Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
ArchAngelsupreme
Zhong Kui
Level 119
God Stats
5W - 3L
1,566 SR
Queue Stats
94W - 99L
1,522 Elo+
Solo
Sun Wukong
Sun Wukong
compost102
Sun Wukong
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,266 Elo+
Solo
Chang'e
Chang'e
fazef-o-o
Chang'e
Level 103
God Stats
0W - 1L
1,743 SR
Queue Stats
77W - 82L
1,468 Elo+
Solo
Hachiman
Hachiman
willievortex
Hachiman
Level 39
God Stats
1W - 8L
1,148 SR
Queue Stats
6W - 17L
1,329 Elo+
Solo
Team Averages
Level 92
1,491 SR
1,417 Elo+

VS

Team Averages
Level 128
1,487 SR
1,508 Elo+
Janus
Janus
 
Janus
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
 
Amaterasu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
AttackCanine_AU
Terra
Level 147
God Stats
4W - 4L
1,669 SR
Queue Stats
24W - 27L
1,554 Elo+
Party 1
Nut
Nut
CyanWool_AU
Nut
Level 126
God Stats
5W - 6L
1,266 SR
Queue Stats
35W - 45L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
6
0 / 2 / 0
3,472
579
1,800
5,638
1,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
6
0 / 1 / 0
3,226
538
1,806
4,939
4,076
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
compost102
Sun Wukong
4
0 / 1 / 0
3,238
540
1,208
1,989
1,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chang'e
fazef-o-o
Chang'e
6
0 / 2 / 0
3,564
594
483
4,216
1,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
willievortex
Hachiman
7
0 / 1 / 0
3,450
575
528
3,029
802
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
4 / 0 / 0
4,908
818
2,117
2,507
686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
 
Guan Yu
8
1 / 0 / 0
4,674
779
1,814
3,727
1,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
 
Amaterasu
8
0 / 0 / 2
4,314
719
1,338
4,329
1,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8
0 / 0 / 2
4,304
717
1,910
3,121
1,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
2 / 0 / 0
4,125
688
2,319
2,697
918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
7
7
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
2
0
0
W
Janus
 
Janus
4
0
0
4
W
Guan Yu
 
Guan Yu
1
0
0
1
W
Amaterasu
 
Amaterasu
0
0
2
1
L
Zhong Kui
0
1
0
0
W
0
0
2
1
W
2
0
0
2
L
Sun Wukong
compost102
Sun Wukong
0
1
0
0
L
Chang'e
fazef-o-o
Chang'e
0
2
0
0
L
Hachiman
willievortex
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,825
Damage
9,498
19,811
Taken
16,381
8,636
Mitigated
6,747
6,247
Healing
5,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
1,800
449
66
1,741
5,638
1,549
0
250
5,368
0
19,324
W
Janus
 
Janus
2,117
148
0
673
2,507
686
0
0
2,507
27,321
988
W
Guan Yu
 
Guan Yu
1,814
429
0
1,063
3,727
1,764
0
0
3,490
0
25,061
W
Amaterasu
 
Amaterasu
1,338
541
0
1,814
4,329
1,899
0
425
3,846
0
30,506
L
Zhong Kui
1,806
170
0
1,791
4,939
4,076
0
1,279
3,660
16,071
0
W
1,910
183
792
975
3,121
1,480
0
695
2,426
10,136
977
W
2,319
1,264
0
511
2,697
918
0
1,111
1,586
0
37,034
L
Sun Wukong
compost102
Sun Wukong
1,208
94
0
742
1,989
1,082
0
165
1,824
0
5,346
L
Chang'e
fazef-o-o
Chang'e
483
185
80
1,230
4,216
1,127
0
1,487
2,620
14,335
0
L
Hachiman
willievortex
Hachiman
528
189
0
597
3,029
802
0
552
2,477
0
15,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,950
Gold Earned
22,325
141
Minions Killed
232
0
Camps Cleared
0
575,680
Distance Traveled
700,253
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
3,472
579
32
5
0
127,836
0
W
Janus
4,908
818
48
8
0
143,043
0
W
Guan Yu
4,674
779
49
8
0
128,477
0
W
Amaterasu
4,314
719
60
10
0
169,451
0
L
Zhong Kui
3,226
538
15
3
0
121,826
0
W
Terra
4,304
717
20
3
0
145,009
2
W
Nut
4,125
688
55
9
0
114,273
0
L
Sun Wukong
3,238
540
14
2
0
83,470
0
L
Chang'e
3,564
594
43
7
0
131,568
0
L
Hachiman
3,450
575
37
6
0
110,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role