Player Matchup

Charon
Charon
Cruff
Charon
Level 109
God Stats
4W - 9L
1,561 SR
Queue Stats
17W - 20L
1,546 Elo+
Party 2
Ratatoskr
Ratatoskr
Mysticlumen
Ratatoskr
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Sobek
Sobek
PURREBOY
Sobek
Level 67
God Stats
4W - 8L
1,500 SR
Queue Stats
20W - 23L
1,295 Elo+
Solo
Discordia
Discordia
Wunderdanos
Discordia
Level 37
God Stats
0W - 1L
1,614 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 2
Nut
Nut
dalevon
Nut
Level 159
God Stats
10W - 13L
1,371 SR
Queue Stats
96W - 97L
1,301 Elo+
Solo
Team Averages
Level 90
1,509 SR
1,428 Elo+

VS

Team Averages
Level 99
1,508 SR
1,442 Elo+
Ganesha
Ganesha
Eriicrodriguez__
Ganesha
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,263 Elo+
Solo
Medusa
Medusa
Gothoney
Medusa
Level 48
God Stats
2W - 0L
1,541 SR
Queue Stats
38W - 42L
1,557 Elo+
Solo
Da Ji
Da Ji
Suchkadrobilka
Da Ji
Level 121
God Stats
6W - 4L
1,674 SR
Queue Stats
823W - 826L
1,501 Elo+
Party 1
Discordia
Discordia
UserPrime
Discordia
Level 117
God Stats
14W - 14L
1,234 SR
Queue Stats
478W - 477L
1,489 Elo+
Party 1
Hercules
Hercules
los_borregos
Hercules
Level 99
God Stats
5W - 1L
1,589 SR
Queue Stats
50W - 44L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Cruff
Charon
11
0 / 1 / 5
7,274
520
5,501
7,572
5,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
Mysticlumen
Ratatoskr
12
1 / 3 / 1
6,570
469
3,921
11,131
4,909
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sobek
PURREBOY
Sobek
8
0 / 1 / 0
5,625
402
1,998
5,565
5,702
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
Wunderdanos
Discordia
12
1 / 3 / 0
6,969
498
4,051
6,604
2,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Nut
14
4 / 1 / 0
7,808
558
6,220
7,277
3,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 3
7,152
511
2,817
9,711
8,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Gothoney
Medusa
12
0 / 3 / 3
6,540
467
3,838
7,058
2,655
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 2 / 1
7,071
505
5,572
10,073
4,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Discordia
UserPrime
Discordia
13
1 / 0 / 1
7,367
526
4,912
5,638
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
los_borregos
Hercules
16
4 / 0 / 0
9,413
672
5,466
9,612
7,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
6
Kills
9
9
Deaths
6
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charon
Cruff
Charon
0
1
5
2.5
W
0
1
3
1.5
W
Medusa
Gothoney
Medusa
0
3
3
0.5
L
Ratatoskr
Mysticlumen
Ratatoskr
1
3
1
0.5
L
Sobek
PURREBOY
Sobek
0
1
0
0
W
4
2
1
2.25
W
Discordia
UserPrime
Discordia
1
0
1
1.5
L
Discordia
Wunderdanos
Discordia
1
3
0
0.33
L
Nut
4
1
0
4
W
Hercules
los_borregos
Hercules
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,691
Damage
22,605
38,149
Taken
42,092
22,062
Mitigated
25,939
13,982
Healing
13,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
Cruff
Charon
5,501
1,381
1,481
1,520
7,572
5,669
0
1,740
5,832
27,690
0
W
2,817
614
0
3,079
9,711
8,662
0
1,976
7,735
39,014
0
W
Medusa
Gothoney
Medusa
3,838
1,359
0
1,786
7,058
2,655
0
1,982
5,076
0
44,312
L
Ratatoskr
Mysticlumen
Ratatoskr
3,921
916
0
3,720
11,131
4,909
0
2,659
8,329
0
44,697
L
Sobek
PURREBOY
Sobek
1,998
0
0
3,117
5,565
5,702
0
0
5,325
23,161
0
W
5,572
886
0
2,285
10,073
4,748
0
2,119
7,880
0
46,259
W
Discordia
UserPrime
Discordia
4,912
62
0
1,637
5,638
1,995
343
2,754
2,605
46,841
902
L
Discordia
Wunderdanos
Discordia
4,051
210
0
522
6,604
2,538
252
2,017
4,432
47,925
0
L
Nut
6,220
3,730
0
3,622
7,277
3,244
372
1,101
6,176
0
72,015
W
Hercules
los_borregos
Hercules
5,466
1,896
0
4,950
9,612
7,879
0
2,331
7,246
0
77,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,246
Gold Earned
37,543
366
Minions Killed
422
0
Camps Cleared
0
1,266,257
Distance Traveled
1,319,193
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,274
520
32
2
0
281,144
5
W
Ganesha
7,152
511
20
1
0
252,384
0
W
Medusa
6,540
467
113
8
0
274,668
1
L
Ratatoskr
6,570
469
81
6
0
319,661
0
L
Sobek
5,625
402
40
3
0
147,696
0
W
Da Ji
7,071
505
64
5
0
263,768
0
W
Discordia
7,367
526
88
6
0
266,721
0
L
Discordia
6,969
498
94
7
0
274,237
0
L
Nut
7,808
558
119
9
0
243,519
0
W
Hercules
9,413
672
137
10
0
261,652
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role