Player Matchup

Maui
Maui
Malі
Maui
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Loki
Loki
MrMcBlack21
Loki
Level 102
God Stats
2W - 2L
1,727 SR
Queue Stats
7W - 9L
1,470 Elo+
Party 3
Thoth
Thoth
Pr1mo_21
Thoth
Level 93
God Stats
4W - 5L
1,240 SR
Queue Stats
132W - 143L
1,544 Elo+
Party 3
Nut
Nut
TizaOro
Nut
Level 104
God Stats
4W - 5L
1,500 SR
Queue Stats
46W - 31L
1,681 Elo+
Solo
Gilgamesh
Gilgamesh
Withered_Matter
Gilgamesh
Level 86
God Stats
9W - 9L
1,898 SR
Queue Stats
154W - 167L
1,576 Elo+
Party 3
Team Averages
Level 88
1,573 SR
1,554 Elo+

VS

Team Averages
Level 117
1,508 SR
1,576 Elo+
Nut
Nut
Egincorth
Nut
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
109W - 99L
1,497 Elo+
Party 2
Ratatoskr
Ratatoskr
Ponaci
Ratatoskr
Level 87
God Stats
19W - 13L
1,666 SR
Queue Stats
60W - 43L
1,581 Elo+
Party 2
Cliodhna
Cliodhna
Roguec
Cliodhna
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 15L
1,731 Elo+
Solo
Bacchus
Bacchus
Xandorion
Bacchus
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 136L
1,546 Elo+
Party 1
Hera
Hera
Z00Tanky
Hera
Level 142
God Stats
16W - 21L
1,374 SR
Queue Stats
197W - 207L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Malі
Maui
13
4 / 1 / 5
8,261
1,377
11,533
8,706
7,459
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 0 / 0
3,993
666
0
0
0
Thoth
Pr1mo_21
Thoth
11
2 / 3 / 3
6,655
1,109
6,009
5,581
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nut
12
0 / 2 / 5
6,905
1,151
7,150
5,214
1,926
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Withered_Matter
Gilgamesh
12
3 / 2 / 3
7,302
1,217
6,082
9,097
6,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

330

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
5,974
996
3,709
5,531
2,420
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Ponaci
Ratatoskr
12
2 / 4 / 4
7,073
1,179
3,883
8,654
3,445
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cliodhna
Roguec
Cliodhna
12
5 / 1 / 2
7,492
1,249
9,171
7,905
3,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Xandorion
Bacchus
11
1 / 1 / 3
7,085
1,181
4,069
6,125
7,896
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hera
11
0 / 2 / 3
6,362
1,060
3,185
5,084
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
9
Kills
8
8
Deaths
9
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
L
Maui
Malі
Maui
4
1
5
6.5
L
0
0
0
0
W
Ratatoskr
Ponaci
Ratatoskr
2
4
4
1
L
Thoth
Pr1mo_21
Thoth
2
3
3
1.17
W
Cliodhna
Roguec
Cliodhna
5
1
2
6
L
Nut
0
2
5
1.25
L
Gilgamesh
Withered_Matter
Gilgamesh
3
2
3
2.25
W
Bacchus
Xandorion
Bacchus
1
1
3
2.5
W
Hera
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,774
Damage
24,017
28,598
Taken
33,299
17,493
Mitigated
19,396
3,282
Healing
2,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,709
1,784
0
268
5,531
2,420
0
3,100
2,392
0
9,095
L
Maui
Malі
Maui
11,533
2,827
0
2,395
8,706
7,459
0
2,525
6,181
17,541
4,207
L
0
0
0
0
0
0
0
0
0
0
0
W
Ratatoskr
Ponaci
Ratatoskr
3,883
1,524
0
220
8,654
3,445
0
5,002
3,403
0
9,373
L
Thoth
Pr1mo_21
Thoth
6,009
82
0
0
5,581
1,737
0
827
4,754
14,601
0
W
Cliodhna
Roguec
Cliodhna
9,171
2,073
0
1,221
7,905
3,482
0
2,898
5,007
0
17,826
L
Nut
7,150
4,447
0
683
5,214
1,926
0
405
4,809
0
20,405
L
Gilgamesh
Withered_Matter
Gilgamesh
6,082
1,426
0
204
9,097
6,371
0
3,497
5,600
0
14,724
W
Bacchus
Xandorion
Bacchus
4,069
1,214
0
494
6,125
7,896
0
2,418
3,633
9,804
0
W
Hera
3,185
601
0
92
5,084
2,153
0
2,271
2,768
21,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,116
Gold Earned
33,986
97
Minions Killed
109
5
Camps Cleared
4
471,976
Distance Traveled
619,917
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
5,974
996
12
2
1
119,822
0
L
Maui
8,261
1,377
21
4
0
111,941
0
L
Loki
3,993
666
0
0
0
0
0
W
Ratatoskr
7,073
1,179
15
3
1
119,724
0
L
Thoth
6,655
1,109
21
4
0
123,048
0
W
Cliodhna
7,492
1,249
18
3
2
136,618
0
L
Nut
6,905
1,151
43
7
4
116,820
0
L
Gilgamesh
7,302
1,217
12
2
1
120,167
0
W
Bacchus
7,085
1,181
14
2
0
123,420
0
W
Hera
6,362
1,060
50
8
0
120,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role