Player Matchup

Ares
Ares
Gold IV
EXPELUM
Ares
Gold IV
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,361 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
GXNXClDE
Baron Samedi
Gold IV
Level 106
God Stats
1W - 2L
1,520 SR
Queue Stats
18W - 28L
1,547 MMR
Party 1
Hou Yi
Hou Yi
Silver I
JahAndHaleyXoxo
Hou Yi
Silver I
Level 149
God Stats
0W - 3L
1,304 SR
Queue Stats
27W - 36L
1,241 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,441 SR
1,383 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 121
1,559 SR
2,171 MMR
Merlin
Merlin
Bronze IV
BacchusIam
Merlin
Bronze IV
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 11L
1,284 MMR
Solo
Anhur
Anhur
Masters
Haaward
Anhur
Masters
Level 176
God Stats
11W - 8L
1,500 SR
Queue Stats
236W - 96L
2,627 MMR
Party 2
Tyr
Tyr
Masters
MiikeTowers
Tyr
Masters
Level 82
God Stats
92W - 72L
1,677 SR
Queue Stats
542W - 502L
2,601 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
EXPELUM
Ares
11
1 / 4 / 3
6,815
757
5,623
11,820
10,626
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Baron Samedi
GXNXClDE
Baron Samedi
9
1 / 1 / 3
6,358
706
1,872
2,980
1,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 2 / 2
7,490
832
7,633
9,328
3,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Bake KujiraNe ZhaAchillesThothChaac

VS

Bans
CharonHorusHachimanBellonaXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BacchusIam
Merlin
13
1 / 1 / 5
7,410
823
5,167
4,951
2,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Anhur
Haaward
Anhur
13
4 / 1 / 2
8,134
904
7,356
7,755
2,845
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 2 / 5
7,417
824
8,273
10,347
7,380
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
4
Kills
7
7
Deaths
4
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
BacchusIam
Merlin
1
1
5
3.5
L
Ares
EXPELUM
Ares
1
4
3
0.63
L
Baron Samedi
GXNXClDE
Baron Samedi
1
1
3
2.5
W
Anhur
Haaward
Anhur
4
1
2
5
L
2
2
2
1.5
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,128
Damage
20,796
24,128
Taken
23,053
15,747
Mitigated
12,338
4,830
Healing
9,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BacchusIam
Merlin
5,167
320
0
811
4,951
2,113
465
2,745
2,206
23,594
0
L
Ares
EXPELUM
Ares
5,623
938
0
1,445
11,820
10,626
0
2,867
8,949
10,712
2,436
L
Baron Samedi
GXNXClDE
Baron Samedi
1,872
628
342
1,156
2,980
1,129
0
579
2,393
14,885
398
W
Anhur
Haaward
Anhur
7,356
4,173
0
4,195
7,755
2,845
1,296
1,215
6,540
0
41,179
L
7,633
3,345
0
1,887
9,328
3,992
0
1,766
7,558
0
39,376
W
8,273
1,559
0
4,784
10,347
7,380
165
2,483
7,864
0
17,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,663
Gold Earned
22,961
113
Minions Killed
131
0
Camps Cleared
0
453,587
Distance Traveled
546,319
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,410
823
39
4
0
172,482
0
L
Ares
6,815
757
20
2
0
177,512
0
L
Baron Samedi
6,358
706
40
4
0
110,448
0
W
Anhur
8,134
904
78
9
0
172,471
0
L
Hou Yi
7,490
832
53
6
0
165,627
0
W
Tyr
7,417
824
14
2
0
201,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role