Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
EllemenT7
Nut
Level 126
God Stats
8W - 6L
1,639 SR
Queue Stats
110W - 72L
1,546 Elo+
Party 1
Mulan
Mulan
YouNon
Mulan
Level 144
God Stats
17W - 4L
1,082 SR
Queue Stats
86W - 48L
1,600 Elo+
Party 1
Team Averages
Level 139
1,407 SR
1,549 Elo+

VS

Team Averages
Level 119
1,384 SR
1,623 Elo+
Sylvanus
Sylvanus
SultryAbbath
Sylvanus
Level 140
God Stats
32W - 22L
1,515 SR
Queue Stats
459W - 496L
1,599 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
W0lfBang
Morgan Le Fay
Level 156
God Stats
1W - 2L
1,341 SR
Queue Stats
23W - 16L
1,613 Elo+
Party 2
Susano
Susano
alexserralta16
Susano
Level 61
God Stats
1W - 2L
1,297 SR
Queue Stats
28W - 24L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
1 / 1 / 9
9,207
767
7,297
6,429
4,307
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 0 / 7
9,488
791
6,558
6,580
2,283
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
YouNon
Mulan
15
6 / 0 / 5
9,978
832
12,798
14,026
10,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
SultryAbbath
Sylvanus
11
0 / 2 / 1
7,105
592
3,323
11,228
10,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
W0lfBang
Morgan Le Fay
13
1 / 4 / 0
7,724
644
7,570
9,350
4,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 5 / 1
7,437
620
5,492
9,600
4,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
11
Kills
1
1
Deaths
11
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
1
9
5.5
W
4
0
7
7.5
L
Sylvanus
SultryAbbath
Sylvanus
0
2
1
0.25
L
Morgan Le Fay
W0lfBang
Morgan Le Fay
1
4
0
0.25
W
Mulan
YouNon
Mulan
6
0
5
8.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,653
Damage
16,385
27,035
Taken
30,178
16,677
Mitigated
19,337
8,875
Healing
3,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,297
766
1,348
2,939
6,429
4,307
564
2,008
4,244
45,379
1,281
W
6,558
3,418
0
2,159
6,580
2,283
1,443
2,516
3,705
0
35,594
L
Sylvanus
SultryAbbath
Sylvanus
3,323
813
134
1,498
11,228
10,634
0
2,997
8,126
10,909
0
L
Morgan Le Fay
W0lfBang
Morgan Le Fay
7,570
346
0
901
9,350
4,135
0
2,209
7,071
27,645
0
W
Mulan
YouNon
Mulan
12,798
1,705
0
2,429
14,026
10,087
568
5,100
7,796
473
36,504
L
5,492
765
0
954
9,600
4,568
0
2,378
7,161
0
25,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,673
Gold Earned
22,266
191
Minions Killed
120
0
Camps Cleared
0
705,768
Distance Traveled
573,441
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,207
767
71
6
0
206,296
2
W
Nut
9,488
791
74
6
0
243,275
3
L
Sylvanus
7,105
592
33
3
0
173,759
3
L
Morgan Le Fay
7,724
644
40
3
0
211,820
0
W
Mulan
9,978
832
46
4
0
256,197
6
L
Susano
7,437
620
47
4
0
187,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role