Player Matchup

King Arthur
King Arthur
AESoLSTiCe
King Arthur
Level 42
God Stats
5W - 4L
1,642 SR
Queue Stats
97W - 68L
1,324 Elo+
Party 2
Ix Chel
Ix Chel
AshotBombila
Ix Chel
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 73L
1,222 Elo+
Party 2
Kukulkan
Kukulkan
MeRibeTon
Kukulkan
Level 85
God Stats
19W - 7L
1,623 SR
Queue Stats
37W - 31L
1,467 Elo+
Party 3
Bakasura
Bakasura
Mr__Niice__Guy
Bakasura
Level 100
God Stats
3W - 2L
1,309 SR
Queue Stats
66W - 53L
1,650 Elo+
Party 3
Anhur
Anhur
imodeska
Anhur
Level 64
God Stats
10W - 6L
1,728 SR
Queue Stats
96W - 96L
1,472 Elo+
Solo
Team Averages
Level 62
1,560 SR
1,427 Elo+

VS

Team Averages
Level 79
1,466 SR
1,382 Elo+
Yemoja
Yemoja
 
Yemoja
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Alteux
Hou Yi
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 63L
1,452 Elo+
Party 1
Chiron
Chiron
Sir Fluffens
Chiron
Level 129
God Stats
9W - 6L
1,526 SR
Queue Stats
136W - 148L
1,458 Elo+
Solo
Anubis
Anubis
Xx-YeRaY94-xX
Anubis
Level 102
God Stats
0W - 4L
1,307 SR
Queue Stats
24W - 25L
1,431 Elo+
Party 1
Izanami
Izanami
eidolony
Izanami
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,069 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AESoLSTiCe
King Arthur
11
2 / 0 / 3
5,973
498
5,675
9,962
6,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ix Chel
AshotBombila
Ix Chel
12
1 / 2 / 1
6,487
541
5,781
6,727
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
MeRibeTon
Kukulkan
13
2 / 4 / 4
7,044
587
6,208
5,856
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
14
6 / 0 / 2
7,628
636
6,158
10,861
5,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
imodeska
Anhur
13
3 / 1 / 1
8,066
672
6,374
8,692
4,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
0 / 2 / 1
5,863
489
3,498
8,124
5,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
Alteux
Hou Yi
11
2 / 1 / 0
5,874
490
5,375
7,747
2,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
10
4 / 5 / 0
6,451
538
6,383
10,999
4,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
0 / 3 / 1
6,760
563
3,904
8,186
2,599
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
eidolony
Izanami
9
0 / 3 / 1
5,196
433
2,468
6,562
2,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
14
Kills
6
7
Deaths
14
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
2
1
0.25
W
King Arthur
AESoLSTiCe
King Arthur
2
0
3
3.5
L
Hou Yi
Alteux
Hou Yi
2
1
0
2
W
Ix Chel
AshotBombila
Ix Chel
1
2
1
0.75
W
Kukulkan
MeRibeTon
Kukulkan
2
4
4
1
W
Bakasura
6
0
2
7
L
Chiron
4
5
0
0.8
L
0
3
1
0.17
L
Izanami
eidolony
Izanami
0
3
1
0.17
W
Anhur
imodeska
Anhur
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,196
Damage
21,628
42,098
Taken
41,618
21,590
Mitigated
17,021
11,375
Healing
12,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,498
744
2,863
1,578
8,124
5,358
0
3,717
4,407
22,989
0
W
King Arthur
AESoLSTiCe
King Arthur
5,675
806
0
1,780
9,962
6,766
128
2,301
7,661
407
22,834
L
Hou Yi
Alteux
Hou Yi
5,375
2,123
0
2,024
7,747
2,819
0
2,389
5,358
0
49,302
W
Ix Chel
AshotBombila
Ix Chel
5,781
574
409
1,923
6,727
2,756
57
1,152
5,575
49,842
0
W
Kukulkan
MeRibeTon
Kukulkan
6,208
296
0
500
5,856
2,223
180
0
5,856
50,188
191
W
Bakasura
6,158
4,336
0
3,898
10,861
5,839
308
45
10,816
0
50,712
L
Chiron
6,383
1,821
24
2,071
10,999
4,210
13
5,094
5,419
0
38,103
L
3,904
227
0
3,334
8,186
2,599
0
0
8,186
50,470
2,345
L
Izanami
eidolony
Izanami
2,468
1,182
0
680
6,562
2,035
0
737
5,260
0
23,353
W
Anhur
imodeska
Anhur
6,374
3,727
0
2,865
8,692
4,006
313
3,839
4,853
0
63,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,198
Gold Earned
30,144
430
Minions Killed
312
0
Camps Cleared
0
1,266,766
Distance Traveled
1,086,778
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,863
489
26
2
0
227,691
0
W
King Arthur
5,973
498
33
3
0
281,105
0
L
Hou Yi
5,874
490
72
6
0
217,774
0
W
Ix Chel
6,487
541
93
8
0
272,860
0
W
Kukulkan
7,044
587
83
7
0
242,752
2
W
Bakasura
7,628
636
103
9
0
285,073
0
L
Chiron
6,451
538
58
5
0
200,543
0
L
Anubis
6,760
563
104
9
0
206,047
0
L
Izanami
5,196
433
52
4
0
234,723
0
W
Anhur
8,066
672
118
10
0
184,976
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role