Player Matchup

King Arthur
King Arthur
ELITE LINK DJ23
King Arthur
Level 140
God Stats
11W - 17L
1,500 SR
Queue Stats
217W - 218L
1,490 Elo+
Party 1
Vamana
Vamana
M8_Teletubbie88
Vamana
Level 108
God Stats
1W - 2L
1,474 SR
Queue Stats
9W - 9L
1,477 Elo+
Party 2
Danzaburou
Danzaburou
M8_Yoshikiller88
Danzaburou
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,556 Elo+
Party 2
Pele
Pele
ZinogreBlue
Pele
Level 114
God Stats
3W - 2L
1,600 SR
Queue Stats
175W - 180L
1,532 Elo+
Solo
Nut
Nut
qNIGHTMXREp
Nut
Level 135
God Stats
2W - 2L
1,500 SR
Queue Stats
177W - 180L
1,490 Elo+
Party 1
Team Averages
Level 117
1,515 SR
1,509 Elo+

VS

Team Averages
Level 137
1,546 SR
1,524 Elo+
Ao Kuang
Ao Kuang
LevilKneviel
Ao Kuang
Level 153
God Stats
2W - 0L
1,795 SR
Queue Stats
177W - 165L
1,554 Elo+
Party 3
Janus
Janus
QuickWizard51
Janus
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 46L
1,551 Elo+
Party 3
Hades
Hades
Skrovo
Hades
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 32L
1,543 Elo+
Party 3
Nut
Nut
durablespy
Nut
Level 143
God Stats
12W - 10L
1,327 SR
Queue Stats
206W - 216L
1,497 Elo+
Solo
Ares
Ares
mazecomet
Ares
Level 108
God Stats
17W - 13L
1,610 SR
Queue Stats
127W - 108L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ELITE LINK DJ23
King Arthur
11
0 / 1 / 1
6,430
536
5,680
11,594
8,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
0 / 4 / 0
5,048
421
4,655
13,587
11,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
M8_Yoshikiller88
Danzaburou
9
0 / 3 / 0
5,022
419
3,178
9,062
3,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 0
6,439
537
4,795
10,798
4,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
2 / 1 / 0
6,607
551
4,059
9,596
3,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
LevilKneviel
Ao Kuang
13
2 / 0 / 1
7,487
624
9,267
10,496
10,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
0 / 2 / 2
6,615
551
3,959
5,902
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hades
Skrovo
Hades
14
3 / 0 / 3
7,249
604
5,203
7,372
3,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 0 / 3
6,458
538
7,466
6,849
2,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
11
5 / 2 / 2
7,193
599
6,977
8,905
6,801
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
4
Kills
11
11
Deaths
4
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ELITE LINK DJ23
King Arthur
0
1
1
0.5
W
Ao Kuang
LevilKneviel
Ao Kuang
2
0
1
2.5
L
0
4
0
0
L
Danzaburou
M8_Yoshikiller88
Danzaburou
0
3
0
0
W
0
2
2
0.5
W
Hades
Skrovo
Hades
3
0
3
4.5
L
2
2
0
1
W
1
0
3
2.5
W
Ares
5
2
2
3
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,367
Damage
32,872
54,637
Taken
39,524
31,331
Mitigated
25,712
14,759
Healing
17,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ELITE LINK DJ23
King Arthur
5,680
1,017
0
2,979
11,594
8,473
0
6,042
4,745
0
48,741
W
Ao Kuang
LevilKneviel
Ao Kuang
9,267
1,592
0
4,937
10,496
10,384
0
0
10,496
52,122
7,567
L
4,655
1,314
0
3,574
13,587
11,500
0
3,972
9,615
0
29,005
L
Danzaburou
M8_Yoshikiller88
Danzaburou
3,178
737
0
2,353
9,062
3,326
12
3,393
5,669
0
26,177
W
3,959
193
0
929
5,902
2,001
500
0
5,861
53,367
1,120
W
Hades
Skrovo
Hades
5,203
486
525
5,972
7,372
3,794
0
0
7,292
52,512
1,846
L
4,795
1,581
0
3,078
10,798
4,573
0
4,019
6,597
0
54,201
W
7,466
4,250
0
2,154
6,849
2,732
556
0
6,496
0
48,061
W
Ares
6,977
419
0
3,037
8,905
6,801
121
0
8,614
22,587
824
L
4,059
2,376
0
2,775
9,596
3,459
0
6,449
3,100
0
48,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,546
Gold Earned
35,002
343
Minions Killed
394
0
Camps Cleared
0
1,197,637
Distance Traveled
1,223,769
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,430
536
85
7
0
233,934
0
W
Ao Kuang
7,487
624
96
8
0
242,891
1
L
Vamana
5,048
421
42
4
0
240,489
1
L
Danzaburou
5,022
419
52
4
0
214,390
0
W
Janus
6,615
551
87
7
0
240,887
0
W
Hades
7,249
604
107
9
0
262,452
0
L
Pele
6,439
537
82
7
0
293,624
0
W
Nut
6,458
538
76
6
0
236,542
0
W
Ares
7,193
599
28
2
0
240,997
0
L
Nut
6,607
551
82
7
0
215,200
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role