Player Matchup

Janus
Janus
MrxGreecee
Janus
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 11L
1,478 Elo+
Party 1
Surtr
Surtr
MrxRevan
Surtr
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 150L
1,512 Elo+
Party 1
Ares
Ares
RevTheKing
Ares
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Serqet
Serqet
Zabraxis1202
Serqet
Level 120
God Stats
1W - 3L
1,459 SR
Queue Stats
64W - 65L
1,618 Elo+
Solo
Artemis
Artemis
pandy703
Artemis
Level 159
God Stats
1W - 1L
1,789 SR
Queue Stats
203W - 208L
1,347 Elo+
Solo
Team Averages
Level 117
1,550 SR
1,491 Elo+

VS

Team Averages
Level 111
1,506 SR
1,589 Elo+
Nemesis
Nemesis
Aethnir1
Nemesis
Level 107
God Stats
1W - 0L
1,762 SR
Queue Stats
24W - 20L
1,711 Elo+
Solo
Neith
Neith
Baphomet
Neith
Level 129
God Stats
38W - 32L
1,514 SR
Queue Stats
145W - 127L
1,578 Elo+
Solo
Ymir
Ymir
DripCrunchyKekZ_
Ymir
Level 119
God Stats
4W - 1L
1,426 SR
Queue Stats
303W - 290L
1,476 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DripRezxiiZ_
Morgan Le Fay
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 55L
1,550 Elo+
Party 2
Osiris
Osiris
Gamer278
Osiris
Level 117
God Stats
3W - 4L
1,329 SR
Queue Stats
44W - 34L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
1 / 2 / 1
6,749
519
6,260
5,942
2,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
MrxRevan
Surtr
12
0 / 1 / 0
6,659
512
6,993
12,778
10,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 7 / 1
5,508
424
4,075
13,686
9,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
13
1 / 1 / 1
6,628
510
3,380
10,090
4,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
pandy703
Artemis
3
0 / 1 / 0
4,462
343
1,966
2,214
595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aethnir1
Nemesis
14
3 / 0 / 2
7,306
562
5,520
9,597
4,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Baphomet
Neith
14
3 / 0 / 4
8,040
618
5,839
6,054
2,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

11
4 / 1 / 5
7,571
582
4,635
9,023
6,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
DripRezxiiZ_
Morgan Le Fay
12
0 / 1 / 1
6,809
524
1,430
6,268
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
Gamer278
Osiris
14
2 / 0 / 3
7,601
585
10,275
13,371
17,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
12
12
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Aethnir1
Nemesis
3
0
2
4
W
Neith
Baphomet
Neith
3
0
4
5
W
4
1
5
6.5
W
Morgan Le Fay
DripRezxiiZ_
Morgan Le Fay
0
1
1
0.5
W
Osiris
Gamer278
Osiris
2
0
3
3.5
L
Janus
1
2
1
0.75
L
Surtr
MrxRevan
Surtr
0
1
0
0
L
0
7
1
0.07
L
Serqet
1
1
1
1.5
L
Artemis
pandy703
Artemis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,674
Damage
27,699
44,710
Taken
44,313
27,343
Mitigated
32,345
10,206
Healing
8,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Aethnir1
Nemesis
5,520
2,740
0
541
9,597
4,174
0
57
9,388
0
74,576
W
Neith
Baphomet
Neith
5,839
3,177
0
2,566
6,054
2,209
1,637
770
5,284
0
64,906
W
4,635
1,328
0
2,298
9,023
6,104
182
4,065
4,522
19,175
1,011
W
Morgan Le Fay
DripRezxiiZ_
Morgan Le Fay
1,430
41
0
1,221
6,268
2,286
0
3,652
2,220
46,789
0
W
Osiris
Gamer278
Osiris
10,275
3,135
0
2,063
13,371
17,572
0
1,811
11,310
0
61,699
L
Janus
6,260
385
0
939
5,942
2,256
14
2,371
3,522
53,522
2,068
L
Surtr
MrxRevan
Surtr
6,993
2,320
0
2,544
12,778
10,323
238
0
11,755
682
54,842
L
4,075
607
0
842
13,686
9,991
192
2,234
11,403
11,425
0
L
Serqet
3,380
432
0
4,865
10,090
4,178
0
660
9,430
0
52,800
L
Artemis
pandy703
Artemis
1,966
603
0
1,016
2,214
595
0
499
1,715
0
10,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,006
Gold Earned
37,327
292
Minions Killed
456
0
Camps Cleared
0
1,180,053
Distance Traveled
1,264,122
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,306
562
112
9
0
300,353
0
W
Neith
8,040
618
117
9
0
235,979
0
W
Ymir
7,571
582
21
2
0
218,877
0
W
Morgan Le Fay
6,809
524
93
7
0
213,623
0
W
Osiris
7,601
585
113
9
0
295,290
1
L
Janus
6,749
519
82
6
0
243,110
0
L
Surtr
6,659
512
82
6
0
250,660
0
L
Ares
5,508
424
22
2
0
261,646
0
L
Serqet
6,628
510
92
7
0
312,170
0
L
Artemis
4,462
343
14
1
0
112,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role