Player Matchup

Fenrir
Fenrir
BrutalBG
Fenrir
Level 50
God Stats
1W - 1L
1,715 SR
Queue Stats
13W - 14L
1,502 Elo+
Solo
Sobek
Sobek
H3dgehog
Sobek
Level 69
God Stats
37W - 26L
1,654 SR
Queue Stats
121W - 118L
1,550 Elo+
Party 1
Chaac
Chaac
NockJos
Chaac
Level 126
God Stats
2W - 2L
1,648 SR
Queue Stats
102W - 96L
1,448 Elo+
Solo
Xbalanque
Xbalanque
Warzite
Xbalanque
Level 149
God Stats
7W - 4L
1,922 SR
Queue Stats
138W - 126L
1,561 Elo+
Party 1
Janus
Janus
xiHopeful
Janus
Level 52
God Stats
15W - 9L
1,715 SR
Queue Stats
41W - 28L
1,589 Elo+
Solo
Team Averages
Level 89
1,731 SR
1,530 Elo+

VS

Team Averages
Level 88
1,705 SR
1,662 Elo+
Nut
Nut
FcProNl
Nut
Level 147
God Stats
1W - 3L
1,301 SR
Queue Stats
69W - 64L
1,514 Elo+
Solo
Gilgamesh
Gilgamesh
S4breT00th
Gilgamesh
Level 57
God Stats
7W - 0L
1,735 SR
Queue Stats
84W - 45L
1,847 Elo+
Solo
Arachne
Arachne
Tom_Johnson1386
Arachne
Level 123
God Stats
7W - 4L
1,828 SR
Queue Stats
105W - 77L
1,731 Elo+
Solo
Ganesha
Ganesha
csm1315
Ganesha
Level 44
God Stats
5W - 0L
1,972 SR
Queue Stats
52W - 46L
1,573 Elo+
Solo
Anubis
Anubis
gosleeps
Anubis
Level 69
God Stats
195W - 154L
1,687 SR
Queue Stats
255W - 232L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BrutalBG
Fenrir
11
2 / 6 / 0
5,715
520
5,196
14,324
5,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
H3dgehog
Sobek
10
3 / 2 / 1
5,995
545
3,663
10,899
9,501
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chaac
NockJos
Chaac
11
0 / 2 / 1
5,971
543
5,130
13,062
9,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Warzite
Xbalanque
12
2 / 2 / 4
6,767
615
9,087
9,059
3,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
xiHopeful
Janus
11
1 / 2 / 1
6,125
557
2,232
6,813
1,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
11
5 / 3 / 0
6,881
626
6,348
9,110
3,877
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
S4breT00th
Gilgamesh
13
3 / 0 / 0
7,692
699
11,164
11,445
12,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 0 / 5
6,674
607
3,224
8,209
3,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ganesha
csm1315
Ganesha
11
0 / 2 / 8
6,500
591
4,518
9,467
7,533
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Anubis
gosleeps
Anubis
11
5 / 3 / 2
6,495
590
9,673
7,358
3,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
8
Kills
14
14
Deaths
8
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BrutalBG
Fenrir
2
6
0
0.33
W
Nut
5
3
0
1.67
L
Sobek
H3dgehog
Sobek
3
2
1
1.75
L
Chaac
NockJos
Chaac
0
2
1
0.25
W
Gilgamesh
S4breT00th
Gilgamesh
3
0
0
3
W
1
0
5
3.5
L
Xbalanque
Warzite
Xbalanque
2
2
4
2
W
Ganesha
csm1315
Ganesha
0
2
8
2
W
Anubis
gosleeps
Anubis
5
3
2
2
L
Janus
xiHopeful
Janus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,308
Damage
34,927
54,157
Taken
45,589
29,551
Mitigated
31,353
12,526
Healing
11,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BrutalBG
Fenrir
5,196
1,921
0
2,269
14,324
5,661
0
5,570
8,657
0
38,952
W
Nut
6,348
4,653
0
3,203
9,110
3,877
0
1,365
7,744
0
44,578
L
Sobek
H3dgehog
Sobek
3,663
683
0
2,394
10,899
9,501
0
3,790
7,061
19,243
0
L
Chaac
NockJos
Chaac
5,130
505
0
4,522
13,062
9,045
0
1,455
10,692
0
46,252
W
Gilgamesh
S4breT00th
Gilgamesh
11,164
2,872
0
2,944
11,445
12,703
0
437
11,008
3,775
59,583
W
3,224
2,233
0
2,363
8,209
3,646
0
843
7,333
0
52,945
L
Xbalanque
Warzite
Xbalanque
9,087
4,573
0
2,341
9,059
3,363
0
1,223
7,740
0
57,466
W
Ganesha
csm1315
Ganesha
4,518
749
0
2,481
9,467
7,533
23
1,854
7,593
22,134
133
W
Anubis
gosleeps
Anubis
9,673
1,135
0
996
7,358
3,594
0
1,239
6,080
42,371
1,482
L
Janus
xiHopeful
Janus
2,232
186
0
1,000
6,813
1,981
0
3,967
2,846
48,177
972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,573
Gold Earned
34,242
374
Minions Killed
372
0
Camps Cleared
0
1,161,755
Distance Traveled
1,178,594
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,715
520
53
5
0
237,223
0
W
Nut
6,881
626
99
9
0
209,469
2
L
Sobek
5,995
545
25
2
0
216,057
0
L
Chaac
5,971
543
85
8
0
231,367
0
W
Gilgamesh
7,692
699
112
10
0
213,470
0
W
Arachne
6,674
607
85
8
0
273,084
0
L
Xbalanque
6,767
615
103
9
0
240,289
3
W
Ganesha
6,500
591
7
1
0
230,987
2
W
Anubis
6,495
590
69
6
0
251,584
2
L
Janus
6,125
557
108
10
0
236,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role