Player Matchup

Medusa
Medusa
Emera1
Medusa
Level 125
God Stats
67W - 59L
1,440 SR
Queue Stats
81W - 90L
1,327 Elo+
Solo
Merlin
Merlin
Kløs
Merlin
Level 65
God Stats
7W - 5L
1,761 SR
Queue Stats
83W - 59L
1,567 Elo+
Solo
Athena
Athena
Pleasedd
Athena
Level 126
God Stats
4W - 2L
1,611 SR
Queue Stats
72W - 67L
1,503 Elo+
Solo
Arachne
Arachne
Raluck
Arachne
Level 143
God Stats
4W - 2L
1,573 SR
Queue Stats
14W - 9L
1,561 Elo+
Solo
Thanatos
Thanatos
frostenergy
Thanatos
Level 123
God Stats
1W - 1L
1,182 SR
Queue Stats
1W - 2L
1,305 Elo+
Solo
Team Averages
Level 116
1,513 SR
1,452 Elo+

VS

Team Averages
Level 119
1,460 SR
1,463 Elo+
King Arthur
King Arthur
 
King Arthur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
FerstHelbkit
Horus
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 243L
1,569 Elo+
Solo
Nut
Nut
LarryKapiha
Nut
Level 148
God Stats
2W - 3L
1,301 SR
Queue Stats
51W - 50L
1,251 Elo+
Solo
Awilix
Awilix
TryptaMin3
Awilix
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
206W - 202L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Emera1
Medusa
13
7 / 2 / 3
8,321
594
12,213
10,485
3,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
Kløs
Merlin
12
0 / 1 / 3
7,598
543
4,619
6,492
2,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Athena
Pleasedd
Athena
10
2 / 1 / 7
7,232
517
4,408
11,440
11,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Raluck
Arachne
14
0 / 2 / 0
7,958
568
4,053
17,034
6,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
frostenergy
Thanatos
12
4 / 5 / 4
7,291
521
11,093
14,891
6,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
5 / 0 / 0
8,503
607
13,275
11,176
13,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

The Morrigan
 
The Morrigan
13
1 / 1 / 0
6,904
493
3,897
7,685
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
0 / 3 / 3
6,630
474
5,725
13,742
12,304
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
3 / 5 / 0
6,021
430
6,514
9,108
2,746
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
TryptaMin3
Awilix
10
1 / 4 / 3
6,190
442
2,235
13,917
5,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
13
Kills
10
11
Deaths
13
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
5
0
0
5
L
The Morrigan
 
The Morrigan
1
1
0
1
W
Medusa
Emera1
Medusa
7
2
3
4.25
L
0
3
3
0.5
W
Merlin
Kløs
Merlin
0
1
3
1.5
L
3
5
0
0.6
W
Athena
Pleasedd
Athena
2
1
7
5.5
W
Arachne
Raluck
Arachne
0
2
0
0
L
Awilix
TryptaMin3
Awilix
1
4
3
0.63
W
Thanatos
frostenergy
Thanatos
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,386
Damage
31,646
60,342
Taken
55,628
31,945
Mitigated
36,636
26,538
Healing
12,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
13,275
650
0
1,607
11,176
13,112
0
419
10,736
1,394
78,613
L
The Morrigan
 
The Morrigan
3,897
559
0
1,807
7,685
2,941
0
2,464
5,172
52,653
5,197
W
Medusa
Emera1
Medusa
12,213
5,698
0
2,170
10,485
3,957
2,122
466
10,019
0
54,061
L
5,725
2,456
844
5,789
13,742
12,304
0
3,542
10,047
969
22,120
W
Merlin
Kløs
Merlin
4,619
672
0
2,163
6,492
2,767
624
2,030
4,462
57,441
559
L
6,514
4,303
0
2,298
9,108
2,746
0
746
8,362
0
31,991
W
Athena
Pleasedd
Athena
4,408
1,318
0
3,478
11,440
11,476
47
1,097
10,343
21,160
0
W
Arachne
Raluck
Arachne
4,053
2,464
0
11,201
17,034
6,757
0
935
16,099
0
62,600
L
Awilix
TryptaMin3
Awilix
2,235
792
0
500
13,917
5,533
0
1,630
12,284
0
29,833
W
Thanatos
frostenergy
Thanatos
11,093
2,935
0
7,526
14,891
6,988
660
1,493
13,398
0
46,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,400
Gold Earned
34,248
377
Minions Killed
352
0
Camps Cleared
0
1,324,257
Distance Traveled
1,344,010
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,503
607
132
9
0
292,792
0
L
The Morrigan
6,904
493
103
7
0
265,449
0
W
Medusa
8,321
594
73
5
0
266,624
0
L
Horus
6,630
474
25
2
0
305,236
2
W
Merlin
7,598
543
112
8
0
224,452
0
L
Nut
6,021
430
46
3
0
202,891
0
W
Athena
7,232
517
20
1
0
285,280
3
W
Arachne
7,958
568
116
8
0
277,108
1
L
Awilix
6,190
442
46
3
0
277,642
0
W
Thanatos
7,291
521
56
4
0
270,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role