Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Brendinn
Zeus
Level 85
God Stats
3W - 0L
1,835 SR
Queue Stats
39W - 40L
1,431 Elo+
Solo
Skadi
Skadi
BruisingOrc98
Skadi
Level 120
God Stats
2W - 3L
1,500 SR
Queue Stats
107W - 96L
1,520 Elo+
Party 1
Mulan
Mulan
Frost Lorde
Mulan
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 56L
1,499 Elo+
Party 1
Danzaburou
Danzaburou
SilkeySupport
Danzaburou
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 16L
1,520 Elo+
Party 1
Team Averages
Level 102
1,567 SR
1,494 Elo+

VS

Team Averages
Level 90
1,531 SR
1,483 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Arnautu
King Arthur
Level 86
God Stats
2W - 3L
1,500 SR
Queue Stats
230W - 215L
1,541 Elo+
Solo
Bellona
Bellona
PabLito_burito
Bellona
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,221 Elo+
Party 2
Zeus
Zeus
Soka
Zeus
Level 109
God Stats
0W - 1L
1,653 SR
Queue Stats
40W - 47L
1,463 Elo+
Solo
Ganesha
Ganesha
SwiZzZyMaN
Ganesha
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,688 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
1 / 2 / 8
8,204
746
5,113
7,511
3,269
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
16
4 / 2 / 10
9,120
829
9,825
6,554
2,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 1 / 10
8,945
813
10,624
5,799
2,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
5 / 2 / 10
9,039
822
8,132
11,083
10,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
SilkeySupport
Danzaburou
17
2 / 2 / 13
9,681
880
10,303
7,735
3,671
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 0 / 3
7,494
681
2,719
5,254
4,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
Arnautu
King Arthur
14
1 / 4 / 4
7,767
706
4,789
12,864
16,426
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 5 / 4
7,708
701
1,868
12,872
15,537
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
Soka
Zeus
15
5 / 3 / 2
8,497
772
19,561
6,616
3,471
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
SwiZzZyMaN
Ganesha
14
0 / 4 / 6
7,548
686
5,102
13,715
18,852
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
27
16
Kills
8
9
Deaths
16
51
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
2
8
2.5
L
Sun Wukong
 
Sun Wukong
1
0
3
2.5
L
King Arthur
Arnautu
King Arthur
1
4
4
0.75
W
Zeus
4
2
10
4.5
W
4
1
10
9
W
5
2
10
5
L
1
5
4
0.6
W
Danzaburou
SilkeySupport
Danzaburou
2
2
13
4.25
L
Zeus
Soka
Zeus
5
3
2
2
L
Ganesha
SwiZzZyMaN
Ganesha
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,997
Damage
34,039
38,682
Taken
51,321
22,535
Mitigated
58,712
14,008
Healing
9,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
5,113
3,232
4,476
2,672
7,511
3,269
1,239
3,964
3,547
0
13,036
L
Sun Wukong
 
Sun Wukong
2,719
136
2,638
2,842
5,254
4,426
0
1,150
4,018
0
6,770
L
King Arthur
Arnautu
King Arthur
4,789
657
314
539
12,864
16,426
0
2,679
10,018
737
11,316
W
Zeus
9,825
1,314
0
500
6,554
2,849
598
4,791
1,763
15,902
374
W
10,624
4,221
2,928
640
5,799
2,406
2,071
3,582
2,217
0
26,530
W
8,132
592
327
1,143
11,083
10,340
224
8,095
2,988
0
9,769
L
1,868
68
533
543
12,872
15,537
0
2,303
10,343
0
7,154
W
Danzaburou
SilkeySupport
Danzaburou
10,303
3,954
0
1,322
7,735
3,671
3,162
4,548
3,187
0
30,688
L
Zeus
Soka
Zeus
19,561
1,309
558
326
6,616
3,471
0
1,334
5,234
33,608
0
L
Ganesha
SwiZzZyMaN
Ganesha
5,102
451
274
535
13,715
18,852
0
2,188
11,264
19,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,989
Gold Earned
39,014
131
Minions Killed
109
0
Camps Cleared
0
999,344
Distance Traveled
890,748
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,204
746
18
2
0
165,900
0
L
Sun Wukong
7,494
681
20
2
0
127,796
0
L
King Arthur
7,767
706
23
2
0
198,217
0
W
Zeus
9,120
829
28
3
0
198,868
0
W
Skadi
8,945
813
25
2
0
201,675
0
W
Mulan
9,039
822
5
0
0
228,351
0
L
Bellona
7,708
701
25
2
0
189,605
0
W
Danzaburou
9,681
880
55
5
0
204,550
0
L
Zeus
8,497
772
40
4
0
186,125
0
L
Ganesha
7,548
686
1
0
0
189,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role