Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Fake11Taxi
Ix Chel
Level 130
God Stats
20W - 25L
1,539 SR
Queue Stats
330W - 323L
1,462 Elo+
Solo
Thanatos
Thanatos
Gayboi3000
Thanatos
Level 84
God Stats
2W - 2L
1,550 SR
Queue Stats
184W - 158L
1,607 Elo+
Party 1
Skadi
Skadi
ObstinateLegend
Skadi
Level 61
God Stats
4W - 3L
1,647 SR
Queue Stats
41W - 57L
1,495 Elo+
Party 1
Team Averages
Level 114
1,547 SR
1,513 Elo+

VS

Team Averages
Level 127
1,633 SR
1,556 Elo+
Sol
Sol
ComradeBoone
Sol
Level 85
God Stats
8W - 4L
1,806 SR
Queue Stats
54W - 44L
1,628 Elo+
Party 2
Fenrir
Fenrir
FeralMenaceT
Fenrir
Level 60
God Stats
4W - 1L
1,671 SR
Queue Stats
23W - 14L
1,618 Elo+
Party 2
Achilles
Achilles
Hilezkor
Achilles
Level 240
God Stats
1W - 1L
1,298 SR
Queue Stats
128W - 116L
1,579 Elo+
Solo
Artemis
Artemis
INMORT47
Artemis
Level 148
God Stats
4W - 2L
1,672 SR
Queue Stats
279W - 295L
1,500 Elo+
Solo
Anubis
Anubis
Squidachu
Anubis
Level 101
God Stats
3W - 0L
1,717 SR
Queue Stats
24W - 26L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
0 / 3 / 3
6,363
489
2,925
9,511
3,624
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tyr
 
Tyr
9
2 / 2 / 2
6,094
469
3,485
12,480
9,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ix Chel
Fake11Taxi
Ix Chel
12
1 / 4 / 2
6,916
532
5,674
8,847
3,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Gayboi3000
Thanatos
13
7 / 3 / 1
7,676
590
7,908
13,599
4,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 1 / 2
6,363
489
5,720
6,897
2,486
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 1
7,544
580
7,099
11,409
3,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Fenrir
12
2 / 0 / 2
6,557
504
4,708
8,552
3,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Hilezkor
Achilles
11
1 / 1 / 4
6,361
489
7,609
11,428
10,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
INMORT47
Artemis
10
0 / 5 / 0
5,857
451
4,566
11,534
3,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Squidachu
Anubis
15
5 / 2 / 3
8,854
681
9,227
8,485
3,513
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
21
12
Kills
11
13
Deaths
12
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
3
3
0.5
L
Tyr
 
Tyr
2
2
2
1.5
W
3
4
1
0.88
L
Ix Chel
Fake11Taxi
Ix Chel
1
4
2
0.5
W
Fenrir
2
0
2
3
L
Thanatos
Gayboi3000
Thanatos
7
3
1
2.5
W
Achilles
Hilezkor
Achilles
1
1
4
3
W
Artemis
INMORT47
Artemis
0
5
0
0
L
2
1
2
3
W
Anubis
Squidachu
Anubis
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,712
Damage
33,209
51,334
Taken
51,408
24,095
Mitigated
24,862
21,765
Healing
19,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
2,925
176
0
1,532
9,511
3,624
665
4,120
5,347
40,147
0
L
Tyr
 
Tyr
3,485
295
0
3,670
12,480
9,391
0
1,943
9,964
1,210
16,500
W
7,099
3,465
122
4,335
11,409
3,523
58
5,104
6,305
54,551
989
L
Ix Chel
Fake11Taxi
Ix Chel
5,674
898
290
1,931
8,847
3,790
0
5,238
3,442
42,016
3,162
W
Fenrir
4,708
760
0
2,716
8,552
3,760
0
536
8,016
0
43,291
L
Thanatos
Gayboi3000
Thanatos
7,908
2,235
0
12,270
13,599
4,804
0
4,333
9,189
0
56,321
W
Achilles
Hilezkor
Achilles
7,609
1,180
0
4,517
11,428
10,186
0
329
11,099
0
29,178
W
Artemis
INMORT47
Artemis
4,566
1,518
0
3,641
11,534
3,880
260
0
11,534
0
42,572
L
5,720
2,212
0
2,072
6,897
2,486
0
359
6,323
0
37,110
W
Anubis
Squidachu
Anubis
9,227
347
0
4,505
8,485
3,513
0
2,548
5,937
57,976
4,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,412
Gold Earned
35,173
326
Minions Killed
331
0
Camps Cleared
0
1,206,161
Distance Traveled
1,267,198
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,363
489
71
5
0
238,715
5
L
Tyr
6,094
469
27
2
0
246,498
1
W
Sol
7,544
580
85
7
0
234,337
0
L
Ix Chel
6,916
532
73
6
0
207,400
0
W
Fenrir
6,557
504
59
5
0
315,718
0
L
Thanatos
7,676
590
93
7
0
272,285
1
W
Achilles
6,361
489
40
3
0
268,934
0
W
Artemis
5,857
451
56
4
0
213,662
0
L
Skadi
6,363
489
62
5
0
241,263
0
W
Anubis
8,854
681
91
7
0
234,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role