Player Matchup

Cabrakan
Cabrakan
KO_GNOW
Cabrakan
Level 49
God Stats
13W - 20L
1,934 SR
Queue Stats
123W - 154L
1,459 Elo+
Solo
Lancelot
Lancelot
Williamp987
Lancelot
Level 80
God Stats
7W - 8L
1,609 SR
Queue Stats
91W - 107L
1,555 Elo+
Party 3
Jing Wei
Jing Wei
XxanimekillxX
Jing Wei
Level 27
God Stats
1W - 5L
1,500 SR
Queue Stats
106W - 143L
1,398 Elo+
Party 1
Gilgamesh
Gilgamesh
chichi_Stp
Gilgamesh
Level 84
God Stats
0W - 4L
1,500 SR
Queue Stats
19W - 29L
1,478 Elo+
Party 3
Olorun
Olorun
npu206
Olorun
Level 47
God Stats
3W - 4L
1,703 SR
Queue Stats
327W - 351L
1,365 Elo+
Party 1
Team Averages
Level 57
1,649 SR
1,451 Elo+

VS

Team Averages
Level 80
1,491 SR
1,442 Elo+
Kali
Kali
ABS_Rk
Kali
Level 68
God Stats
2W - 0L
1,268 SR
Queue Stats
84W - 72L
1,457 Elo+
Party 2
Bellona
Bellona
AMUSEDHYPERION
Bellona
Level 181
God Stats
2W - 2L
1,500 SR
Queue Stats
252W - 256L
1,451 Elo+
Solo
Janus
Janus
Adrispache
Janus
Level 45
God Stats
3W - 1L
1,500 SR
Queue Stats
57W - 70L
1,340 Elo+
Party 2
Khepri
Khepri
LaytonJones
Khepri
Level 64
God Stats
1W - 0L
1,744 SR
Queue Stats
5W - 1L
1,528 Elo+
Solo
Hachiman
Hachiman
imanolmartiin
Hachiman
Level 44
God Stats
3W - 3L
1,444 SR
Queue Stats
52W - 50L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
KO_GNOW
Cabrakan
9
1 / 3 / 2
7,173
399
2,305
11,802
8,744
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
Williamp987
Lancelot
15
6 / 4 / 1
9,060
503
14,525
18,098
9,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
XxanimekillxX
Jing Wei
13
0 / 7 / 2
7,514
417
2,555
12,180
4,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
chichi_Stp
Gilgamesh
14
1 / 4 / 3
8,645
480
15,036
23,509
21,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
npu206
Olorun
16
1 / 2 / 0
9,632
535
7,040
13,533
5,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
ABS_Rk
Kali
15
3 / 1 / 5
8,683
482
6,723
14,811
7,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 2 / 2
10,136
563
10,932
18,367
15,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Janus
15
1 / 2 / 3
8,944
497
6,993
7,939
2,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Khepri
13
0 / 3 / 12
8,413
467
5,870
12,929
11,072
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
imanolmartiin
Hachiman
17
14 / 1 / 4
11,219
623
23,920
14,018
6,610
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
9
Kills
20
20
Deaths
9
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kali
ABS_Rk
Kali
3
1
5
5.5
W
2
2
2
1.5
W
Janus
1
2
3
1.25
L
Cabrakan
KO_GNOW
Cabrakan
1
3
2
0.67
W
Khepri
0
3
12
2
L
Lancelot
Williamp987
Lancelot
6
4
1
1.63
L
Jing Wei
XxanimekillxX
Jing Wei
0
7
2
0.14
L
Gilgamesh
chichi_Stp
Gilgamesh
1
4
3
0.63
W
Hachiman
imanolmartiin
Hachiman
14
1
4
16
L
Olorun
npu206
Olorun
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,461
Damage
54,438
79,122
Taken
68,064
49,034
Mitigated
43,949
23,711
Healing
21,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
ABS_Rk
Kali
6,723
4,108
0
4,160
14,811
7,419
94
1,557
13,054
0
47,995
W
10,932
2,632
0
7,689
18,367
15,930
0
634
16,753
0
84,183
W
Janus
6,993
59
0
755
7,939
2,918
510
2,062
5,828
55,796
898
L
Cabrakan
KO_GNOW
Cabrakan
2,305
523
0
2,679
11,802
8,744
0
1,837
9,965
16,935
1,300
W
Khepri
5,870
1,025
199
766
12,929
11,072
0
2,693
10,188
36,922
604
L
Lancelot
Williamp987
Lancelot
14,525
2,444
0
8,595
18,098
9,052
0
985
16,969
0
80,258
L
Jing Wei
XxanimekillxX
Jing Wei
2,555
1,717
0
1,013
12,180
4,206
0
2,509
9,671
0
33,387
L
Gilgamesh
chichi_Stp
Gilgamesh
15,036
4,630
0
4,440
23,509
21,181
0
959
21,409
0
55,393
W
Hachiman
imanolmartiin
Hachiman
23,920
16,524
0
7,544
14,018
6,610
912
2,116
11,755
0
84,612
L
Olorun
npu206
Olorun
7,040
3,582
0
6,984
13,533
5,851
1,129
6,033
7,055
84,263
739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,024
Gold Earned
47,395
398
Minions Killed
412
0
Camps Cleared
0
1,626,109
Distance Traveled
1,806,433
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,683
482
62
3
0
399,511
0
W
Bellona
10,136
563
117
7
0
355,324
2
W
Janus
8,944
497
79
4
0
342,015
0
L
Cabrakan
7,173
399
20
1
0
211,061
0
W
Khepri
8,413
467
36
2
0
372,921
0
L
Lancelot
9,060
503
104
6
0
444,109
0
L
Jing Wei
7,514
417
60
3
0
321,723
0
L
Gilgamesh
8,645
480
84
5
0
347,384
0
W
Hachiman
11,219
623
118
7
0
336,662
0
L
Olorun
9,632
535
130
7
0
301,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role