Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Mrnobodysav3s
Nut
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Solo
Ares
Ares
No_Way9211
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,154 Elo+
Party 1
Izanami
Izanami
RozeKiller32
Izanami
Level 33
God Stats
0W - 3L
1,285 SR
Queue Stats
45W - 71L
1,076 Elo+
Party 1
Arachne
Arachne
oPjxT
Arachne
Level 51
God Stats
23W - 18L
1,504 SR
Queue Stats
265W - 264L
1,496 Elo+
Solo
Team Averages
Level 52
1,458 SR
1,345 Elo+

VS

Team Averages
Level 87
1,433 SR
1,434 Elo+
Ishtar
Ishtar
 
Ishtar
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
IHARVESTER706
Kumbhakarna
Level 112
God Stats
2W - 2L
1,279 SR
Queue Stats
39W - 38L
1,460 Elo+
Solo
Merlin
Merlin
Senpaisins
Merlin
Level 33
God Stats
28W - 44L
1,397 SR
Queue Stats
28W - 44L
1,337 Elo+
Solo
Thanatos
Thanatos
lucaseduardotk21
Thanatos
Level 44
God Stats
3W - 3L
1,732 SR
Queue Stats
45W - 48L
1,551 Elo+
Solo
Vamana
Vamana
ponponpon1928
Vamana
Level 42
God Stats
3W - 8L
1,259 SR
Queue Stats
313W - 332L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 3 / 2
6,129
511
5,631
7,159
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 4 / 0
5,266
439
2,110
7,591
2,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 4 / 2
4,964
414
1,446
10,453
6,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
RozeKiller32
Izanami
9
0 / 1 / 1
5,420
452
2,687
5,211
1,681
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
oPjxT
Arachne
11
4 / 0 / 0
6,257
521
5,828
6,821
2,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
4 / 0 / 3
7,805
650
6,048
4,381
1,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
IHARVESTER706
Kumbhakarna
9
3 / 0 / 4
6,721
560
3,973
10,118
7,526
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Senpaisins
Merlin
11
2 / 0 / 2
6,213
518
5,644
5,745
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 3 / 0
5,534
461
2,227
10,191
4,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 2 / 1
6,616
551
1,864
8,158
8,890
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
4
Kills
11
12
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
2
0.33
W
Ishtar
 
Ishtar
4
0
3
5.5
W
Kumbhakarna
IHARVESTER706
Kumbhakarna
3
0
4
5
L
0
4
0
0
L
0
4
2
0.25
L
Izanami
RozeKiller32
Izanami
0
1
1
0.5
W
Merlin
Senpaisins
Merlin
2
0
2
3
W
1
3
0
0.33
L
Arachne
oPjxT
Arachne
4
0
0
4
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,702
Damage
19,756
37,235
Taken
38,593
16,126
Mitigated
25,002
8,361
Healing
14,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,631
1,242
180
534
7,159
2,750
0
5,048
1,980
41,846
522
W
Ishtar
 
Ishtar
6,048
3,719
0
2,758
4,381
1,845
383
498
3,883
0
62,876
W
Kumbhakarna
IHARVESTER706
Kumbhakarna
3,973
1,023
0
2,506
10,118
7,526
0
2,394
7,724
18,877
0
L
2,110
1,390
0
1,848
7,591
2,459
0
1,344
6,247
0
28,536
L
1,446
426
247
906
10,453
6,777
143
2,357
8,054
15,255
0
L
Izanami
RozeKiller32
Izanami
2,687
2,255
0
727
5,211
1,681
0
142
5,069
0
35,425
W
Merlin
Senpaisins
Merlin
5,644
137
0
2,089
5,745
2,234
120
1,816
3,929
44,764
0
W
2,227
536
0
6,748
10,191
4,507
17
1,974
8,217
0
37,283
L
Arachne
oPjxT
Arachne
5,828
4,923
0
3,919
6,821
2,459
0
540
6,268
0
44,597
W
1,864
754
0
756
8,158
8,890
387
395
7,763
0
39,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,036
Gold Earned
32,889
259
Minions Killed
327
0
Camps Cleared
0
1,033,882
Distance Traveled
1,094,862
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,129
511
67
6
0
206,794
6
W
Ishtar
7,805
650
114
10
0
205,734
2
W
Kumbhakarna
6,721
560
21
2
0
233,413
1
L
Nut
5,266
439
44
4
0
201,836
0
L
Ares
4,964
414
19
2
0
201,821
0
L
Izanami
5,420
452
59
5
0
174,377
0
W
Merlin
6,213
518
75
6
0
237,438
0
W
Thanatos
5,534
461
60
5
0
239,277
0
L
Arachne
6,257
521
70
6
0
249,054
0
W
Vamana
6,616
551
57
5
0
179,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role