Player Matchup

King Arthur
King Arthur
Gold V
BrightenDay
King Arthur
Gold V
Level 122
God Stats
172W - 130L
1,560 SR
Queue Stats
621W - 624L
1,440 MMR
Solo
Ishtar
Ishtar
Bronze III
D3lta sq
Ishtar
Bronze III
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
144W - 149L
1,415 MMR
Solo
Terra
Terra
Gold V
OJ-Blue-AA
Terra
Gold V
Level 139
God Stats
1W - 1L
1,739 SR
Queue Stats
113W - 115L
1,568 MMR
Solo
Discordia
Discordia
Bronze IV
TheOneStevo
Discordia
Bronze IV
Level 72
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 6L
1,409 MMR
Solo
Lancelot
Lancelot
Silver I
llKodoll
Lancelot
Silver I
Level 176
God Stats
7W - 3L
1,734 SR
Queue Stats
91W - 77L
1,438 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,650 SR
1,454 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,554 SR
1,440 MMR
Hera
Hera
Silver I
 
Hera
Silver I
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold III
CSPLAYERisEZLOSE
Horus
Gold III
Level 49
God Stats
16W - 4L
1,732 SR
Queue Stats
372W - 370L
1,396 MMR
Solo
Danzaburou
Danzaburou
Silver II
Upgradedmaleman
Danzaburou
Silver II
Level 62
God Stats
2W - 5L
1,500 SR
Queue Stats
10W - 15L
1,407 MMR
Solo
Amaterasu
Amaterasu
Silver II
WDK xXGuapozZXx
Amaterasu
Silver II
Level 118
God Stats
3W - 5L
1,549 SR
Queue Stats
278W - 268L
1,516 MMR
Party 1
Mercury
Mercury
Silver IV
angelp08
Mercury
Silver IV
Level 197
God Stats
2W - 2L
1,486 SR
Queue Stats
56W - 54L
1,378 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BrightenDay
King Arthur
12
0 / 2 / 1
7,588
542
13,748
12,799
14,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ishtar
D3lta sq
Ishtar
13
0 / 5 / 1
7,373
527
6,291
12,279
4,981
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Terra
12
1 / 1 / 0
7,096
507
2,431
11,888
6,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
TheOneStevo
Discordia
10
0 / 5 / 0
6,171
441
3,172
8,513
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
llKodoll
Lancelot
14
1 / 2 / 0
7,108
508
5,960
10,617
4,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
ThanatosThor

VS

Bans
BellonaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
1 / 0 / 5
7,595
543
6,014
4,601
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
5 / 0 / 4
7,971
569
11,150
9,637
6,388
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
Upgradedmaleman
Danzaburou
17
4 / 0 / 2
9,724
695
6,115
9,815
4,974
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
WDK xXGuapozZXx
Amaterasu
15
2 / 0 / 3
7,800
557
5,176
17,208
16,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
angelp08
Mercury
13
2 / 2 / 2
6,880
491
6,267
11,511
5,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
14
15
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
0
5
3.5
L
King Arthur
BrightenDay
King Arthur
0
2
1
0.25
W
5
0
4
7
L
Ishtar
D3lta sq
Ishtar
0
5
1
0.1
L
Terra
1
1
0
1
L
Discordia
TheOneStevo
Discordia
0
5
0
0
W
Danzaburou
Upgradedmaleman
Danzaburou
4
0
2
5
W
Amaterasu
WDK xXGuapozZXx
Amaterasu
2
0
3
3.5
W
Mercury
angelp08
Mercury
2
2
2
1.5
L
Lancelot
llKodoll
Lancelot
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,602
Damage
34,722
56,096
Taken
52,772
33,166
Mitigated
34,849
15,219
Healing
23,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
6,014
1,481
0
1,021
4,601
1,708
63
1,823
2,778
60,125
605
L
King Arthur
BrightenDay
King Arthur
13,748
1,776
0
1,800
12,799
14,619
0
122
12,677
0
74,193
W
11,150
4,443
680
5,543
9,637
6,388
0
1,747
7,890
0
33,280
L
Ishtar
D3lta sq
Ishtar
6,291
3,832
0
3,336
12,279
4,981
0
0
12,279
0
66,533
L
Terra
2,431
365
1,926
3,268
11,888
6,766
0
1,841
10,047
22,406
648
L
Discordia
TheOneStevo
Discordia
3,172
282
0
573
8,513
1,802
0
2,794
5,719
37,341
1,139
W
Danzaburou
Upgradedmaleman
Danzaburou
6,115
2,728
0
5,988
9,815
4,974
460
365
9,450
0
93,008
W
Amaterasu
WDK xXGuapozZXx
Amaterasu
5,176
2,164
0
9,787
17,208
16,593
0
1,025
16,183
0
63,057
W
Mercury
angelp08
Mercury
6,267
3,258
0
900
11,511
5,186
0
730
10,781
0
60,908
L
Lancelot
llKodoll
Lancelot
5,960
1,050
0
4,316
10,617
4,998
0
1,237
9,380
0
62,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,336
Gold Earned
39,970
436
Minions Killed
482
0
Camps Cleared
0
1,386,073
Distance Traveled
1,489,478
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,595
543
109
8
0
283,414
8
L
King Arthur
7,588
542
101
7
0
244,666
3
W
Horus
7,971
569
31
2
0
326,408
1
L
Ishtar
7,373
527
116
8
0
253,232
3
L
Terra
7,096
507
34
2
0
299,568
0
L
Discordia
6,171
441
73
5
0
260,206
1
W
Danzaburou
9,724
695
146
10
0
275,650
6
W
Amaterasu
7,800
557
105
8
0
261,174
1
W
Mercury
6,880
491
91
7
0
342,832
0
L
Lancelot
7,108
508
112
8
0
328,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role