Player Matchup

Nut
Nut
Baezil
Nut
Level 216
God Stats
7W - 2L
1,994 SR
Queue Stats
148W - 14L
2,255 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Inumium
Tsukuyomi
Level 69
God Stats
1W - 0L
1,926 SR
Queue Stats
31W - 0L
2,165 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lumineon
Morgan Le Fay
Level 159
God Stats
3W - 0L
1,954 SR
Queue Stats
159W - 6L
2,052 Elo+
Party 1
Bellona
Bellona
Sparconix
Bellona
Level 186
God Stats
9W - 0L
2,157 SR
Queue Stats
125W - 11L
2,192 Elo+
Party 1
Cthulhu
Cthulhu
whaaaaaaaaaat
Cthulhu
Level 155
God Stats
7W - 0L
1,834 SR
Queue Stats
189W - 0L
2,227 Elo+
Party 1
Team Averages
Level 157
1,973 SR
2,178 Elo+

VS

Team Averages
Level 109
1,665 SR
1,800 Elo+
Tiamat
Tiamat
LilSaltyBun
Tiamat
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
282W - 95L
1,792 Elo+
Party 2
Vulcan
Vulcan
Mannimmarco
Vulcan
Level 115
God Stats
1W - 1L
1,728 SR
Queue Stats
36W - 6L
1,869 Elo+
Party 2
Thanatos
Thanatos
RetroNeptune
Thanatos
Level 129
God Stats
9W - 4L
1,633 SR
Queue Stats
65W - 13L
1,796 Elo+
Party 2
Nut
Nut
TheLOVEbox
Nut
Level 87
God Stats
2W - 1L
1,735 SR
Queue Stats
96W - 24L
1,746 Elo+
Party 2
Charon
Charon
Zechs039
Charon
Level 87
God Stats
32W - 7L
1,731 SR
Queue Stats
264W - 74L
1,798 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
Baezil
Nut
11
3 / 0 / 3
6,683
1,337
4,219
1,320
550
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Inumium
Tsukuyomi
11
2 / 0 / 5
6,294
1,259
7,314
2,570
1,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Lumineon
Morgan Le Fay
11
0 / 0 / 8
5,883
1,177
8,091
2,074
832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Sparconix
Bellona
11
3 / 0 / 4
6,257
1,251
3,205
4,335
3,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
10
1 / 0 / 5
6,155
1,231
5,024
4,167
3,286
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Team 1 Tickets

418

VS

Team 2 Tickets

324

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
0 / 0 / 0
5,271
1,054
3,084
4,127
2,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
9
0 / 3 / 0
5,192
1,038
4,248
5,479
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
RetroNeptune
Thanatos
9
0 / 2 / 0
4,981
996
853
2,675
926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 0
5,267
1,053
1,689
5,054
2,005
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Charon
Zechs039
Charon
10
0 / 3 / 0
5,426
1,085
2,695
11,688
8,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
9
Kills
0
0
Deaths
9
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nut
Baezil
Nut
3
0
3
4.5
W
Tsukuyomi
Inumium
Tsukuyomi
2
0
5
4.5
L
Tiamat
0
0
0
0
W
Morgan Le Fay
Lumineon
Morgan Le Fay
0
0
8
4
L
Vulcan
0
3
0
0
L
Thanatos
RetroNeptune
Thanatos
0
2
0
0
W
Bellona
Sparconix
Bellona
3
0
4
5
L
0
1
0
0
L
Charon
Zechs039
Charon
0
3
0
0
W
Cthulhu
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,853
Damage
12,569
14,466
Taken
29,023
9,315
Mitigated
15,450
2,006
Healing
1,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
Baezil
Nut
4,219
2,615
0
190
1,320
550
0
867
453
0
20,989
W
Tsukuyomi
Inumium
Tsukuyomi
7,314
1,765
0
110
2,570
1,086
0
1,534
1,004
0
22,107
L
Tiamat
3,084
90
0
205
4,127
2,226
0
2,438
1,689
9,189
348
W
Morgan Le Fay
Lumineon
Morgan Le Fay
8,091
1,272
0
460
2,074
832
0
1,784
262
21,972
0
L
Vulcan
4,248
2,710
0
0
5,479
2,262
0
1,854
3,625
12,922
287
L
Thanatos
RetroNeptune
Thanatos
853
0
0
501
2,675
926
0
637
2,038
0
3,202
W
Bellona
Sparconix
Bellona
3,205
407
0
620
4,335
3,561
0
2,125
2,159
0
6,798
L
1,689
897
0
110
5,054
2,005
0
3,687
1,367
0
11,026
L
Charon
Zechs039
Charon
2,695
264
378
281
11,688
8,031
0
4,499
7,189
8,113
0
W
Cthulhu
5,024
183
242
384
4,167
3,286
0
3,299
832
7,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,272
Gold Earned
26,137
120
Minions Killed
83
9
Camps Cleared
3
545,908
Distance Traveled
400,471
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
6,683
1,337
40
8
5
98,524
0
W
Tsukuyomi
6,294
1,259
28
6
3
115,551
0
L
Tiamat
5,271
1,054
27
5
1
100,159
0
W
Morgan Le Fay
5,883
1,177
39
8
0
108,652
0
L
Vulcan
5,192
1,038
23
5
0
79,089
0
L
Thanatos
4,981
996
5
1
1
32,054
0
W
Bellona
6,257
1,251
6
1
0
102,951
0
L
Nut
5,267
1,053
23
5
1
91,526
0
L
Charon
5,426
1,085
5
1
0
97,643
0
W
Cthulhu
6,155
1,231
7
1
1
120,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role