Player Matchup

Susano
Susano
 
Susano
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
CHATOR0CKS
Erlang Shen
Level 159
God Stats
0W - 1L
1,706 SR
Queue Stats
31W - 24L
1,500 Elo+
Solo
Medusa
Medusa
Colinial
Medusa
Level 126
God Stats
18W - 10L
1,500 SR
Queue Stats
191W - 181L
1,551 Elo+
Solo
Maui
Maui
Ganso123
Maui
Level 129
God Stats
3W - 2L
1,575 SR
Queue Stats
11W - 11L
1,378 Elo+
Solo
Nut
Nut
KingKadski
Nut
Level 108
God Stats
1W - 3L
1,542 SR
Queue Stats
28W - 42L
1,437 Elo+
Solo
Team Averages
Level 129
1,564 SR
1,473 Elo+

VS

Team Averages
Level 112
1,439 SR
1,423 Elo+
Nut
Nut
 
Nut
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Fuzzybooty
Janus
Level 101
God Stats
3W - 5L
1,566 SR
Queue Stats
150W - 140L
1,524 Elo+
Solo
Achilles
Achilles
ItsMuRK5526
Achilles
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 44L
1,260 Elo+
Party 1
Ares
Ares
jeisu9
Ares
Level 44
God Stats
1W - 3L
1,129 SR
Queue Stats
36W - 41L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
3 / 1 / 2
6,851
571
5,859
8,178
3,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
CHATOR0CKS
Erlang Shen
10
2 / 3 / 1
6,131
511
4,421
12,973
6,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Medusa
Colinial
Medusa
10
1 / 3 / 1
6,321
527
5,472
7,440
2,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
9
0 / 5 / 3
5,173
431
4,163
11,412
7,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
2 / 5 / 0
5,829
486
4,125
9,648
3,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
3 / 0 / 3
6,978
582
4,875
7,890
3,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
 
Tsukuyomi
12
3 / 3 / 5
6,755
563
6,599
9,926
3,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
13
2 / 2 / 6
7,387
616
6,173
6,899
2,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
ItsMuRK5526
Achilles
12
6 / 2 / 2
7,603
634
7,785
8,471
5,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate

Breastplate

+20
Physical Protection

Ares
jeisu9
Ares
10
3 / 1 / 7
6,968
581
4,725
8,941
6,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
8
Kills
17
17
Deaths
8
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
3
1
2
4
W
Nut
 
Nut
3
0
3
4.5
W
Tsukuyomi
 
Tsukuyomi
3
3
5
1.83
L
Erlang Shen
CHATOR0CKS
Erlang Shen
2
3
1
0.83
L
Medusa
Colinial
Medusa
1
3
1
0.5
W
Janus
2
2
6
2.5
L
Maui
0
5
3
0.3
W
Achilles
ItsMuRK5526
Achilles
6
2
2
3.5
L
2
5
0
0.4
W
Ares
jeisu9
Ares
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,040
Damage
30,157
49,651
Taken
42,127
24,022
Mitigated
20,548
12,648
Healing
11,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
5,859
1,183
0
3,453
8,178
3,320
0
2,976
5,010
0
47,951
W
Nut
 
Nut
4,875
3,421
0
1,988
7,890
3,091
942
1,352
6,359
0
39,509
W
Tsukuyomi
 
Tsukuyomi
6,599
1,827
0
3,014
9,926
3,726
0
125
9,732
0
44,407
L
Erlang Shen
CHATOR0CKS
Erlang Shen
4,421
2,131
0
4,637
12,973
6,834
0
1,222
11,048
0
34,357
L
Medusa
Colinial
Medusa
5,472
2,476
0
1,436
7,440
2,767
0
815
6,625
0
36,183
W
Janus
6,173
431
0
1,827
6,899
2,529
232
831
5,982
59,570
0
L
Maui
4,163
1,160
0
2,232
11,412
7,561
0
3,250
8,012
21,819
0
W
Achilles
ItsMuRK5526
Achilles
7,785
1,894
0
2,687
8,471
5,159
0
371
8,058
48
37,616
L
4,125
1,436
0
890
9,648
3,540
0
2,436
7,026
0
32,395
W
Ares
jeisu9
Ares
4,725
696
0
2,450
8,941
6,043
105
999
7,833
17,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,305
Gold Earned
35,691
269
Minions Killed
310
0
Camps Cleared
0
1,245,912
Distance Traveled
1,279,567
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,851
571
85
7
0
279,951
1
W
Nut
6,978
582
66
6
0
230,451
1
W
Tsukuyomi
6,755
563
72
6
0
280,863
0
L
Erlang Shen
6,131
511
54
5
0
265,965
0
L
Medusa
6,321
527
56
5
0
234,865
4
W
Janus
7,387
616
99
8
0
250,837
3
L
Maui
5,173
431
23
2
0
257,608
2
W
Achilles
7,603
634
57
5
0
242,196
0
L
Nut
5,829
486
51
4
0
207,523
0
W
Ares
6,968
581
16
1
0
275,220
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role