Player Matchup

Anubis
Anubis
Silver IV
 
Anubis
Silver IV
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver I
 
Sylvanus
Silver I
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Gold V
HenriqueNoob
Vamana
Gold V
Level 149
God Stats
15W - 15L
1,393 SR
Queue Stats
72W - 73L
1,275 MMR
Solo
Apollo
Apollo
Silver IV
NachoQac1
Apollo
Silver IV
Level 77
God Stats
1W - 2L
1,541 SR
Queue Stats
11W - 24L
1,212 MMR
Solo
Ravana
Ravana
Silver I
WarZaca
Ravana
Silver I
Level 149
God Stats
0W - 4L
1,317 SR
Queue Stats
158W - 187L
1,242 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,450 SR
1,346 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 148
1,545 SR
1,412 MMR
Cerberus
Cerberus
Gold IV
Guxtman
Cerberus
Gold IV
Level 209
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 62L
1,164 MMR
Solo
Horus
Horus
Silver II
ScorpiuSky
Horus
Silver II
Level 148
God Stats
52W - 53L
1,406 SR
Queue Stats
255W - 302L
1,145 MMR
Solo
Erlang Shen
Erlang Shen
Platinum IV
SyioMe
Erlang Shen
Platinum IV
Level 159
God Stats
6W - 3L
1,547 SR
Queue Stats
92W - 82L
1,806 MMR
Party 1
Hachiman
Hachiman
Platinum II
iBloodFlare
Hachiman
Platinum II
Level 153
God Stats
5W - 4L
1,719 SR
Queue Stats
102W - 95L
1,789 MMR
Party 1
Vulcan
Vulcan
Silver II
rimestre
Vulcan
Silver II
Level 73
God Stats
2W - 2L
1,551 SR
Queue Stats
51W - 67L
1,155 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
0 / 1 / 1
3,885
648
1,971
2,403
1,056
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sylvanus
 
Sylvanus
7
1 / 2 / 0
3,742
624
1,689
5,501
2,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
8
0 / 0 / 0
4,376
729
1,676
4,174
2,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Apollo
NachoQac1
Apollo
5
0 / 2 / 0
3,173
529
1,522
3,552
906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ravana
WarZaca
Ravana
7
1 / 1 / 0
3,973
662
863
2,860
1,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AthenaBake KujiraSerqet

VS

Bans
ThorAo KuangCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Guxtman
Cerberus
8
0 / 0 / 0
3,820
637
1,990
5,042
3,312
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Horus
6
1 / 1 / 2
3,624
604
3,585
4,827
2,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
SyioMe
Erlang Shen
8
2 / 0 / 0
4,297
716
1,370
4,135
1,556
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
iBloodFlare
Hachiman
8
2 / 0 / 1
4,360
727
3,762
2,718
779
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vulcan
rimestre
Vulcan
7
1 / 1 / 1
4,321
720
1,653
2,107
486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
2
Kills
6
6
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
1
1
0.5
L
Sylvanus
 
Sylvanus
1
2
0
0.5
W
Cerberus
Guxtman
Cerberus
0
0
0
0
L
Vamana
0
0
0
0
L
Apollo
NachoQac1
Apollo
0
2
0
0
W
Horus
1
1
2
2
W
Erlang Shen
SyioMe
Erlang Shen
2
0
0
2
L
Ravana
WarZaca
Ravana
1
1
0
1
W
Hachiman
iBloodFlare
Hachiman
2
0
1
2.5
W
Vulcan
rimestre
Vulcan
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,721
Damage
12,360
18,490
Taken
18,829
7,590
Mitigated
8,698
5,865
Healing
8,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
1,971
211
0
736
2,403
1,056
0
1,345
1,058
20,494
238
L
Sylvanus
 
Sylvanus
1,689
393
460
2,036
5,501
2,096
0
0
5,501
15,376
4,684
W
Cerberus
Guxtman
Cerberus
1,990
274
0
2,647
5,042
3,312
0
0
4,753
24,052
2,696
L
Vamana
1,676
442
0
1,207
4,174
2,410
0
1,890
2,284
0
32,140
L
Apollo
NachoQac1
Apollo
1,522
1,155
0
777
3,552
906
0
0
3,552
0
8,715
W
Horus
3,585
1,759
368
1,150
4,827
2,565
0
1,561
3,266
0
13,012
W
Erlang Shen
SyioMe
Erlang Shen
1,370
691
0
1,921
4,135
1,556
0
424
3,711
0
26,289
L
Ravana
WarZaca
Ravana
863
285
0
649
2,860
1,122
0
308
2,552
0
22,502
W
Hachiman
iBloodFlare
Hachiman
3,762
2,264
0
1,871
2,718
779
0
430
2,288
0
34,903
W
Vulcan
rimestre
Vulcan
1,653
816
0
399
2,107
486
0
1,166
941
21,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,149
Gold Earned
20,422
196
Minions Killed
235
0
Camps Cleared
0
609,043
Distance Traveled
633,826
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,885
648
41
7
0
114,779
0
L
Sylvanus
3,742
624
32
5
0
129,074
1
W
Cerberus
3,820
637
70
12
0
126,450
0
L
Vamana
4,376
729
63
11
0
135,611
1
L
Apollo
3,173
529
11
2
0
96,256
0
W
Horus
3,624
604
15
3
0
123,206
0
W
Erlang Shen
4,297
716
49
8
0
150,822
0
L
Ravana
3,973
662
49
8
0
133,323
0
W
Hachiman
4,360
727
59
10
0
113,221
0
W
Vulcan
4,321
720
42
7
0
120,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role