Player Matchup

Chernobog
Chernobog
BokiMan
Chernobog
Level 29
God Stats
1W - 0L
1,280 SR
Queue Stats
36W - 26L
1,463 Elo+
Party 1
Susano
Susano
Calamanº
Susano
Level 157
God Stats
7W - 5L
1,583 SR
Queue Stats
45W - 54L
1,533 Elo+
Party 1
Hercules
Hercules
Piki2
Hercules
Level 141
God Stats
4W - 1L
1,688 SR
Queue Stats
23W - 15L
1,663 Elo+
Party 1
Aphrodite
Aphrodite
florianthefool
Aphrodite
Level 158
God Stats
2W - 2L
1,605 SR
Queue Stats
19W - 25L
1,513 Elo+
Party 1
Team Averages
Level 121
1,539 SR
1,543 Elo+

VS

Team Averages
Level 72
1,675 SR
1,344 Elo+
Thanatos
Thanatos
K0cms
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,272 Elo+
Solo
Bastet
Bastet
eXplOr H7
Bastet
Level 69
God Stats
1W - 4L
1,400 SR
Queue Stats
91W - 94L
1,541 Elo+
Solo
Nut
Nut
jamotosek
Nut
Level 129
God Stats
8W - 9L
1,982 SR
Queue Stats
47W - 54L
1,459 Elo+
Solo
Artio
Artio
philippax
Artio
Level 87
God Stats
0W - 1L
1,818 SR
Queue Stats
5W - 5L
1,104 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BokiMan
Chernobog
17
5 / 2 / 8
9,965
1,107
10,986
10,548
4,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
Calamanº
Susano
16
7 / 2 / 6
9,969
1,108
10,172
11,709
8,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
Piki2
Hercules
16
1 / 2 / 10
9,203
1,023
7,807
11,270
11,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
florianthefool
Aphrodite
15
1 / 0 / 8
8,813
979
6,975
8,425
3,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
K0cms
Thanatos
16
3 / 5 / 1
9,362
1,040
9,715
13,436
6,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bastet
eXplOr H7
Bastet
13
0 / 4 / 3
7,840
871
3,819
8,323
3,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 3 / 3
9,657
1,073
12,133
8,701
4,194
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
philippax
Artio
15
0 / 2 / 4
8,302
922
6,512
13,035
12,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
14
Kills
6
6
Deaths
14
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BokiMan
Chernobog
5
2
8
4.5
W
Susano
Calamanº
Susano
7
2
6
5
L
Thanatos
K0cms
Thanatos
3
5
1
0.7
W
Hercules
Piki2
Hercules
1
2
10
3
L
Bastet
eXplOr H7
Bastet
0
4
3
0.38
W
Aphrodite
florianthefool
Aphrodite
1
0
8
5
L
3
3
3
1.5
L
Artio
philippax
Artio
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,940
Damage
32,179
41,952
Taken
43,495
28,746
Mitigated
26,978
17,267
Healing
12,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BokiMan
Chernobog
10,986
7,028
0
3,783
10,548
4,917
595
1,202
9,149
0
35,906
W
Susano
Calamanº
Susano
10,172
2,454
0
660
11,709
8,391
0
652
10,927
56
17,371
L
Thanatos
K0cms
Thanatos
9,715
2,205
0
6,276
13,436
6,562
0
1,846
11,263
0
26,285
W
Hercules
Piki2
Hercules
7,807
2,527
0
4,944
11,270
11,595
0
1,584
9,308
0
20,904
L
Bastet
eXplOr H7
Bastet
3,819
1,010
0
311
8,323
3,737
0
1,088
7,103
0
8,608
W
Aphrodite
florianthefool
Aphrodite
6,975
833
2,410
5,470
8,425
3,843
374
1,506
6,742
20,896
0
L
12,133
7,912
0
1,126
8,701
4,194
0
1,684
7,017
0
32,029
L
Artio
philippax
Artio
6,512
553
755
3,533
13,035
12,485
0
2,413
10,141
18,910
686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,950
Gold Earned
35,161
169
Minions Killed
129
0
Camps Cleared
0
820,801
Distance Traveled
733,538
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,965
1,107
65
7
0
201,891
0
W
Susano
9,969
1,108
21
2
0
203,741
0
L
Thanatos
9,362
1,040
45
5
0
199,805
0
W
Hercules
9,203
1,023
36
4
0
218,137
5
L
Bastet
7,840
871
9
1
0
161,032
0
W
Aphrodite
8,813
979
47
5
0
197,032
1
L
Nut
9,657
1,073
53
6
0
170,550
0
L
Artio
8,302
922
22
2
0
202,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role