Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
HippiePandaxo
Fafnir
Level 104
God Stats
3W - 1L
1,715 SR
Queue Stats
302W - 292L
1,582 Elo+
Solo
Thor
Thor
LayZKingRay
Thor
Level 146
God Stats
1W - 6L
1,500 SR
Queue Stats
372W - 409L
1,482 Elo+
Solo
Janus
Janus
Restriction16
Janus
Level 142
God Stats
4W - 5L
1,600 SR
Queue Stats
232W - 256L
1,512 Elo+
Solo
Achilles
Achilles
xfentii
Achilles
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 72L
1,492 Elo+
Solo
Team Averages
Level 133
1,563 SR
1,514 Elo+

VS

Team Averages
Level 118
1,511 SR
1,518 Elo+
Ares
Ares
 
Ares
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Datguyinthe
Agni
Level 88
God Stats
3W - 3L
1,554 SR
Queue Stats
106W - 106L
1,509 Elo+
Solo
Gilgamesh
Gilgamesh
Prince_Rib
Gilgamesh
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 94L
1,557 Elo+
Solo
Izanami
Izanami
TexasAg28
Izanami
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
185W - 188L
1,535 Elo+
Solo
Ne Zha
Ne Zha
vicdabrown33
Ne Zha
Level 119
God Stats
3W - 4L
1,500 SR
Queue Stats
519W - 513L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
1
0 / 0 / 0
1,756
251
0
0
0
9
1 / 3 / 1
5,763
823
2,141
8,358
9,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 1 / 2
6,268
895
6,757
4,559
2,183
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

14
1 / 2 / 2
6,744
963
8,949
4,410
1,897
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
xfentii
Achilles
11
2 / 3 / 3
6,266
895
6,749
9,005
11,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
1 / 1 / 8
7,577
1,082
3,220
12,023
8,197
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 1 / 4
6,967
995
4,511
5,738
2,177
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gilgamesh
Prince_Rib
Gilgamesh
12
1 / 1 / 8
7,512
1,073
3,625
7,703
5,787
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
TexasAg28
Izanami
13
6 / 2 / 1
7,653
1,093
7,818
5,978
2,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
11
0 / 1 / 4
6,327
904
3,305
5,201
2,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
6
Kills
9
9
Deaths
6
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
0
0
0
W
Ares
 
Ares
1
1
8
5
W
1
1
4
3
L
1
3
1
0.5
L
2
1
2
3
W
Gilgamesh
Prince_Rib
Gilgamesh
1
1
8
5
L
1
2
2
1
W
Izanami
TexasAg28
Izanami
6
2
1
3.25
W
Ne Zha
0
1
4
2
L
Achilles
xfentii
Achilles
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,596
Damage
22,479
26,332
Taken
36,643
24,737
Mitigated
20,663
4,548
Healing
13,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
W
Ares
 
Ares
3,220
36
1,368
4,954
12,023
8,197
517
3,463
8,399
5,609
1,563
W
4,511
438
909
1,424
5,738
2,177
1,331
1,200
4,405
12,915
496
L
2,141
818
0
1,051
8,358
9,493
0
1,998
6,360
2,611
0
L
6,757
537
14
245
4,559
2,183
0
1,278
3,281
0
11,674
W
Gilgamesh
Prince_Rib
Gilgamesh
3,625
783
184
960
7,703
5,787
322
2,779
4,672
0
8,408
L
8,949
148
95
216
4,410
1,897
0
1,727
2,683
22,440
831
W
Izanami
TexasAg28
Izanami
7,818
5,835
617
1,538
5,978
2,435
1,372
2,439
3,457
0
17,585
W
Ne Zha
3,305
449
21
1,384
5,201
2,067
859
1,901
3,083
0
8,465
L
Achilles
xfentii
Achilles
6,749
794
602
2,325
9,005
11,164
0
2,428
6,577
1,459
8,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,797
Gold Earned
36,036
51
Minions Killed
79
0
Camps Cleared
0
489,737
Distance Traveled
712,163
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
1,756
251
0
0
0
0
0
W
Ares
7,577
1,082
12
2
0
138,750
0
W
Agni
6,967
995
19
3
0
147,988
0
L
Fafnir
5,763
823
2
0
0
110,783
0
L
Thor
6,268
895
9
1
0
141,535
0
W
Gilgamesh
7,512
1,073
10
1
0
141,634
0
L
Janus
6,744
963
32
5
0
119,411
0
W
Izanami
7,653
1,093
34
5
0
126,761
0
W
Ne Zha
6,327
904
4
1
0
157,030
0
L
Achilles
6,266
895
8
1
0
118,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role