Player Matchup

Janus
Janus
 
Janus
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
IPromiseSheWas18
Sol
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,813 Elo+
Party 1
Charon
Charon
Varow14
Charon
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,808 Elo+
Party 1
Fenrir
Fenrir
Verwirrer
Fenrir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
freesty1er
Guan Yu
Level 186
God Stats
6W - 5L
1,520 SR
Queue Stats
232W - 229L
1,515 Elo+
Party 3
Team Averages
Level 98
1,504 SR
1,627 Elo+

VS

Team Averages
Level 85
1,668 SR
1,581 Elo+
Susano
Susano
Choampa
Susano
Level 163
God Stats
4W - 0L
1,913 SR
Queue Stats
23W - 7L
1,680 Elo+
Party 2
Anubis
Anubis
DrDonguy
Anubis
Level 49
God Stats
19W - 15L
1,646 SR
Queue Stats
28W - 26L
1,564 Elo+
Solo
Kukulkan
Kukulkan
cancelledude
Kukulkan
Level 51
God Stats
37W - 38L
1,675 SR
Queue Stats
522W - 507L
1,585 Elo+
Solo
Cupid
Cupid
darkBLASTER_272
Cupid
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
明日之神
Zhong Kui
Level 147
God Stats
150W - 107L
1,605 SR
Queue Stats
561W - 552L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 6 / 0
6,231
479
2,167
9,269
2,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 4 / 1
7,009
539
7,146
9,766
3,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charon
Varow14
Charon
9
1 / 2 / 0
6,147
473
4,300
11,533
8,264
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Verwirrer
Fenrir
12
2 / 3 / 1
6,456
497
3,707
10,709
4,763
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
freesty1er
Guan Yu
8
1 / 3 / 0
5,639
434
1,599
7,811
4,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Choampa
Susano
16
9 / 0 / 1
9,148
704
9,706
11,102
4,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
DrDonguy
Anubis
16
6 / 2 / 0
9,658
743
9,604
9,325
4,410
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Kukulkan
cancelledude
Kukulkan
13
2 / 1 / 3
8,124
625
4,216
3,765
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
0 / 1 / 3
7,613
586
3,916
8,689
3,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
明日之神
Zhong Kui
11
1 / 1 / 2
6,355
489
6,076
7,047
5,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
5
Kills
18
18
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
6
0
0
W
Susano
Choampa
Susano
9
0
1
9.5
W
Anubis
DrDonguy
Anubis
6
2
0
3
L
1
4
1
0.38
L
Charon
Varow14
Charon
1
2
0
0.5
L
Fenrir
Verwirrer
Fenrir
2
3
1
0.83
W
Kukulkan
cancelledude
Kukulkan
2
1
3
3.5
W
0
1
3
1.5
L
Guan Yu
freesty1er
Guan Yu
1
3
0
0.33
W
Zhong Kui
明日之神
Zhong Kui
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,919
Damage
33,518
49,088
Taken
39,928
23,499
Mitigated
19,134
8,389
Healing
21,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,167
294
0
225
9,269
2,777
0
4,185
5,084
51,158
0
W
Susano
Choampa
Susano
9,706
3,994
0
6,379
11,102
4,844
0
3,310
7,772
0
75,091
W
Anubis
DrDonguy
Anubis
9,604
1,406
0
6,009
9,325
4,410
1,407
765
8,530
83,104
2,794
L
7,146
3,109
0
3,198
9,766
3,521
0
1,915
7,851
55,481
8,815
L
Charon
Varow14
Charon
4,300
1,117
0
2,573
11,533
8,264
0
4,606
6,927
16,735
917
L
Fenrir
Verwirrer
Fenrir
3,707
863
0
1,277
10,709
4,763
0
4,009
6,700
0
42,461
W
Kukulkan
cancelledude
Kukulkan
4,216
368
0
650
3,765
1,446
467
1,737
1,973
61,152
2,478
W
3,916
2,370
381
3,881
8,689
3,370
392
5,128
3,561
0
57,229
L
Guan Yu
freesty1er
Guan Yu
1,599
132
54
1,062
7,811
4,174
0
4,943
2,868
0
20,203
W
Zhong Kui
明日之神
Zhong Kui
6,076
1,339
0
4,362
7,047
5,064
0
2,883
4,164
31,880
1,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,482
Gold Earned
40,898
351
Minions Killed
505
0
Camps Cleared
0
1,179,013
Distance Traveled
1,283,143
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,231
479
111
9
0
257,423
2
W
Susano
9,148
704
114
9
0
302,491
0
W
Anubis
9,658
743
131
10
0
234,309
0
L
Sol
7,009
539
114
9
0
220,171
1
L
Charon
6,147
473
21
2
0
260,011
4
L
Fenrir
6,456
497
67
5
0
250,251
0
W
Kukulkan
8,124
625
114
9
0
245,846
0
W
Cupid
7,613
586
96
7
0
237,977
0
L
Guan Yu
5,639
434
38
3
0
191,157
0
W
Zhong Kui
6,355
489
50
4
0
262,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role