Player Matchup

Janus
Janus
Mousk420
Janus
Level 94
God Stats
6W - 6L
1,374 SR
Queue Stats
482W - 509L
1,471 Elo+
Solo
Nike
Nike
PRJ00
Nike
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 58L
1,540 Elo+
Solo
Jing Wei
Jing Wei
Zach360z
Jing Wei
Level 121
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 32L
1,432 Elo+
Party 2
Nox
Nox
impicklerick605
Nox
Level 116
God Stats
1W - 2L
1,285 SR
Queue Stats
28W - 33L
1,500 Elo+
Party 2
Mulan
Mulan
sagarech
Mulan
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 11L
1,632 Elo+
Solo
Team Averages
Level 86
1,432 SR
1,515 Elo+

VS

Team Averages
Level 127
1,340 SR
1,535 Elo+
Bakasura
Bakasura
Fallen_Atombomb
Bakasura
Level 218
God Stats
3W - 7L
1,217 SR
Queue Stats
705W - 652L
1,597 Elo+
Party 1
Danzaburou
Danzaburou
LordSaltyBuns
Danzaburou
Level 115
God Stats
1W - 3L
1,251 SR
Queue Stats
73W - 62L
1,510 Elo+
Party 1
Sol
Sol
TacticalBambi
Sol
Level 109
God Stats
3W - 4L
1,230 SR
Queue Stats
217W - 183L
1,549 Elo+
Party 1
Fafnir
Fafnir
Uncle__Father
Fafnir
Level 166
God Stats
1W - 0L
1,500 SR
Queue Stats
279W - 237L
1,618 Elo+
Party 1
Zhong Kui
Zhong Kui
senordankbudz
Zhong Kui
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Mousk420
Janus
16
2 / 4 / 4
9,262
772
10,754
8,638
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Nike
PRJ00
Nike
15
2 / 6 / 6
8,774
731
5,144
14,340
8,105
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jing Wei
Zach360z
Jing Wei
13
0 / 10 / 5
7,413
618
4,559
14,646
5,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

15
3 / 6 / 3
8,930
744
6,225
9,153
3,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
sagarech
Mulan
17
6 / 5 / 5
9,675
806
13,966
17,177
15,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
10 / 2 / 10
10,715
893
11,285
15,114
19,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
LordSaltyBuns
Danzaburou
18
10 / 3 / 16
11,535
961
16,598
10,309
5,014
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 3 / 16
10,365
864
14,754
9,445
4,057
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 4 / 22
10,424
869
8,196
15,953
21,643
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
senordankbudz
Zhong Kui
14
2 / 2 / 15
9,055
755
4,893
8,491
8,802
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
110
13
Kills
31
31
Deaths
14
23
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Bakasura
10
2
10
7.5
W
Danzaburou
LordSaltyBuns
Danzaburou
10
3
16
6
L
Janus
Mousk420
Janus
2
4
4
1
L
Nike
PRJ00
Nike
2
6
6
0.83
W
7
3
16
5
W
2
4
22
3.25
L
Jing Wei
Zach360z
Jing Wei
0
10
5
0.25
L
3
6
3
0.75
L
Mulan
sagarech
Mulan
6
5
5
1.7
W
Zhong Kui
senordankbudz
Zhong Kui
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,648
Damage
55,726
63,954
Taken
59,312
36,636
Mitigated
59,018
11,123
Healing
21,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
11,285
5,691
758
6,167
15,114
19,502
1,339
6,182
8,932
714
9,871
W
Danzaburou
LordSaltyBuns
Danzaburou
16,598
8,890
1,145
3,213
10,309
5,014
2,420
3,095
7,214
0
34,101
L
Janus
Mousk420
Janus
10,754
379
258
458
8,638
3,647
171
3,780
3,884
31,923
0
L
Nike
PRJ00
Nike
5,144
179
1,825
1,936
14,340
8,105
0
6,652
7,184
0
10,969
W
14,754
4,234
1,530
2,853
9,445
4,057
2,234
1,618
7,827
27,612
1,210
W
8,196
1,950
625
3,750
15,953
21,643
1,045
4,043
11,910
12,035
1,727
L
Jing Wei
Zach360z
Jing Wei
4,559
2,562
133
205
14,646
5,580
0
6,185
7,388
0
12,050
L
6,225
548
533
683
9,153
3,730
0
4,446
3,280
16,265
536
L
Mulan
sagarech
Mulan
13,966
1,436
578
4,514
17,177
15,574
0
6,466
10,560
0
26,152
W
Zhong Kui
senordankbudz
Zhong Kui
4,893
1,584
0
966
8,491
8,802
1,745
2,028
6,463
13,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,054
Gold Earned
52,094
116
Minions Killed
132
0
Camps Cleared
0
996,601
Distance Traveled
1,080,165
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,715
893
31
3
0
227,623
0
W
Danzaburou
11,535
961
34
3
0
227,546
0
L
Janus
9,262
772
51
4
0
204,601
0
L
Nike
8,774
731
13
1
0
215,024
0
W
Sol
10,365
864
34
3
0
203,260
0
W
Fafnir
10,424
869
12
1
0
220,524
0
L
Jing Wei
7,413
618
11
1
0
189,592
0
L
Nox
8,930
744
18
2
0
184,849
0
L
Mulan
9,675
806
23
2
0
202,535
0
W
Zhong Kui
9,055
755
21
2
0
201,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role