Player Matchup

Nu Wa
Nu Wa
B-Berell
Nu Wa
Level 62
God Stats
68W - 64L
1,538 SR
Queue Stats
121W - 115L
1,464 Elo+
Party 2
Mulan
Mulan
Maggsimus-IV
Mulan
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 121L
1,333 Elo+
Party 3
Cernunnos
Cernunnos
Schweinsteiger95
Cernunnos
Level 87
God Stats
9W - 5L
1,580 SR
Queue Stats
256W - 240L
1,451 Elo+
Party 3
Lancelot
Lancelot
Zinso89
Lancelot
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
203W - 191L
1,523 Elo+
Party 2
Cerberus
Cerberus
dudimaster
Cerberus
Level 74
God Stats
3W - 3L
1,500 SR
Queue Stats
84W - 64L
1,476 Elo+
Solo
Team Averages
Level 77
1,524 SR
1,450 Elo+

VS

Team Averages
Level 73
1,532 SR
1,393 Elo+
Kumbhakarna
Kumbhakarna
Celtic_37rus
Kumbhakarna
Level 61
God Stats
10W - 5L
1,871 SR
Queue Stats
125W - 136L
1,462 Elo+
Solo
Loki
Loki
Im_skull1
Loki
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 73L
1,456 Elo+
Solo
Surtr
Surtr
Thersius
Surtr
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
146W - 116L
1,473 Elo+
Party 1
Hades
Hades
darktea9757
Hades
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 26L
1,173 Elo+
Party 1
Hou Yi
Hou Yi
mAd1s0n4er
Hou Yi
Level 110
God Stats
0W - 2L
1,287 SR
Queue Stats
217W - 219L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
B-Berell
Nu Wa
11
0 / 1 / 0
6,072
552
4,217
2,883
904
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 2 / 0
7,035
640
5,355
9,367
9,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
12
5 / 0 / 3
7,124
648
5,091
5,667
2,227
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Lancelot
Zinso89
Lancelot
10
2 / 0 / 2
5,901
536
3,769
8,175
3,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Cerberus
dudimaster
Cerberus
10
2 / 1 / 5
6,102
555
3,202
6,896
4,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Celtic_37rus
Kumbhakarna
4
0 / 3 / 1
4,144
377
964
6,162
2,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
10
0 / 3 / 2
5,162
469
3,212
8,774
2,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
Thersius
Surtr
10
1 / 3 / 1
6,135
558
5,350
11,598
8,464
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 0 / 0
5,809
528
2,672
5,132
1,826
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
mAd1s0n4er
Hou Yi
10
1 / 3 / 0
5,208
473
2,839
7,158
2,240
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
12
Kills
4
4
Deaths
12
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
B-Berell
Nu Wa
0
1
0
0
L
Kumbhakarna
Celtic_37rus
Kumbhakarna
0
3
1
0.17
L
Loki
0
3
2
0.33
W
3
2
0
1.5
W
Cernunnos
5
0
3
6.5
L
Surtr
Thersius
Surtr
1
3
1
0.5
W
Lancelot
Zinso89
Lancelot
2
0
2
3
L
2
0
0
2
W
Cerberus
dudimaster
Cerberus
2
1
5
4.5
L
Hou Yi
mAd1s0n4er
Hou Yi
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,634
Damage
15,037
32,988
Taken
38,824
20,502
Mitigated
18,125
9,733
Healing
12,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
B-Berell
Nu Wa
4,217
2,214
0
1,182
2,883
904
896
1,301
1,582
42,126
758
L
Kumbhakarna
Celtic_37rus
Kumbhakarna
964
234
0
453
6,162
2,766
0
1,142
5,020
6,534
0
L
Loki
3,212
424
0
2,778
8,774
2,829
0
2,223
6,551
0
32,872
W
5,355
1,504
0
2,318
9,367
9,448
0
773
8,594
0
47,991
W
Cernunnos
5,091
3,711
0
3,137
5,667
2,227
765
150
5,517
0
58,774
L
Surtr
Thersius
Surtr
5,350
2,968
0
2,614
11,598
8,464
0
162
10,930
638
38,992
W
Lancelot
Zinso89
Lancelot
3,769
968
0
729
8,175
3,861
0
737
7,438
0
43,597
L
2,672
311
470
2,978
5,132
1,826
0
2,729
2,403
33,358
4,988
W
Cerberus
dudimaster
Cerberus
3,202
246
0
2,367
6,896
4,062
169
923
5,973
17,877
347
L
Hou Yi
mAd1s0n4er
Hou Yi
2,839
702
0
2,884
7,158
2,240
0
1,106
6,052
0
32,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,234
Gold Earned
26,458
344
Minions Killed
273
0
Camps Cleared
0
1,014,986
Distance Traveled
942,345
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,072
552
66
6
0
194,193
0
L
Kumbhakarna
4,144
377
7
1
0
108,786
1
L
Loki
5,162
469
66
6
0
255,932
2
W
Mulan
7,035
640
87
8
0
141,205
4
W
Cernunnos
7,124
648
89
8
0
212,668
1
L
Surtr
6,135
558
69
6
0
194,082
0
W
Lancelot
5,901
536
71
6
0
248,353
0
L
Hades
5,809
528
78
7
0
207,073
0
W
Cerberus
6,102
555
31
3
0
218,567
0
L
Hou Yi
5,208
473
53
5
0
176,472
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role