Player Matchup

Achilles
Achilles
CarryGf
Achilles
Level 124
God Stats
4W - 7L
1,194 SR
Queue Stats
91W - 89L
1,548 Elo+
Party 1
Nut
Nut
Darokon
Nut
Level 109
God Stats
6W - 6L
1,596 SR
Queue Stats
76W - 63L
1,557 Elo+
Solo
Janus
Janus
PahanTyT
Janus
Level 60
God Stats
0W - 3L
1,314 SR
Queue Stats
82W - 71L
1,527 Elo+
Solo
Geb
Geb
SupportBf
Geb
Level 163
God Stats
6W - 9L
1,425 SR
Queue Stats
175W - 161L
1,544 Elo+
Party 1
Xbalanque
Xbalanque
XxRedBgKillerxX
Xbalanque
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,476 Elo+
Solo
Team Averages
Level 108
1,406 SR
1,530 Elo+

VS

Team Averages
Level 144
1,407 SR
1,489 Elo+
Hun Batz
Hun Batz
Ashkaton2
Hun Batz
Level 148
God Stats
2W - 2L
1,485 SR
Queue Stats
106W - 113L
1,523 Elo+
Party 2
Sun Wukong
Sun Wukong
CaRaMo_
Sun Wukong
Level 88
God Stats
7W - 5L
1,500 SR
Queue Stats
79W - 72L
1,535 Elo+
Party 2
Ares
Ares
KarmaAkabane3333
Ares
Level 159
God Stats
3W - 0L
1,265 SR
Queue Stats
102W - 100L
1,495 Elo+
Solo
Nut
Nut
Phzyche
Nut
Level 146
God Stats
5W - 6L
1,282 SR
Queue Stats
139W - 145L
1,449 Elo+
Solo
Merlin
Merlin
noob__looool
Merlin
Level 181
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 157L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CarryGf
Achilles
12
1 / 4 / 1
6,560
469
9,389
15,794
11,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nut
12
3 / 3 / 4
6,874
491
7,275
12,123
4,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
PahanTyT
Janus
12
3 / 3 / 0
7,338
524
4,826
7,293
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 1 / 2
6,512
465
3,917
9,603
6,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
XxRedBgKillerxX
Xbalanque
11
0 / 2 / 3
6,228
445
5,765
9,716
3,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ashkaton2
Hun Batz
16
7 / 0 / 0
8,751
625
7,524
10,926
5,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
CaRaMo_
Sun Wukong
14
3 / 2 / 2
8,833
631
9,502
15,041
11,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
1 / 3 / 2
7,156
511
6,018
15,926
11,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nut
14
1 / 1 / 1
7,649
546
8,286
7,773
3,337
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
13
1 / 2 / 1
7,233
517
3,422
6,809
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
8
Kills
13
13
Deaths
8
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Ashkaton2
Hun Batz
7
0
0
7
W
Sun Wukong
CaRaMo_
Sun Wukong
3
2
2
2
L
Achilles
CarryGf
Achilles
1
4
1
0.38
L
Nut
3
3
4
1.67
W
1
3
2
0.67
L
Janus
PahanTyT
Janus
3
3
0
1
W
Nut
1
1
1
1.5
L
1
1
2
2
L
Xbalanque
XxRedBgKillerxX
Xbalanque
0
2
3
0.75
W
Merlin
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,172
Damage
34,752
54,529
Taken
56,475
30,123
Mitigated
34,399
15,217
Healing
14,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Ashkaton2
Hun Batz
7,524
2,343
0
968
10,926
5,432
222
1,227
9,607
0
84,556
W
Sun Wukong
CaRaMo_
Sun Wukong
9,502
1,952
0
5,854
15,041
11,655
11
0
13,928
0
68,361
L
Achilles
CarryGf
Achilles
9,389
2,434
0
5,014
15,794
11,527
0
0
15,794
0
51,674
L
Nut
7,275
5,194
0
3,892
12,123
4,865
14
1,341
10,782
0
40,384
W
6,018
763
1,736
3,370
15,926
11,433
0
3,512
12,356
19,430
1,125
L
Janus
PahanTyT
Janus
4,826
736
0
500
7,293
2,882
0
3,092
4,201
48,411
2,901
W
Nut
8,286
5,551
0
2,264
7,773
3,337
648
684
7,089
0
75,313
L
3,917
216
1,910
2,255
9,603
6,941
0
3,025
6,578
18,038
2,429
L
Xbalanque
XxRedBgKillerxX
Xbalanque
5,765
2,807
0
1,646
9,716
3,908
0
1,958
7,758
0
55,359
W
Merlin
3,422
190
0
334
6,809
2,542
427
2,919
3,741
54,728
336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,512
Gold Earned
39,622
350
Minions Killed
480
0
Camps Cleared
0
1,300,514
Distance Traveled
1,313,341
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,751
625
125
9
0
337,220
1
W
Sun Wukong
8,833
631
111
8
0
228,973
2
L
Achilles
6,560
469
79
6
0
274,221
4
L
Nut
6,874
491
67
5
0
265,905
0
W
Ares
7,156
511
23
2
0
255,037
0
L
Janus
7,338
524
98
7
0
238,944
2
W
Nut
7,649
546
129
9
0
256,460
4
L
Geb
6,512
465
13
1
0
272,003
4
L
Xbalanque
6,228
445
93
7
0
249,441
2
W
Merlin
7,233
517
92
7
0
235,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role