
Horus
Level 128
God Stats
2W - 1L
1,834 SR
Queue Stats
324W - 267L
1,654 Elo+
Party 1
Team Averages
Level 94
1,611 SR
1,474 Elo+

VS

Team Averages
Level 50
1,436 SR
1,232 Elo+
Chang'e
Chang'e
Allvvayse
Chang'e
Level 36
God Stats
0W - 1L
1,513 SR
Queue Stats
0W - 3L
1,083 Elo+
Solo
Hercules
Hercules
Rafael215
Hercules
Level 86
God Stats
0W - 3L
1,316 SR
Queue Stats
23W - 39L
1,306 Elo+
Party 2
Chiron
Chiron
xxshadowgirlxx09
Chiron
Level 28
God Stats
6W - 13L
1,478 SR
Queue Stats
75W - 78L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
3 / 1 / 9
7,501
833
10,613
6,499
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
DHSsCooP7
Ne Zha
11
5 / 3 / 6
7,653
850
8,700
9,167
3,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
cenix24
Horus
11
4 / 0 / 8
7,269
808
9,222
11,073
10,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Allvvayse
Chang'e
9
0 / 5 / 3
5,869
652
4,367
11,205
3,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hercules
Rafael215
Hercules
10
1 / 4 / 1
6,428
714
5,415
12,519
10,129
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 3 / 1
5,904
656
3,580
8,647
2,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
12
Kills
2
4
Deaths
12
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
9
7.5
L
Chang'e
Allvvayse
Chang'e
0
5
3
0.3
W
Ne Zha
DHSsCooP7
Ne Zha
5
3
6
2.67
L
Hercules
Rafael215
Hercules
1
4
1
0.38
W
Horus
cenix24
Horus
4
0
8
8
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,535
Damage
13,362
26,739
Taken
32,371
16,409
Mitigated
15,726
9,026
Healing
7,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,613
3,486
0
2,629
6,499
2,244
2,341
639
5,813
36,325
0
L
Chang'e
Allvvayse
Chang'e
4,367
769
1,049
2,136
11,205
3,324
0
3,405
7,422
17,722
322
W
Ne Zha
DHSsCooP7
Ne Zha
8,700
2,415
0
1,375
9,167
3,522
355
2,051
7,004
0
24,206
L
Hercules
Rafael215
Hercules
5,415
795
232
2,512
12,519
10,129
0
4,197
7,517
0
17,015
W
Horus
cenix24
Horus
9,222
3,182
654
4,368
11,073
10,643
475
1,611
9,344
672
16,401
L
3,580
1,101
382
908
8,647
2,273
0
3,083
5,252
0
18,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,423
Gold Earned
18,201
90
Minions Killed
79
0
Camps Cleared
0
510,605
Distance Traveled
398,670
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,501
833
42
5
0
159,490
0
L
Chang'e
5,869
652
28
3
0
123,026
0
W
Ne Zha
7,653
850
23
3
0
166,380
0
L
Hercules
6,428
714
23
3
0
134,675
0
W
Horus
7,269
808
25
3
0
184,735
0
L
Chiron
5,904
656
28
3
0
140,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role