Player Matchup

Horus
Horus
Bronze III
Crane81below
Horus
Bronze III
Level 108
God Stats
2W - 1L
1,546 SR
Queue Stats
5W - 5L
1,500 MMR
Party 2
Arachne
Arachne
Silver I
DannyEnes
Arachne
Silver I
Level 149
God Stats
21W - 6L
1,574 SR
Queue Stats
32W - 19L
1,479 MMR
Party 2
Baron Samedi
Baron Samedi
Gold V
Snxub
Baron Samedi
Gold V
Level 154
God Stats
9W - 10L
1,852 SR
Queue Stats
67W - 95L
1,454 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 137
1,657 SR
1,477 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,415 SR
1,471 MMR
Erlang Shen
Erlang Shen
Bronze III
Barbadoes
Erlang Shen
Bronze III
Level 101
God Stats
2W - 3L
1,424 SR
Queue Stats
2W - 5L
1,335 MMR
Solo
Cthulhu
Cthulhu
Gold V
Gurbslurb
Cthulhu
Gold V
Level 121
God Stats
5W - 5L
1,321 SR
Queue Stats
43W - 38L
1,538 MMR
Party 1
Zeus
Zeus
Silver I
WhoisLikeGxd
Zeus
Silver I
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 68L
1,538 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 7
7,462
746
5,337
9,703
5,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
DannyEnes
Arachne
15
8 / 0 / 3
9,179
918
10,366
7,566
3,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Baron Samedi
Snxub
Baron Samedi
15
2 / 0 / 8
8,671
867
9,165
8,238
4,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
Bake KujiraAchillesAtlasScyllaVulcan

VS

Bans
Ne ZhaSurtrIx ChelShivaDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Barbadoes
Erlang Shen
13
1 / 2 / 0
7,165
717
5,855
10,162
9,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Gurbslurb
Cthulhu
12
0 / 4 / 0
6,873
687
6,274
10,163
5,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

11
0 / 5 / 1
6,858
686
6,493
9,442
3,958
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
11
Kills
1
1
Deaths
11
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Barbadoes
Erlang Shen
1
2
0
0.5
W
1
1
7
4.5
W
Arachne
DannyEnes
Arachne
8
0
3
9.5
L
Cthulhu
Gurbslurb
Cthulhu
0
4
0
0
W
Baron Samedi
Snxub
Baron Samedi
2
0
8
6
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,868
Damage
18,622
25,507
Taken
29,767
13,948
Mitigated
18,413
15,068
Healing
5,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Barbadoes
Erlang Shen
5,855
2,281
0
2,304
10,162
9,147
0
3,567
6,065
0
25,857
W
5,337
2,054
288
4,435
9,703
5,596
129
3,597
5,369
0
16,626
W
Arachne
DannyEnes
Arachne
10,366
8,489
0
5,067
7,566
3,677
570
2,894
4,203
0
33,788
L
Cthulhu
Gurbslurb
Cthulhu
6,274
247
254
1,546
10,163
5,308
0
2,389
7,344
24,516
772
W
Baron Samedi
Snxub
Baron Samedi
9,165
637
972
4,306
8,238
4,675
873
4,622
2,907
35,820
739
L
6,493
685
0
1,359
9,442
3,958
0
2,594
6,629
32,364
1,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,312
Gold Earned
20,896
123
Minions Killed
140
0
Camps Cleared
0
642,107
Distance Traveled
559,923
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,165
717
50
5
0
204,156
0
W
Horus
7,462
746
24
2
0
208,173
1
W
Arachne
9,179
918
40
4
0
233,000
0
L
Cthulhu
6,873
687
30
3
0
195,246
0
W
Baron Samedi
8,671
867
59
6
0
200,934
0
L
Zeus
6,858
686
60
6
0
160,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role