Player Matchup

Morgan Le Fay
Morgan Le Fay
SMITE-Divine
Morgan Le Fay
Level 158
God Stats
2W - 0L
1,488 SR
Queue Stats
12W - 9L
1,442 Elo+
Solo
Neith
Neith
ToPrettyForU
Neith
Level 175
God Stats
1W - 0L
1,532 SR
Queue Stats
2W - 1L
1,481 Elo+
Solo
Zeus
Zeus
chunorri69
Zeus
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
152W - 146L
1,506 Elo+
Solo
Team Averages
Level 152
1,507 SR
1,477 Elo+

VS

Team Averages
Level 145
1,474 SR
1,485 Elo+
Aphrodite
Aphrodite
Anniibunny
Aphrodite
Level 199
God Stats
2W - 6L
1,423 SR
Queue Stats
140W - 154L
1,525 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ohMeloo
Ah Muzen Cab
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 1
Ymir
Ymir
tinyuviel
Ymir
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
SMITE-Divine
Morgan Le Fay
13
2 / 0 / 7
7,918
792
8,657
6,044
3,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
5 / 0 / 6
8,853
885
11,935
8,940
3,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
4 / 2 / 4
7,914
791
9,505
6,508
2,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Anniibunny
Aphrodite
13
0 / 3 / 2
6,964
696
4,553
9,661
4,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ah Muzen Cab
ohMeloo
Ah Muzen Cab
11
0 / 5 / 1
6,656
666
6,533
11,472
4,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ymir
11
2 / 3 / 0
7,212
721
4,787
13,580
12,492
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
11
Kills
2
2
Deaths
11
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Anniibunny
Aphrodite
0
3
2
0.33
W
Morgan Le Fay
SMITE-Divine
Morgan Le Fay
2
0
7
5.5
W
5
0
6
8
W
4
2
4
3
L
Ah Muzen Cab
ohMeloo
Ah Muzen Cab
0
5
1
0.1
L
Ymir
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,097
Damage
15,873
21,492
Taken
34,713
9,641
Mitigated
21,894
5,813
Healing
7,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Anniibunny
Aphrodite
4,553
226
2,411
4,712
9,661
4,408
0
4,523
5,087
23,690
0
W
Morgan Le Fay
SMITE-Divine
Morgan Le Fay
8,657
1,834
0
521
6,044
3,198
0
2,615
3,418
22,431
2,798
W
11,935
6,077
23
5,019
8,940
3,853
1,010
2,909
6,020
0
40,113
W
9,505
1,649
0
250
6,508
2,590
619
3,461
3,036
30,360
878
L
Ah Muzen Cab
ohMeloo
Ah Muzen Cab
6,533
1,492
0
816
11,472
4,994
0
5,566
5,851
0
28,260
L
Ymir
4,787
597
0
0
13,580
12,492
0
7,227
6,163
10,229
1,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,685
Gold Earned
20,832
155
Minions Killed
115
0
Camps Cleared
0
545,406
Distance Traveled
517,966
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,964
696
41
4
0
182,988
2
W
Morgan Le Fay
7,918
792
38
4
0
194,977
7
W
Neith
8,853
885
65
7
0
179,658
1
W
Zeus
7,914
791
52
5
0
170,771
0
L
Ah Muzen Cab
6,656
666
58
6
0
169,847
0
L
Ymir
7,212
721
16
2
0
165,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role