Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Cypriot D0N
Ah Muzen Cab
Level 66
God Stats
0W - 1L
1,519 SR
Queue Stats
1W - 1L
1,673 Elo+
Solo
Hel
Hel
ErosJas44
Hel
Level 62
God Stats
1W - 5L
1,437 SR
Queue Stats
30W - 26L
1,416 Elo+
Party 1
Odin
Odin
GafaO
Odin
Level 102
God Stats
4W - 1L
1,594 SR
Queue Stats
119W - 95L
1,449 Elo+
Party 1
Team Averages
Level 77
1,517 SR
1,513 Elo+

VS

Team Averages
Level 87
1,560 SR
1,473 Elo+
Geb
Geb
Bushido24rus
Geb
Level 114
God Stats
6W - 4L
1,681 SR
Queue Stats
629W - 645L
1,418 Elo+
Solo
Chiron
Chiron
Michiel010FR
Chiron
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Ra
Ra
xQwF_ApPleStyLe
Ra
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cypriot D0N
Ah Muzen Cab
13
2 / 1 / 5
7,670
767
6,483
6,514
2,582
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
4 / 3 / 3
7,915
792
8,324
7,935
3,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Odin
GafaO
Odin
11
1 / 5 / 6
7,114
711
4,153
12,238
9,024
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 2
7,842
784
6,336
11,519
10,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
13
3 / 2 / 4
7,837
784
7,099
8,070
3,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
1 / 3 / 2
6,705
671
4,898
7,222
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
7
Kills
9
9
Deaths
7
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
2
2
3
L
Ah Muzen Cab
Cypriot D0N
Ah Muzen Cab
2
1
5
4.5
L
4
3
3
1.83
L
Odin
GafaO
Odin
1
5
6
0.8
W
Chiron
3
2
4
2.5
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,960
Damage
18,333
26,687
Taken
26,811
14,619
Mitigated
16,876
3,008
Healing
5,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,336
594
0
2,113
11,519
10,178
0
2,661
8,858
20,248
445
L
Ah Muzen Cab
Cypriot D0N
Ah Muzen Cab
6,483
2,898
0
0
6,514
2,582
881
2,899
3,271
0
23,663
L
8,324
2,382
598
1,800
7,935
3,013
0
3,244
4,528
15,794
2,345
L
Odin
GafaO
Odin
4,153
1,431
0
610
12,238
9,024
0
3,681
8,013
0
20,091
W
Chiron
7,099
2,201
608
1,247
8,070
3,534
0
3,166
4,904
0
27,975
W
4,898
480
522
1,194
7,222
3,164
0
1,946
5,276
18,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,699
Gold Earned
22,384
78
Minions Killed
131
0
Camps Cleared
0
455,428
Distance Traveled
510,264
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,842
784
34
3
0
186,796
0
L
Ah Muzen Cab
7,670
767
36
4
0
162,762
0
L
Hel
7,915
792
21
2
0
124,807
0
L
Odin
7,114
711
21
2
0
167,859
1
W
Chiron
7,837
784
58
6
0
168,017
2
W
Ra
6,705
671
39
4
0
155,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role