Player Matchup

Anubis
Anubis
CavaliereSolaire
Anubis
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 30L
1,414 Elo+
Party 2
Lancelot
Lancelot
TezKarMorte
Lancelot
Level 39
God Stats
5W - 5L
1,217 SR
Queue Stats
62W - 49L
1,161 Elo+
Solo
Athena
Athena
a2lan94
Athena
Level 65
God Stats
9W - 5L
1,815 SR
Queue Stats
169W - 162L
1,429 Elo+
Party 1
Charybdis
Charybdis
jimleck94
Charybdis
Level 87
God Stats
10W - 10L
1,723 SR
Queue Stats
49W - 58L
1,767 Elo+
Party 1
Horus
Horus
ll-_-Kuma-_-ll
Horus
Level 54
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 18L
1,390 Elo+
Party 2
Team Averages
Level 62
1,551 SR
1,432 Elo+

VS

Team Averages
Level 103
1,533 SR
1,460 Elo+
Chaac
Chaac
 
Chaac
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Iydawar
Lancelot
Level 39
God Stats
3W - 3L
1,496 SR
Queue Stats
47W - 55L
1,401 Elo+
Solo
Kukulkan
Kukulkan
LiQUiD PR0XY DE
Kukulkan
Level 88
God Stats
27W - 12L
1,678 SR
Queue Stats
57W - 57L
1,473 Elo+
Solo
Nut
Nut
TrippyClass
Nut
Level 64
God Stats
19W - 12L
1,500 SR
Queue Stats
270W - 256L
1,493 Elo+
Solo
Ares
Ares
WunderwaffIe
Ares
Level 177
God Stats
10W - 4L
1,490 SR
Queue Stats
393W - 389L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,433
494
4,966
7,932
3,602
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Lancelot
TezKarMorte
Lancelot
10
0 / 2 / 0
5,247
477
3,969
9,707
4,008
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Athena
a2lan94
Athena
10
0 / 2 / 1
5,758
523
2,706
11,212
7,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
jimleck94
Charybdis
10
1 / 1 / 0
5,854
532
5,347
6,647
2,381
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 0
5,515
501
3,159
8,645
5,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
0 / 0 / 3
7,542
686
3,600
7,777
4,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
Iydawar
Lancelot
12
7 / 0 / 4
7,183
653
8,951
10,784
4,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
11
1 / 1 / 1
6,589
599
3,601
3,530
1,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 2
6,184
562
7,775
7,045
2,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
1 / 1 / 4
5,874
534
3,976
9,421
6,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
11
11
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
0
3
1.5
L
0
4
1
0.13
W
Lancelot
Iydawar
Lancelot
7
0
4
9
W
Kukulkan
1
1
1
1.5
L
Lancelot
TezKarMorte
Lancelot
0
2
0
0
W
2
0
2
3
W
1
1
4
3
L
Athena
a2lan94
Athena
0
2
1
0.25
L
Charybdis
jimleck94
Charybdis
1
1
0
1
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,147
Damage
27,903
44,143
Taken
38,557
22,302
Mitigated
19,649
13,675
Healing
11,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,600
222
0
2,642
7,777
4,862
1,435
0
7,482
0
57,100
L
4,966
254
0
1,946
7,932
3,602
0
2,677
5,255
38,287
1,166
W
Lancelot
Iydawar
Lancelot
8,951
1,411
0
4,177
10,784
4,234
0
2,321
8,418
0
43,599
W
Kukulkan
3,601
418
0
500
3,530
1,069
678
1,462
2,027
41,232
910
L
Lancelot
TezKarMorte
Lancelot
3,969
501
0
3,494
9,707
4,008
0
1,855
7,852
0
38,418
W
7,775
3,708
0
1,660
7,045
2,617
0
1,482
5,519
0
49,767
W
3,976
194
0
2,824
9,421
6,867
0
2,407
6,969
12,098
0
L
Athena
a2lan94
Athena
2,706
1,011
0
3,131
11,212
7,142
0
1,607
9,605
19,009
963
L
Charybdis
jimleck94
Charybdis
5,347
3,727
0
3,147
6,647
2,381
0
1,046
5,601
0
45,535
L
3,159
1,331
250
1,707
8,645
5,169
0
392
8,253
0
30,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,807
Gold Earned
33,372
296
Minions Killed
325
0
Camps Cleared
0
1,190,232
Distance Traveled
1,167,828
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,542
686
98
9
0
209,514
0
L
Anubis
5,433
494
60
5
0
198,228
0
W
Lancelot
7,183
653
67
6
0
287,897
0
W
Kukulkan
6,589
599
73
7
0
215,007
1
L
Lancelot
5,247
477
63
6
0
276,400
0
W
Nut
6,184
562
78
7
0
213,294
0
W
Ares
5,874
534
9
1
0
242,116
6
L
Athena
5,758
523
41
4
0
250,091
6
L
Charybdis
5,854
532
76
7
0
211,323
0
L
Horus
5,515
501
56
5
0
254,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role