Player Matchup

Hercules
Hercules
ArisenFenrir
Hercules
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
221W - 152L
1,694 Elo+
Party 2
Cerberus
Cerberus
CerbyWerby
Cerberus
Level 134
God Stats
3W - 3L
1,545 SR
Queue Stats
104W - 84L
1,687 Elo+
Party 2
Zeus
Zeus
THICC YEEHAW
Zeus
Level 104
God Stats
1W - 1L
1,692 SR
Queue Stats
21W - 24L
1,476 Elo+
Solo
Ne Zha
Ne Zha
ZoroWerewolf
Ne Zha
Level 125
God Stats
16W - 11L
1,725 SR
Queue Stats
103W - 57L
1,599 Elo+
Party 2
Team Averages
Level 128
1,616 SR
1,614 Elo+

VS

Team Averages
Level 52
1,410 SR
1,300 Elo+
Cu Chulainn
Cu Chulainn
Goober 507
Cu Chulainn
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,233 Elo+
Party 1
King Arthur
King Arthur
ITZMRRIGHT
King Arthur
Level 15
God Stats
0W - 2L
1,257 SR
Queue Stats
0W - 2L
1,278 Elo+
Party 1
Ra
Ra
Jinx Misfit
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,233 Elo+
Party 1
Aphrodite
Aphrodite
lunacr22985
Aphrodite
Level 134
God Stats
2W - 3L
1,383 SR
Queue Stats
64W - 70L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ArisenFenrir
Hercules
17
9 / 1 / 8
10,773
1,077
10,968
7,933
5,932
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
CerbyWerby
Cerberus
17
5 / 0 / 10
10,648
1,065
9,277
14,715
16,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
3 / 0 / 8
10,116
1,012
11,678
5,682
2,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
17
4 / 0 / 13
10,446
1,045
11,985
6,462
4,284
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Goober 507
Cu Chulainn
14
0 / 7 / 1
8,187
819
6,452
14,987
12,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

King Arthur
ITZMRRIGHT
King Arthur
14
0 / 3 / 0
8,359
836
3,926
9,860
7,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 5 / 0
8,213
821
3,190
9,571
3,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
lunacr22985
Aphrodite
14
0 / 6 / 1
8,693
869
4,232
13,311
9,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
2
21
Kills
0
1
Deaths
21
39
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
ArisenFenrir
Hercules
9
1
8
13
W
Cerberus
CerbyWerby
Cerberus
5
0
10
10
L
Cu Chulainn
Goober 507
Cu Chulainn
0
7
1
0.07
L
King Arthur
ITZMRRIGHT
King Arthur
0
3
0
0
L
0
5
0
0
W
3
0
8
7
W
Ne Zha
4
0
13
10.5
L
Aphrodite
lunacr22985
Aphrodite
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,908
Damage
17,800
34,792
Taken
47,729
29,579
Mitigated
33,585
7,216
Healing
6,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ArisenFenrir
Hercules
10,968
3,981
0
1,778
7,933
5,932
0
2,445
5,407
0
28,567
W
Cerberus
CerbyWerby
Cerberus
9,277
1,098
208
4,230
14,715
16,368
450
3,401
11,313
29,436
0
L
Cu Chulainn
Goober 507
Cu Chulainn
6,452
1,288
0
5
14,987
12,663
0
6,119
8,868
372
14,924
L
King Arthur
ITZMRRIGHT
King Arthur
3,926
528
0
109
9,860
7,935
0
3,270
6,590
0
14,257
L
3,190
462
955
348
9,571
3,815
0
4,177
5,394
12,546
498
W
11,678
1,693
0
0
5,682
2,995
900
671
5,011
31,726
1,998
W
Ne Zha
11,985
3,943
0
1,000
6,462
4,284
979
1,002
5,458
0
38,051
L
Aphrodite
lunacr22985
Aphrodite
4,232
474
1,706
3,147
13,311
9,172
189
6,594
6,717
13,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,983
Gold Earned
33,452
235
Minions Killed
100
0
Camps Cleared
0
874,765
Distance Traveled
804,334
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,773
1,077
35
4
0
215,897
0
W
Cerberus
10,648
1,065
73
7
0
213,025
0
L
Cu Chulainn
8,187
819
12
1
0
201,544
0
L
King Arthur
8,359
836
25
3
0
219,198
0
L
Ra
8,213
821
26
3
0
194,601
0
W
Zeus
10,116
1,012
68
7
0
218,890
0
W
Ne Zha
10,446
1,045
59
6
0
226,953
2
L
Aphrodite
8,693
869
37
4
0
188,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role