Player Matchup

Hel
Hel
 
Hel
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nut
Nut
Adonis
Nut
Level 149
God Stats
17W - 4L
1,728 SR
Queue Stats
91W - 77L
1,571 Elo+
Party 1
Ne Zha
Ne Zha
ISAAC59XZ
Ne Zha
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 76L
1,485 Elo+
Solo
Charon
Charon
MooTheMinotaur
Charon
Level 69
God Stats
6W - 2L
1,888 SR
Queue Stats
15W - 20L
1,488 Elo+
Party 1
King Arthur
King Arthur
adri4400
King Arthur
Level 123
God Stats
8W - 4L
1,524 SR
Queue Stats
102W - 77L
1,550 Elo+
Party 3
Team Averages
Level 97
1,628 SR
1,519 Elo+

VS

Team Averages
Level 102
1,563 SR
1,520 Elo+
Artio
Artio
JRobison99
Artio
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,459 Elo+
Party 2
Cernunnos
Cernunnos
Kazasukho
Cernunnos
Level 120
God Stats
3W - 3L
1,694 SR
Queue Stats
21W - 21L
1,572 Elo+
Party 2
Shiva
Shiva
LuckyLeprichaun
Shiva
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 92L
1,574 Elo+
Solo
Tiamat
Tiamat
MrHaamu
Tiamat
Level 105
God Stats
14W - 14L
1,426 SR
Queue Stats
42W - 47L
1,476 Elo+
Solo
Arachne
Arachne
SelectMeYTB
Arachne
Level 88
God Stats
74W - 58L
1,695 SR
Queue Stats
450W - 421L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
1 / 0 / 1
8,128
542
4,897
4,174
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nut
Adonis
Nut
16
4 / 1 / 3
9,411
627
9,324
11,322
4,906
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
ISAAC59XZ
Ne Zha
16
4 / 0 / 4
9,063
604
8,557
12,495
6,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 0 / 5
8,973
598
4,592
5,514
4,131
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
adri4400
King Arthur
15
1 / 1 / 0
8,901
593
8,540
12,095
11,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
10
0 / 3 / 1
6,516
434
4,012
11,180
9,808
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Kazasukho
Cernunnos
14
0 / 3 / 1
7,606
507
6,199
10,510
3,790
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 3 / 0
6,713
448
6,051
11,730
13,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Tiamat
MrHaamu
Tiamat
13
0 / 2 / 0
7,090
473
3,143
8,346
3,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
SelectMeYTB
Arachne
13
1 / 1 / 0
6,783
452
4,675
12,532
5,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
12
Kills
2
2
Deaths
12
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
0
1
1.5
W
Nut
Adonis
Nut
4
1
3
5.5
W
Ne Zha
ISAAC59XZ
Ne Zha
4
0
4
6
L
Artio
0
3
1
0.17
L
Cernunnos
Kazasukho
Cernunnos
0
3
1
0.17
L
1
3
0
0.33
W
2
0
5
4.5
L
Tiamat
MrHaamu
Tiamat
0
2
0
0
L
Arachne
SelectMeYTB
Arachne
1
1
0
1
W
King Arthur
adri4400
King Arthur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,910
Damage
24,080
45,600
Taken
54,298
28,264
Mitigated
36,464
15,278
Healing
14,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
4,897
364
1,594
2,478
4,174
1,371
216
1,676
2,349
54,853
1,896
W
Nut
Adonis
Nut
9,324
6,051
0
6,319
11,322
4,906
235
1,227
10,095
0
108,744
W
Ne Zha
ISAAC59XZ
Ne Zha
8,557
3,335
0
3,053
12,495
6,310
0
1,692
10,535
0
93,728
L
Artio
4,012
556
292
3,071
11,180
9,808
0
2,877
8,303
16,618
0
L
Cernunnos
Kazasukho
Cernunnos
6,199
2,460
0
3,338
10,510
3,790
0
2,348
8,162
0
73,733
L
6,051
324
132
1,655
11,730
13,353
0
331
11,399
1,664
35,615
W
4,592
1,378
0
1,231
5,514
4,131
80
1,403
4,034
27,287
0
L
Tiamat
MrHaamu
Tiamat
3,143
109
0
2,484
8,346
3,910
0
2,713
5,633
54,641
0
L
Arachne
SelectMeYTB
Arachne
4,675
3,924
0
3,077
12,532
5,603
0
1,910
10,622
0
58,975
W
King Arthur
adri4400
King Arthur
8,540
475
0
603
12,095
11,546
0
1,776
9,231
1,060
68,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,476
Gold Earned
34,708
561
Minions Killed
411
0
Camps Cleared
0
1,567,236
Distance Traveled
1,532,335
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,128
542
116
8
0
313,532
0
W
Nut
9,411
627
160
11
0
296,689
4
W
Ne Zha
9,063
604
131
9
0
346,147
0
L
Artio
6,516
434
24
2
0
337,015
0
L
Cernunnos
7,606
507
126
8
0
291,298
1
L
Shiva
6,713
448
54
4
0
284,803
0
W
Charon
8,973
598
50
3
0
321,326
0
L
Tiamat
7,090
473
116
8
0
287,335
6
L
Arachne
6,783
452
91
6
0
331,884
0
W
King Arthur
8,901
593
104
7
0
289,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role