Player Matchup

Lancelot
Lancelot
DEWUHD736
Lancelot
Level 69
God Stats
0W - 1L
1,543 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Horus
Horus
Goblín
Horus
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 87L
1,576 Elo+
Party 1
Anubis
Anubis
Kaayyy
Anubis
Level 107
God Stats
0W - 2L
1,285 SR
Queue Stats
2W - 11L
1,253 Elo+
Party 1
Nut
Nut
concool1
Nut
Level 89
God Stats
9W - 9L
1,285 SR
Queue Stats
108W - 81L
1,566 Elo+
Solo
Chiron
Chiron
niighttraven
Chiron
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 103L
1,502 Elo+
Party 1
Team Averages
Level 98
1,422 SR
1,479 Elo+

VS

Team Averages
Level 117
1,482 SR
1,538 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Lothiasan
Horus
Level 95
God Stats
5W - 3L
1,500 SR
Queue Stats
66W - 43L
1,588 Elo+
Party 2
Freya
Freya
lavalamps122
Freya
Level 108
God Stats
6W - 4L
1,411 SR
Queue Stats
286W - 244L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DEWUHD736
Lancelot
6
0 / 0 / 0
4,453
445
242
2,897
1,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Horus
Goblín
Horus
10
1 / 0 / 0
5,538
554
1,513
7,661
3,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Kaayyy
Anubis
9
0 / 2 / 1
4,982
498
4,214
6,473
3,298
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 3 / 0
5,025
503
4,884
7,435
3,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
11
1 / 1 / 0
5,823
582
3,494
8,023
2,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
0 / 0 / 1
7,160
716
3,187
3,894
1,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ra
 
Ra
12
1 / 1 / 0
6,530
653
2,311
6,892
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
 
Sylvanus
11
0 / 0 / 2
5,617
562
4,953
5,952
3,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Horus
Lothiasan
Horus
10
0 / 0 / 5
6,033
603
2,591
8,252
5,283
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

11
5 / 1 / 0
6,104
610
6,430
7,228
2,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
6
6
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
0
1
0.5
W
Ra
 
Ra
1
1
0
1
W
Sylvanus
 
Sylvanus
0
0
2
1
L
Lancelot
DEWUHD736
Lancelot
0
0
0
0
L
Horus
Goblín
Horus
1
0
0
1
L
Anubis
Kaayyy
Anubis
0
2
1
0.25
W
Horus
Lothiasan
Horus
0
0
5
2.5
L
0
3
0
0
W
5
1
0
5
L
Chiron
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,347
Damage
19,472
32,489
Taken
32,218
13,681
Mitigated
14,613
9,557
Healing
18,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,187
1,230
0
2,676
3,894
1,413
693
64
3,762
0
58,723
W
Ra
 
Ra
2,311
242
180
2,682
6,892
2,491
0
213
6,679
58,804
696
W
Sylvanus
 
Sylvanus
4,953
1,618
492
3,415
5,952
3,064
0
63
5,889
33,522
16,901
L
Lancelot
DEWUHD736
Lancelot
242
54
0
1,102
2,897
1,190
0
0
2,897
0
13,591
L
Horus
Goblín
Horus
1,513
568
240
2,180
7,661
3,168
0
1,203
6,458
0
30,368
L
Anubis
Kaayyy
Anubis
4,214
256
193
1,932
6,473
3,298
0
2,947
3,526
25,419
0
W
Horus
Lothiasan
Horus
2,591
1,453
240
4,710
8,252
5,283
0
2,336
5,916
233
16,393
L
4,884
2,815
0
1,418
7,435
3,070
0
4,828
2,607
0
38,762
W
6,430
2,015
0
4,532
7,228
2,362
0
1,538
5,690
41,186
0
L
Chiron
3,494
404
24
2,468
8,023
2,955
0
4,158
3,865
0
46,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,821
Gold Earned
31,444
280
Minions Killed
369
0
Camps Cleared
0
910,623
Distance Traveled
1,055,410
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,160
716
99
10
0
186,404
0
W
Ra
6,530
653
97
10
0
208,945
0
W
Sylvanus
5,617
562
79
8
0
225,898
0
L
Lancelot
4,453
445
25
3
0
91,250
0
L
Horus
5,538
554
58
6
0
233,510
0
L
Anubis
4,982
498
43
4
0
186,851
0
W
Horus
6,033
603
27
3
0
219,374
1
L
Nut
5,025
503
58
6
0
179,050
0
W
Freya
6,104
610
67
7
0
214,789
0
L
Chiron
5,823
582
96
10
0
219,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role