Player Matchup

Achilles
Achilles
Glockschokolade
Achilles
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 33L
1,418 Elo+
Solo
Medusa
Medusa
Gothoney
Medusa
Level 48
God Stats
2W - 0L
1,285 SR
Queue Stats
38W - 42L
1,564 Elo+
Solo
Maui
Maui
OscphysicsALT
Maui
Level 51
God Stats
36W - 30L
1,497 SR
Queue Stats
117W - 126L
1,452 Elo+
Solo
Anubis
Anubis
Qv2gamer
Anubis
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 3L
1,885 Elo+
Solo
Hun Batz
Hun Batz
henrikpepi_boy
Hun Batz
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 39L
1,481 Elo+
Solo
Team Averages
Level 48
1,456 SR
1,560 Elo+

VS

Team Averages
Level 76
1,578 SR
1,462 Elo+
Bacchus
Bacchus
 
Bacchus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
Rhytmx
Nut
Level 144
God Stats
7W - 12L
1,500 SR
Queue Stats
170W - 175L
1,554 Elo+
Solo
Serqet
Serqet
Unacamomilla
Serqet
Level 33
God Stats
3W - 3L
1,500 SR
Queue Stats
15W - 22L
1,280 Elo+
Party 1
Surtr
Surtr
Vitalii3540
Surtr
Level 88
God Stats
10W - 5L
1,888 SR
Queue Stats
200W - 180L
1,475 Elo+
Solo
Poseidon
Poseidon
andonibarre
Poseidon
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
38W - 36L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
9
2 / 3 / 2
5,247
477
4,728
6,803
3,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Gothoney
Medusa
9
2 / 0 / 4
5,433
494
4,764
4,125
1,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

9
1 / 0 / 6
5,795
527
2,554
8,053
6,827
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Qv2gamer
Anubis
13
1 / 0 / 5
7,399
673
4,053
5,261
2,494
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
10
7 / 1 / 3
6,429
584
4,527
6,888
3,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 3 / 1
5,176
471
4,316
10,053
9,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nut
Rhytmx
Nut
10
0 / 3 / 1
5,630
512
3,250
6,317
2,207
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Serqet
8
0 / 3 / 0
4,887
444
1,957
6,836
1,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mace

Mace

+10
Physical Power

11
3 / 2 / 0
6,634
603
4,332
8,284
5,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
andonibarre
Poseidon
11
0 / 3 / 0
6,010
546
1,069
5,892
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
13
Kills
3
4
Deaths
14
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
3
1
0.17
W
Achilles
2
3
2
1
W
Medusa
Gothoney
Medusa
2
0
4
4
W
1
0
6
4
W
Anubis
Qv2gamer
Anubis
1
0
5
3.5
L
Nut
Rhytmx
Nut
0
3
1
0.17
L
Serqet
0
3
0
0
L
3
2
0
1.5
L
Poseidon
andonibarre
Poseidon
0
3
0
0
W
Hun Batz
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,626
Damage
14,924
31,130
Taken
37,382
18,490
Mitigated
20,015
10,455
Healing
8,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,316
513
0
3,299
10,053
9,292
0
976
9,001
14,727
1,537
W
Achilles
4,728
1,430
0
1,072
6,803
3,876
0
335
6,468
0
21,346
W
Medusa
Gothoney
Medusa
4,764
1,966
0
1,512
4,125
1,938
245
2,038
2,087
0
36,719
W
2,554
850
0
2,593
8,053
6,827
19
1,324
6,729
17,108
0
W
Anubis
Qv2gamer
Anubis
4,053
125
0
2,653
5,261
2,494
0
1,069
3,904
67,926
3,123
L
Nut
Rhytmx
Nut
3,250
1,487
0
440
6,317
2,207
715
1,332
4,985
0
37,765
L
Serqet
1,957
897
0
1,505
6,836
1,967
0
1,374
5,264
0
18,954
L
4,332
1,680
0
3,020
8,284
5,209
709
101
7,693
726
38,390
L
Poseidon
andonibarre
Poseidon
1,069
269
0
620
5,892
1,340
0
2,497
3,322
42,863
0
W
Hun Batz
4,527
1,597
0
2,625
6,888
3,355
24
295
6,593
0
37,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,303
Gold Earned
28,337
325
Minions Killed
255
0
Camps Cleared
0
1,087,693
Distance Traveled
1,053,477
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,176
471
17
2
0
215,219
0
W
Achilles
5,247
477
36
3
0
194,418
0
W
Medusa
5,433
494
69
6
0
205,668
1
W
Maui
5,795
527
19
2
0
214,744
2
W
Anubis
7,399
673
143
13
0
218,503
0
L
Nut
5,630
512
73
7
0
205,722
5
L
Serqet
4,887
444
33
3
0
225,914
0
L
Surtr
6,634
603
57
5
0
197,763
0
L
Poseidon
6,010
546
75
7
0
208,859
0
W
Hun Batz
6,429
584
58
5
0
254,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role