Player Matchup

Poseidon
Poseidon
DreaminTurtle
Poseidon
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 72L
1,593 Elo+
Solo
Fafnir
Fafnir
Ibeelayinpipee
Fafnir
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 44L
1,603 Elo+
Solo
Da Ji
Da Ji
RUN-wiso200246
Da Ji
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
274W - 258L
1,548 Elo+
Party 1
Nut
Nut
jk_comando-
Nut
Level 120
God Stats
4W - 5L
1,741 SR
Queue Stats
225W - 215L
1,566 Elo+
Party 1
Thor
Thor
refragged
Thor
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,524 Elo+
Solo
Team Averages
Level 133
1,548 SR
1,567 Elo+

VS

Team Averages
Level 150
1,549 SR
1,559 Elo+
Cerberus
Cerberus
 
Cerberus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nut
Nut
D0uggy
Nut
Level 117
God Stats
2W - 1L
1,733 SR
Queue Stats
119W - 103L
1,554 Elo+
Solo
Vulcan
Vulcan
Ipullupp
Vulcan
Level 265
God Stats
11W - 11L
1,251 SR
Queue Stats
339W - 320L
1,606 Elo+
Solo
Shiva
Shiva
WaddyaWant
Shiva
Level 123
God Stats
8W - 5L
1,764 SR
Queue Stats
108W - 98L
1,541 Elo+
Solo
Fenrir
Fenrir
ayeruhn
Fenrir
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 63L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DreaminTurtle
Poseidon
13
0 / 3 / 2
7,063
505
6,759
9,382
3,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 0
7,198
514
4,531
11,788
11,834
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 6 / 0
6,197
443
3,885
14,319
6,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 2 / 0
6,971
498
7,906
12,412
4,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
14
1 / 1 / 0
7,769
555
3,770
13,434
10,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
3 / 0 / 5
8,349
596
10,893
15,802
15,288
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nut
D0uggy
Nut
14
2 / 0 / 2
8,090
578
10,157
8,149
3,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
Ipullupp
Vulcan
15
2 / 1 / 6
8,906
636
7,996
5,759
2,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shiva
15
2 / 0 / 4
8,979
641
8,589
8,808
7,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fenrir
ayeruhn
Fenrir
14
3 / 2 / 7
7,926
566
6,106
10,926
5,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
12
12
Deaths
3
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
0
5
5.5
W
Nut
D0uggy
Nut
2
0
2
3
L
Poseidon
DreaminTurtle
Poseidon
0
3
2
0.33
L
1
0
0
1
W
Vulcan
Ipullupp
Vulcan
2
1
6
5
L
1
6
0
0.17
W
Shiva
2
0
4
4
W
Fenrir
ayeruhn
Fenrir
3
2
7
3.25
L
0
2
0
0
L
Thor
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,851
Damage
43,741
61,335
Taken
49,444
36,684
Mitigated
34,207
11,933
Healing
13,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
10,893
1,014
0
4,162
15,802
15,288
0
5,492
10,209
34,873
3,000
W
Nut
D0uggy
Nut
10,157
6,875
0
5,007
8,149
3,211
537
481
7,668
0
68,334
L
Poseidon
DreaminTurtle
Poseidon
6,759
1,176
0
1,554
9,382
3,508
0
6,384
2,772
63,094
2,165
L
4,531
1,210
0
3,562
11,788
11,834
0
5,286
6,421
13,475
2,525
W
Vulcan
Ipullupp
Vulcan
7,996
1,563
0
1,119
5,759
2,481
241
2,547
3,050
76,089
453
L
3,885
624
0
1,302
14,319
6,035
0
3,561
10,700
0
46,849
W
Shiva
8,589
1,364
1,020
1,135
8,808
7,849
22
447
7,855
0
71,461
W
Fenrir
ayeruhn
Fenrir
6,106
1,491
0
910
10,926
5,378
0
2,382
8,283
0
58,850
L
7,906
5,316
0
3,249
12,412
4,892
0
1,560
10,827
0
59,327
L
Thor
3,770
311
0
2,266
13,434
10,415
0
1,126
12,262
188
60,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,198
Gold Earned
42,250
428
Minions Killed
512
0
Camps Cleared
0
1,414,221
Distance Traveled
1,488,484
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,349
596
52
4
0
299,166
5
W
Nut
8,090
578
134
10
0
281,315
5
L
Poseidon
7,063
505
108
8
0
270,186
2
L
Fafnir
7,198
514
26
2
0
283,240
1
W
Vulcan
8,906
636
133
10
0
316,172
0
L
Da Ji
6,197
443
72
5
0
305,036
2
W
Shiva
8,979
641
114
8
0
279,453
0
W
Fenrir
7,926
566
79
6
0
312,378
1
L
Nut
6,971
498
103
7
0
277,939
0
L
Thor
7,769
555
119
9
0
277,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role