Player Matchup

Ah Puch
Ah Puch
GoopyMite
Ah Puch
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 143L
1,589 Elo+
Party 2
Achilles
Achilles
Lord0fContagion
Achilles
Level 137
God Stats
9W - 11L
1,413 SR
Queue Stats
113W - 102L
1,542 Elo+
Party 2
Surtr
Surtr
PhillyUpTopp
Surtr
Level 82
God Stats
19W - 14L
1,559 SR
Queue Stats
193W - 196L
1,487 Elo+
Party 1
Nut
Nut
SpadeTempa
Nut
Level 128
God Stats
10W - 10L
1,698 SR
Queue Stats
248W - 247L
1,544 Elo+
Party 1
Charon
Charon
poto-chlore
Charon
Level 63
God Stats
5W - 8L
1,504 SR
Queue Stats
485W - 467L
1,501 Elo+
Solo
Team Averages
Level 110
1,535 SR
1,533 Elo+

VS

Team Averages
Level 82
1,500 SR
1,549 Elo+
Scylla
Scylla
Awillyx
Scylla
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,479 Elo+
Party 3
Mercury
Mercury
NEWPLAYERNAME562
Mercury
Level 47
God Stats
2W - 5L
1,500 SR
Queue Stats
179W - 169L
1,770 Elo+
Solo
Surtr
Surtr
Ponkyboo98
Surtr
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Ares
Ares
Rhialto
Ares
Level 149
God Stats
1W - 6L
1,500 SR
Queue Stats
162W - 170L
1,508 Elo+
Solo
Heimdallr
Heimdallr
Vitxkus
Heimdallr
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 47L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GoopyMite
Ah Puch
13
1 / 0 / 5
7,843
603
2,871
4,541
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Achilles
15
8 / 1 / 0
8,258
635
5,838
11,061
5,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
7 / 0 / 0
9,080
698
10,220
9,731
8,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 1 / 2
7,962
612
7,076
6,489
2,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charon
12
1 / 0 / 8
7,738
595
4,928
11,246
9,236
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Awillyx
Scylla
12
0 / 3 / 0
6,498
500
4,231
6,516
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 3 / 1
6,669
513
2,749
11,036
4,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Surtr
8
0 / 7 / 0
5,569
428
3,723
12,185
6,754
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ares
Rhialto
Ares
10
1 / 3 / 0
6,267
482
4,541
14,605
13,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heimdallr
Vitxkus
Heimdallr
11
0 / 3 / 1
6,061
466
3,288
6,544
2,530
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
19
Kills
2
2
Deaths
19
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
Awillyx
Scylla
0
3
0
0
W
Ah Puch
GoopyMite
Ah Puch
1
0
5
3.5
W
Achilles
8
1
0
8
L
1
3
1
0.5
W
7
0
0
7
L
Surtr
0
7
0
0
L
Ares
Rhialto
Ares
1
3
0
0.33
W
2
1
2
3
L
Heimdallr
Vitxkus
Heimdallr
0
3
1
0.17
W
Charon
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,933
Damage
18,532
43,068
Taken
50,886
27,503
Mitigated
29,601
17,278
Healing
5,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Awillyx
Scylla
4,231
467
0
500
6,516
2,192
0
1,844
4,630
50,576
0
W
Ah Puch
GoopyMite
Ah Puch
2,871
64
0
1,716
4,541
1,870
0
2,398
2,143
43,172
4,228
W
Achilles
5,838
1,816
0
7,160
11,061
5,296
0
1,573
9,447
0
67,281
L
2,749
1,541
0
742
11,036
4,762
0
1,369
9,572
0
52,824
W
10,220
4,283
0
2,908
9,731
8,520
205
735
8,790
2,424
64,762
L
Surtr
3,723
1,663
0
912
12,185
6,754
0
1,451
10,053
353
23,112
L
Ares
Rhialto
Ares
4,541
357
61
2,106
14,605
13,363
0
2,838
11,675
31,385
0
W
7,076
4,342
0
2,160
6,489
2,581
634
1,222
5,267
0
67,056
L
Heimdallr
Vitxkus
Heimdallr
3,288
1,289
0
983
6,544
2,530
0
958
5,586
0
35,823
W
Charon
4,928
1,041
0
3,334
11,246
9,236
624
2,960
8,160
24,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,881
Gold Earned
31,064
475
Minions Killed
320
0
Camps Cleared
0
1,396,405
Distance Traveled
1,249,649
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,498
500
100
8
0
257,862
0
W
Ah Puch
7,843
603
103
8
0
251,104
0
W
Achilles
8,258
635
106
8
0
352,894
0
L
Mercury
6,669
513
98
8
0
274,320
0
W
Surtr
9,080
698
121
9
0
246,150
5
L
Surtr
5,569
428
30
2
0
228,809
0
L
Ares
6,267
482
38
3
0
245,774
4
W
Nut
7,962
612
125
10
0
266,962
0
L
Heimdallr
6,061
466
54
4
0
242,884
0
W
Charon
7,738
595
20
2
0
279,295
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role